enterpol
About
- Username
- enterpol
- Joined
- Visits
- 0
- Last Active
- Roles
- member
- Points
- 5
- Badges
- 0
- Posts
- 2
Reactions
-
Child spends $16K on iPad game in-app purchases
Man the majority of people on here are a holes, or simply don't understand how this stuff works. In no world is it right that a company should make 16k on ..nothing. This is predatory. Why is there even an option for a $99 purchase when the average AAA title is 60 bucks? It because it's a system set to prey on 2% of the public; the addicted, or the young. These games/loot boxes aren't even games. They're a gambling simulation wrapped in game appearance. From the way they have 'limited time' sales, pair you off in battles (if you only spent $.99 more you can get the item to progress),etc.etc. There are more classes now on the psychology of microtransactions and selling, oh excuse me, monetizing a game than building an actual solid game. Also, name any other case, based in reality that a 6 year old would be allowed to spend 16k by ANY other business? Could he go in buy, say $2000 worth of steaks @ walmart and swipe his mom's apple pay tablet. Hell no. What if he ordered 16k of cigarettes using a saved cc# in a browser? What if he bought a car online, and it was delivered curbside? Would the person hand off the keys to a 6 year old? I feel like we're in Borat territory now. Yes she should have done due diligence, but still. They should settle to 1k or less. Still close to 20x the cost of a normal game. Loot boxes should be illegal, period. -
Child spends $16K on iPad game in-app purchases
matteblack13 said:Apple should absolutely not do anything about this. It’s the mother’s fault. While I can see some of the “older generations” who didn’t grow up with technology should maybe be helped more—babysitting every adult who refuses to pay attention to their child isn’t Apple’s job.These comments remind me of how parents think schools are supposed to teach their children everything.