MachineSpirit

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MachineSpirit
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  • Under pressure, Apple will restore Epic Games' developer account in the EU

    I don't think this was a calculated move by Apple. They have invited the EU to scrutinize their business practises once again, which could lead to another fine or tougher rules to do business in the EU.
    williamlondon
  • Unity's self-sabotage with pricing will be a long-term problem for Apple

    It would make sense for Apple to create its own game engine, and I am sure developers would be okay if the game engine required an Apple device to develop on, but it would absolutely need to publish games to multiple platforms. If an Apple game engine could only publish to the Apple ecosystem, that would make the engine a tough sell for developers who already use game engines that can publish to multiple platforms like Android, IOS, and Windows. It is a huge time and cost saver, something Unity and Unreal already provide. No one wants to develop a game in one engine for one ecosystem, and then have to use another game engine for other ecosystems. The aim of an Apple game engine would be first to attract game developers and give them a reason to stop using Unity and Unreal, already a very hard job. Making a game engine that can only produce games for Apple devices is a non-starter for game devs.
    watto_cobra