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saarek said:It's a shame that the spacial seems to be Apple hardware specific. I'm sure other headphones that support Dolby Atmos could easily do it too if allowed.
From Apple's FAQ:
How can I listen to Dolby Atmos music?
All Apple Music subscribers using the latest version of Apple Music on iPhone, iPad, Mac, and Apple TV7 can listen to thousands of Dolby Atmos music tracks using any headphones. When you listen with compatible Apple or Beats headphones,8 Dolby Atmos music plays back automatically when available for a song. For other headphones, go to Settings > Music > Audio and set Dolby Atmos to Always On. You can also hear Dolby Atmos music using the built‑in speakers on a compatible iPhone, iPad, MacBook Pro, or HomePod,9 or by connecting your Apple TV 4K to a compatible TV or audiovisual receiver.
Note: The headphones audio output from Dolby Atmos works the same as output from a binaural recording, a technology that's been around for decades. It will work in any stereo headphones. (It's the back end tech that is completely new.)
Note to the note: Dolby Atmos for movies requires AirPods Pro because they have gyroscopes. Watching a movie on your iPhone, you're oriented toward the screen. If you hear an airplane coming from behind you and flying over and you turn instinctively turn your head, you still want the sound to be oriented to the screen as it would be if you were sitting in a movie theater. For listening to music, not so much, because you'll often be walking around doing other things while listening, and it's just as well to have the soundstage remain oriented to your ears as there's no screen involved.
Thanks to competition and the free market, this fellow has the choice to not interact in any way whatsoever with Apple, their hardware or their software.
Ah, but that's probably not what he really wants. He wants access to the wallets of Apple's customers, but doesn't want any of the accountability that Apple requires to get there. What none of the folks who take this position realize is that it's because of all that accountability, privacy, security and software stability that Apple mandates that Apple's customers are more desirable than the ones who opt for Android. So if he got what he says he wants he wouldn't actually get what he really wants.
“Spatial Audio promises an immersive audio experience, built on top of Dolby Atmos. Rather than using fixed audio channels, Spatial Audio also takes into account the user's head movements, allowing the music sources to stay in positions relative to the user's body.”
Based on what’s written here and in the linked explainer article, I think AI misunderstands what spatial audio is. The short end result of that is that I sincerely doubt that spatial audio for Apple Music will involve tracking head movements as it does when watching a movie with surround sound on your iPhone.
This is because when watching a movie with spatial audio in your earbuds, the gyroscopes and sensors are orienting the surround sound to the device’s screen, not the listener’s body. The purpose of this is so that the sound of, say, an airplane flying overhead from behind your right shoulder and into the action on the screen will stay oriented to that screen even if you momentarily turn your head in reaction to hearing the airplane approach. This is a very cool effect, but it’s accomplished both with measurements from gyroscopes and accelerometers, along with some reliable assumptions about how you and your iPhone are positioned when you start watching.
When listening to music in your earbuds with no associated video on your iPhone, you’re a lot more likely to have the phone in your pocket or left on some furniture nearby. As a result, measuring your earbuds’ orientation to your iPhone becomes less than meaningless. The sensors in your AirPods Pro can detect motion, but as there are no sensors on your body, AirPods can’t determine on their own which way your head is turned. As such, there would be no way to consistently track head movements within an audio-only surround sound music track, without either assuming a listener is looking straight forward at the beginning of a track (an incorrect assumption much of the time) or by requiring an active user interaction confirming their starting position when pressing “play.”
So spatial audio for Apple Music is going to mean that there is indeed a three-dimensional sound field played back to you in your earbuds or earphones, whether from a 5.1 audio mix or from a Dolby Atmos source. It will be amazing. It almost certainly will not, however, involve tracking head movements for audio-only music. The surround sound field will stay oriented to your two ears, just as stereo does now. “Spatial audio” itself just refers to the technology that enables three-dimensional sound to be played back through two earphones or earbuds. The technological feat here is simulating the surround effect achieved with a much older recording concept known as binaural audio.
indieshack said:jcc said:What a joke. This is turning that mime into reality. For those who don't know what I'm talking about, back when they first released the iPad, there was a running joke that Apple will "innovate" by introducing larger and larger-sized iPads with no other new features. Well, sounds like it's becoming true. Welcome to the Cook era folks.Apple brings many new things to market. First they’re chided as pointless or useless. Then after a year or two when those same devices have become ubiquitous, the peanut gallery bellyaches about the incremental updates that aren’t earth-shattering brand new products. Then, eventually, the complaints start rolling in that older versions of devices are slow and are the victims of conspiracies of planned obsolescence. Lather, rinse, repeat.On June 29, it will be all of 14 years ago when the original iPhone was released. Fourteen years. Prior to that, there was no iPhone, MacBook Air, iPad, Apple Watch, AppleTV, Apple Pencil, Apple App Store, HomePod, AirPod, M1 Apple Silicon, Airtag, etc. Kids in high school now were all born before any of these things existed.
So sure, you keep believing Apple is scared to bring anything new to market.
tacoplenty said:Apple has become a turgid bueocracy under Tim Cook.
dominikhoffmann said:tnet-primary said:There is literally no reason for this to be an article on AI. Because he used the term “iCloud” in his argument? And the last three paragraphs of the article - general commentary on Apple’s work with government requests - have been covered, ad nauseam, in other pieces.
Stay out of politics, please.
He could probably run rings around any of you in matters of the law, especially criminal law.
ireland said:Yes, but how many old users left Netflix? I left.
Disney+ not available here. What’s it like? Name the kinds of stuff on there, please.
ericthehalfbee said:I love my original HomePods. I want Apple to enter the home theatre space and allow me to have surround sound with some arrangement of HomePods.
I hope whatever processor they use in the new HomePod has enough performance to allow real time audio tuning/processing. That’s one thing that sets the original HomePod apart from other generic speakers.
Dolby Atmos with beamforming would be great.Still, the idea of a home theater application combining four or more of the things just isn’t practical. That’s at least $1,200 for the four-way setup, more if you use more, and it’s probably a significant waste of computing power. Perhaps if they created add-on devices for the additional units that have the speakers and microphones, but that communicate with a single master device to handle most of the computational work, such a setup could be made more affordable and practical.