lotones
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Lossless streaming option for Apple Music may launch within weeks
12Strangers said:Steve Jobs never wanted lossless. He and Neil Young had a meeting about that very thing before there ever was an iTunes Store let alone streaming. So as Neil’s Pono player and music store were about to start making money, Apple bought their mastering facility and shut it down. Because Steve was an asshole.I’ll stick with Qobuz.
Jobs died in 2011.Pomo launched in 2015.Pomo hardware was too expensive for mainstream consumption.Pomo's content partner, Omnifone, was bankrupt when Apple bought them in 2016.You obviously have a casual relationship with reality. -
tvOS 17 feature roundup: FaceTime, karaoke, Zoom, VPN, and more
designr said:Question for TV owners:
Does TV have some kind of "always on" mode that can be used to let the TV on your TV be an information display, slide show, or anything like that? -
Apple Stores will soon start updating iPhones while still in the sealed retail box
king editor the grate said:Seems like that could cause heat concerns, and if done a few times, low battery levels. Pretty nifty though. -
Apple will crush the DoJ in court if Garland sticks with outdated arguments
"There is no legal requirement, anywhere, that Apple needs to make applications to assist with third-party integrations of smartwatches. This is up to the integrators. And, the key integrators, Google and Samsung, have chosen to not do so for reasons only known to themselves."This is the thing. Why should Apple be forced to make an inferior, less secure product just so it's compatible with Android, or any other app or OS? They shouldn't.As the article says this whole case against Apple seems poorly thought out, and not based on facts nor law, but jealously and envy. It appears to me the DOJ has seen the EU dubiously scrape a couple billion off of Apple, and it wants some of those sweet. sweet Apple profits too.What a waste of time, resources, and tax payer money. -
Intel wants to manufacture Apple Silicon
I got this Tim...Intel, the short answer is "no."The long answer is, "Hellllllll No!"
One of the problems with using your tiny little expensive space heaters was you couldn't keep on schedule. Your OWN schedule. Why should we trust you to stay on our schedule with our more advanced and efficient chips, especially when they're competing against your tiny little obsolete space heaters?No thanks. -
Apple insists 8GB unified memory equals 16GB regular RAM
freeassociate2 said:So, after all the lovely thoughtful comments here …
I’ll add that my personal experience bears this out. My M1 Max MBP 32Gb absolutely kept up with the Alienware R12 i7 64Gb. The only difference between the two was the graphics card (NVIDIA) performance and the ability to ramp up the processor cycles (and sound like a hair dryer).
I pushed the limits of both machines in video encoding and streaming.Your mileage may vary.
So so far RAM hasn't been an issue for me. But as Apple adds more features to MacOS I don't see anyway how 8GB would be enough to be productive as these computers age.Now, can we talk about Apple's abusive SSD pricing? -
Apple bills Epic Games $73 million in legal costs
beowulfschmidt said:Epic already doesn't make any money. I wonder where they'll get it.Watch Unreal Engine licensing change to something more like Unity tried to do. -
Apple TV+ sci-fi hit 'For All Mankind' launches fourth season in November
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Apple forgot it's already released iPadOS 17.4.1
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Apple launches Apple Music Classical app
retrogusto said:lotones said:pscooter63 said:A dedicated TVOS app would be a nice tip of the hat - I don’t necessarily want to be tethered to AirPlay.
Either Apple needs to enable Apple TV to play hi-res above 48khz via a software update, or release a third Apple TV in 3 years for people who actually can hear the difference between 48khz and 98khz (i.e. people with a halfway decent sound system).The fact that Apple is doubling down on hi-res audio does seem like generally a good indicator that they care about this stuff, and maybe they will also find a way to extend AirPlay to support higher bit rates, especially if people have to run the app on their iPhones.