Baron
About
- Username
- Baron
- Joined
- Visits
- 0
- Last Active
- Roles
- member
- Points
- 4
- Badges
- 0
- Posts
- 3
Reactions
-
Google I/O 2016: Android's failure to innovate hands Apple free run at WWDC
gatorguy said:vvswarup said:Sure, games are definitely an application of VR but in order to provide a good gaming experience, the phone needs to have good internals. I don't think low-end Android devices are going to cut it. You have manufacturers trying to make a profit in a price-conscious market. There's little motivation for manufacturers operating in this kind of a market to use high-quality components needed to provide a good gaming experience.
Google's business model is based on driving people towards Google services in order to generate ad revenue. It makes no difference to Google if a user owns a low-end or high-end Android phone as long as they're using Google's services. If that's the case, what incentive does Google have to make high-end devices a priority in order to drive the use of a VR feature?
2. Google is trying to gradually wean itself from so heavy a reliance on ad revenue.
2. Ads count over 95% of google's revenue while google's other business never ever post any profit (net loss until 2016 Q1). -
Google I/O 2016: Android's failure to innovate hands Apple free run at WWDC
peteo said:godofbiscuits said:Does anyone have solid, common, ongoing uses for VR? It gives good demo, but unlike voice UX or even AR, VR seems to be about a decade too soon.
100% worth it for me, but to get to main stream price needs to come down. Playstation VR price is getting close..
No top gaming company has real initiative in VR games now, coz they know the hardware is just not their yet. VR is just an hyper by tech companies running out of hyper.