Baron

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  • Google I/O 2016: Android's failure to innovate hands Apple free run at WWDC

    gatorguy said:
    vvswarup said:
    Sure, games are definitely an application of VR but in order to provide a good gaming experience, the phone needs to have good internals. I don't think low-end Android devices are going to cut it. You have manufacturers trying to make a profit in a price-conscious market. There's little motivation for manufacturers operating in this kind of a market to use high-quality components needed to provide a good gaming experience. 

    Google's business model is based on driving people towards Google services in order to generate ad revenue. It makes no difference to Google if a user owns a low-end or high-end Android phone as long as they're using Google's services. If that's the case, what incentive does Google have to make high-end devices a priority in order to drive the use of a VR feature?
    1. For a good user experience, keeping them in the fold.
    2. Google is trying to gradually wean itself from so heavy a reliance on ad revenue. 
    1. If the history taught us anything,  Google never really cares about user experience, so long it doesn't hurt their ads business. Or, they would have never developed 5 chat apps at once. And product like Google glass will never reach beta phase, not to mention actually on sale. 
    2. Ads count over 95% of google's revenue while google's other business never ever post any profit (net loss until 2016 Q1). 
    williamlondonDan Andersencali
  • Google I/O 2016: Android's failure to innovate hands Apple free run at WWDC

    peteo said:
    Does anyone have solid, common, ongoing uses for VR? It gives good demo, but unlike voice UX or even AR, VR seems to be about a decade too soon.
    Yes games. With room scale and motion controls there's no going back to flat games for me. Also there are allot of great experiences that you only would run maybe 2-3 times. which is fine. Its like going to another country, most you only visit once or twice in a life time.

    100% worth it for me, but to get to main stream price needs to come down. Playstation VR price is getting close.. 
    There's not even one decent game for VR except some simple visual impressions. If you know anything about VR, you will understand that real VR games post major challenges even to high-end desktops. The idea of running VR games on any mobile platform is simple irresponsible. It doesn't work now, and never will work.

    No top gaming company has real initiative in VR games now, coz they know the hardware is just not their yet.  VR is just an hyper by tech companies running out of hyper.
    cali