przemoli
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A bit more honesty. Apple can not switch to better offerings... because Intel laggggggggggggs with introducing new nodes. (Intel will be overdue 3-4 quaters after it release Broadwell) And Apple is not switching to AMD. So at least on CPU/GPU sid…
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http://www.slideshare.net/Khronos_Group/khronos-open-glesgdcmar14 When we compare OpenGL ES 3.1 and Metal*, only rants about CPU overhead are valid (and only to some extend). *(Cause both expose similar GPU features, and both are/will be release…
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That is so great piece! I almost feel convinced that Apple in deed needed those 64bits on CPU side, to get that Metal thing right! Bigger data structures, bigger power draw (cause now 2x data need to be sent simultaneously for same perceived spe…