bloodshotrollin'red

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bloodshotrollin'red
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  • French company sues Apple over incomplete HTML5 support on iOS, macOS Safari


    mr o said:
    This is significant.

    This is not simply about HTML5, is it? It is about progressive web apps: They look and act exactly the same as a native app on your iDevice. The difference is that they don't need an App store. You simply download them from the web and use them offline. They're written in simple HTML5, CSS and vanilla JavaScript. 

    Progressive web apps are the future of the web on mobile. I hope Apple recognizes this, and turn the iPhone into a true Internet Communicator.

    Have a look at this video here.  It is a Mozilla talk Chris Wilson did a couple of weeks ago:
    Anything that uses a parser vs compiler as a baseline technology is already inherently inferior. That's ignoring broken standards and largely fragmented toolsets alongside performance and security. The web world with it's current technology stack is leaps and bounds inferior to native application development. There's a reason a first class application is typically native. You are beyond wrong on this. The future will hopefully be distributable and fragmentable binaries that compile natively rather get parsed.
    They'll never go near OpenDoc ever. Such a shame. It was years ahead of its time and had limitless possibilities. 
  • Apple issues sixth betas of iOS 10, watchOS 3 macOS Sierra & tvOS 10, new public iOS 10 beta

    Tons still left to squish from my Beta Feedback
  • Apple accidentally reveals water resistant iPhone 7 family on Twitter

    Wow! When is a scoop not a scoop?

    What was the necessity to waste bandwidth and energy resources on a picture of less than one half of a product due to be released (entirely) in a matter of hours?
  • French company sues Apple over incomplete HTML5 support on iOS, macOS Safari

    About bloody time someone booted Apple in the rear over this matter. Back when SJ was flagellating Adobe Flash he said Mac OSX would be the go-to platform for HTML5. What little we have seen of it implemented over the past half decade is an embarrassment to both the memory of Steve Jobs and Apple's customers.

    Same story with OpenGL (another tech Apple has refused to engage with). This results in games forced to run inside Wine (which is a joke) because DX has more working features than Apples sorry excuse for a Graphics API.

    If the tremendous number of iOS (first) gaming apps haven't yet caused the cogs to click and whirr at Apple I doubt it will ever happen.

    Really, who can blame them when they build cheap, barely adequate and dated hardware for their Pro computers and abysmal hardware for their consumer models. Games really struggle on Mac Hardware. Barely an AAA titled game will run on "Ultra" settings at above a constant 30fps.
    dysamoria
  • Review: Powerbeats3 with Apple W1 chip are the most reliable Bluetooth headphones we've ev...

    polymnia said:
    the Beats acquisition looks smarter everyday. 
    You're kidding...right? I've never heard Beats marque headphones sound anything but truly dreadful. They don't remotely come close to being of audiophile quality.
    blastdoorwilliamlondonwozwoz