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  • Editorial: China's retaliatory 'unreliable supplier' list will hit Windows, Android the ha...

    avon b7 said:
    You are beam focussing narrowly on one basic and largely irrelevant metric.
    CPU and GPU speed is irrelevant?!

    Ahem, I think most commentators would agree those metrics are in fact the most important when comparing phone performance and on every single one the iPhone obliterates Huawei (and every other Android OEM).
  • Apple's iOS App Store now generating 4x revenues per app vs Android Google Play

    I am a developer for iOS and tvOS. Not making much $$. I would very much like to see a report that shows how many developers are making a living doing apps for Apple. By that I mean $100,000 or more for each team member for an app.

    Vision Mobiles's Q2 2015 Developer Economic report gives you some of the detail you're after:

    - 8% of iOS developers (17,000 devs) generate greater than $2.4 Million annually
    - 7% or 15,000 iOS devs make between $600K and $2.4 Million p.a.
    - 24% or 50,000 iOS devs make between $60K and $600K p.a.

    In terms of Android developers, Vision Mobile then reports:

    “It turns out that Android is not even the second best platform for revenues. Of those prioritising the mobile browser, 47% are below the app poverty line, making less than $500 and 29% make more than $5,000 per month"

    "Android developers look poor in comparison with 55% earning less than $500 per month from the platform and just 19% earning more than $5,000 per month. In fact, the revenue distribution for Android-first developers doesn’t look much better than that for those targeting BlackBerry 10 or Windows Phone either. Since the user base for Android is more than an order of magnitude bigger, this is astonishing.”

    “Speculation that Android’s overwhelming market share would eventually tempt top iOS developers to switch their priorities seem to have been unfounded. If anything, the reverse is likely to happen as the app economy continues to mature.”
  • Apple's iPhone XS Max smashes Google's Pixel 3 in benchmark testing

    I still want to see a video that times opening, in sequence, all the “same” apps on each phone (twice) like we used to get every year. Like, start the same game on each and when it’s ready to play move on to rendering out the same video on each device, and then on to the next app, etc. 

    Sorry but opening 16 apps and immediately closing them again twice is not a "real life speed test".  Although with 4GB of RAM - the same as the Pixel 3, even in these tests the iPhone XS is faster than the Pixel 3.

    In contrast, exporting 4K video, opening a PDF, browsing a web page, comparing games frame rates are all actual real-world tests and the iPhone utterly dominates Android devices in all of them.

    No, the iPhone X delivering 64 fps in a 3D rendered game vs 45 fps for the S9 is actual real-world usage. So is opening a PDF file 8.6x faster, so is exporting a video to share 4.4x faster, so is rendering a complex web page 3.5x faster.

    In all the REAL-WORLD tests, the iPhone utterly dominates Android flagships.

    It is quite amusing how spec-obsessed Android fans are now so desperate to discount all the industry-standard benchmarks that are specifically designed to find out which devices have the best performance. Merely because their favourite devices are so convincingly beaten by Apple's custom, optimised silicon.

  • iPhone loyalty rates down to 8-year low, survey claims

    BankMyCell made an error in their press release - they actually found that iPhone loyalty has in fact increased by 2.7% from 2018 to 2019.

    This resulting article is thus completely inaccurate as the 2018 figure of 91% loyalty is from a different company (CIRP) with a different methodology and the 2017 figure is from Statista. Only the 2019 figure of 73% is from BankMyCell's own data using their own methodology.

    CIRP in fact reports that iPhone loyalty in 2019 is actually at an all-time high of 91%

    But the kicker is that if we DO look at BankMyCell's own data for 2018 (as shown in the graph below), it shows that iPhone loyalty has INCREASED 2.7% instead of decreased.

    In other words, this whole story is completely bogus with BankMyCell showing two completely different results with the supposed drop only appearing based on a faulty comparison with different survey company results and methodology.

    If they had stuck with their own data for 2018 and 2019, the article would be all about how iPhone loyalty had increased since last year.

    Completely Crazy. 

  • Editorial: China's retaliatory 'unreliable supplier' list will hit Windows, Android the ha...

    avon b7 said:

    It has been years since speed was an issue for users. 

    I use a Kirin 970 and speed isn't even a consideration.

    That is the reality for the vast majority of people but don't take my word for it. Ask and investigate for yourself!

    The same applies to Apple. Have you seen anyone clamouring to upgrade older handsets because of speed? People are holding onto their iPhones for longer and one of the reasons is that speed - even.on two year old hardware - is fine.

    On the other hand faster WiFi, faster modems, signal stability, batteries and charging etc are still important to many users.

    Like I said, look around you. Who is complaining about the speed of the Kirin 980, QC845 etc? 

    Do you agree that for the vast majority of users, speed isn't a problem?

    Actually, when the Huawei only manages 17 frames per second on the latest 3D game vs 58 fps on an iPhone - yes speed absolutely is a problem.

    And yes, I see people complaining about the speed of slower phones all the time.  Slower to multitask, slower to launch, jerkier graphics in games - not as "fluid". It is all far more important than faster modem speeds because no Carrier allows phones to reach the theoretical maximum speeds of "faster" modems thanks to overcrowding the bandwidth.

    Also, the iPhone has excellent battery life so no the Huawei doesn't thrash the iPhone there either.
  • Editorial: As Apple plays the telephone game, analysts hear something else entirely

    Folio said:
    All good. My one critique is: shouldn't you break down market share geographically? Of course most readers here know Apple killing it in US and Japan. Not Europe or China. And insignificant in India, Brasil, etc. Does Huawei woes (and Apple's expanding offerings in services, ecosystem) mean potential leaps serving more rising middle class? But I guess that's a whole set of articles. ;-)
    Here are figures from Statcounter that demonstrate Apple dominates the second and third largest markets in the world (USA & Japan] along with many other major developed nations:

    Japan: iOS = 72%. Android = 27%
    Australia: iOS = 64%. Android = 36%
    Canada: iOS = 64%. Android = 36%
    Sweden: iOS = 63%. Android = 36%
    Denmark: iOS = 62%. Android = 38%
    USA: iOS = 58%. Android = 41%
    UK: iOS = 55%. Android = 44%
    Norway: iOS = 53%. Android = 47%

     And a few other countries where iOS is very close to Android
    Singapore: iOS = 45%. Android = 54%
    Netherlands: iOS = 44%. Android = 55%

     And China is right on the worldwide average for iOS web share:

     China: iOS = 27%. Android = 70%
    Which means over a quarter of active devices in China and worldwide are Apple which is astounding considering those Apple devices cost on average 4x more than all those Aid devices.