JohnDenver101
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Apple working out how to use Mac in parallel with iPhone or iPad to process big jobs
This is when I wish Apple never cancelled the AirPort. I feel like that would have been the perfect home control device. Have it able to create a full backup of iCloud and Time Machine of all devices on network, auto download updates for all devices for faster installs, and now being able to offload a lot of processes for Apple Intelligence or other intensive tasks.
It would even make dumb devices like Apple HomePod capable of using Apple Intelligence.
It was a great device just in its old basic form. I miss that thing. -
M3 Ultra Mac Studio rumored to debut in mid-2024 -- without a Mac Pro
rob53 said:maury markowitz said:hypoluxa said:I can't see them (yet) removing the MacPro from their roster. The PCI expansion slots are a niche market for some Pro users who use them, they still have a customer market for it albeit a shrinking one. -
Sizing up Tim Cook's vision for an immersive wearable
Why does no one mention how small this market is? Smartphones and smart watches were large markets with massive growth rates before Apple got it them. VR/AR is not. Apple didn't bring anything completely ground breaking to this industry so I don't understand what the strategy is to make this another "next big thing" moment. Maybe they aren't looking for that, but that wouldn't feel very Apple to me.
Tech has followed a trend of becoming less cumbersome for the user for 50 years. From large room-sized computers, to personal computers, to the mouse and GUI, to the laptop, the smartphone, touch and now voice. This headset feels like a step backwards at least for a computing device. People are inherently lazy and having to put a device on your head when you could just check you phone, watch or ask Siri (yea I know that's still terrible) for basic tasks doesn't seem like something someone will pay money for.
The other argument I hear is that "this will be amazing when it's the size of a pair of sunglasses". Handing waving away how difficult it would be to shrink this tech down to that size, you still run into the same problem mentioned above. You have to go find your glasses to use them. Unless you wear your glasses 24/7, it's still an inconvenience. Secondly, you lose the ability to have VR with sunglasses unless they make them like swimming goggles.
LASTLY and something I still don't understand why no one is talking about is the health risks. Multiple studies have shown that using IR light close to the eye can damage the eye and potentially cause diseases like cataracts. The Vision Pro has like 14 IR sensors a centimeter from your eye. Sorry but I'm not going to be wearing something like that until you can definitely show me there is no risk to MY vision. -
Exclusive: every iPhone 16 & iPhone 16 Pro camera spec & Capture Button detail revealed
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So far, Apple is struggling to market Apple Vision Pro
I hear a lot of people say "give it 5-10 years". But Apple has never liked to play in the niche product category especially under Tim Apple. The AirPort was awesome and people loved it. It probably cost Apple almost nothing in R&D and manufacturing costs but they canned it anyways.
Do you think Apple will keep this thing around for 5-10 years as a niche product when it costs them, not just massive amounts of cash in R&D, but also in human resources and manufacturing?
I would wager if this thing really doesn't take off in the next few years Apple will drop the product. Cook might be willing to hang on a bit longer since this is his first really big product launch since the Apple Watch but I could see the Vision Pro cancelled after 1-2 generations.
It's interesting how they have changed marketing from Spatial Computing to a media consumption device. It makes sense if you watched the Vision Pro demo that just dropped on YouTube. They spend all of 3 seconds talking about productivity. He literally just opens an email...doesn't even respond.
I thought for sure they would launch this with a AAA game. Gamers are great advocates for this technology. Getting them to adopt this brings in new developers and bridges the gap for the average consumer. But it is only launching with some movies.
I really just don't understand the point of this device and the price point only makes things worse. Why would I spend $3500 to watch movies in VR when I can spend $800-1000 for basically the same experience on any other VR headset? Even the Oculus has a Netflix app.
Meta has been trying for the better part of a decade to convince people VR/AR is the future. They have yet to deliver any viable use case outside of gaming and some niche commercial markets. I was hoping Apple would show us a truly compelling reason to buy their 'Vision'. -
Apple's next big thing could be a home robot
kuld klient said:I've been expecting for Apple to build a robot since 2016 when they showed the robot at the end of their exploding light bulb ad. We also remember Tim Cook's interview with Kara Swisher in 2021 when Cook said the following "If you sort of step back, the car, in a lot of ways, is a robot. An autonomous car is a robot. And so there's lots of things you can do with autonomy. And we'll see what Apple does." -
An exclusive, real-world look at the haptic buttons Apple developed for the iPhone 15 Pro