steven n.

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steven n.
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  • Improving on Apple: alternatives to iCloud's 5GB of free space

    You know what, you praise Apple in one breath for charging a measly $0.99 for 50GB and $2.99 for 200GB, which is literally less than (or the same) as sacrificing one of those Caramel Macchiato Latte's once a month, yet in the rest of this bash piece you claim you resent the 5GB? Self-entitlement complex much?

    Seriously, NONE of the other services offer the seamless integration of what iCloud offers with iOS and macOS devices, and MANY of them I wouldn't trust with any of my data.

    This whole article wreaks of bad advice, and endorsing inferior services, all to save, literally, a buck a month.

    I say, don't be cheap, pay the buck (or three) a month, and have piece of mind!
    Personally, this is an area Apple could do MUCH better. They have some nice backup and restore functions as well as nice cloud photos options but they are hamstrung by their measly free 5GB offering. Why not 5GB per device attached to an Apple ID? Or simply give every Apple ID 20GB and charge $1/month for 200GB. That would keep the $10 month for 2TB and be simple. Given a 4TB network class drive costs about $150, $120/year for 2TB of cloud sounds a bit $$$$.

    I would think a more reasonable price would be:

    20GB: Free with Apple ID
    500GB: $1/month
    5TB: $10/month

    They would still be making bank with these prices. 
    elijahgwilliamlondon
  • Default Samsung messaging app randomly spamming contacts with pictures

    At an Android level, this dates back to 2010. Google "patched" this bug 5-6 times in the past. Maybe Samsung lost a merge into their codebase.
    muthuk_vanalingamcornchipsphericwatto_cobra
  • Drake's Scorpion on Apple Music crushes Spotify in streaming

    avon b7 said:

    What product numbers? None have been given. As I said above, one artist's data is irrelevant and doesn't constitute product numbers but simply Drake numbers.

    Also, as I said before, is it outlandish to think that those subscribers (on both platforms) who weren't streaming Drake, were just streaming something else? Surely what counts - from a platform perspective - is total streams, not if some of your subscribers happen to be listening to the same record at the same time. Beyond simply adding up streams there is nothing interesting here except for Drake (and breaking a streaming record) and no one has been able to offer anything as a way of an argument to support how this is relevant from a platform perspective.

    What counts is subscribers, then active subscribers. Subscriber numbers are important but if they are paying but not using the service you have a problem because at some point they could cancel the subscription. Active subscribers are better as they probably have a reason to keep subscribing and actively using the service.

    Apple wants more subscribers. Spotify wants more subscribers. Why wouldn't they?

    What those subscribers listen too at any given time is moot unless some streams report more profit than others (but do they and what are the details). We don't know. What we know is that individual artist stream tallies are not representative of very much at all.

    And we know that Drake won't be releasing something every week which makes the whole thing even more pointless.


    Sigh. Logic is your weak point, ins't it?

    Your assumption:
    "Also, as I said before, is it outlandish to think that those subscribers (on both platforms) who weren't streaming Drake, were just streaming something else?"

    We could also assume those not streaming Drake were also simply not streaming anything at all. This is about use engagement in the platform. If you had done a small amount of research, you would find this is not an isolated incident. For example, J. Cole had about 2X the number streams on Apple Music compared to Spotify when released. There are almost a dozen of examples like this across different genres of music with the Drake one being the most recent. Across the board, Apple Music seams to be engaging their user base better than Spotify.

    What counts is paying subscribers 
    and user engagement because if you are not engaging your users, they will simply move to the next platform when convenient. The paying customers are paying the bills today and the user engagement levels let you know if you can pay the bills next year.
    tmaywatto_cobra
  • Apple grabs 86% of global smartphone profits, iPhone X alone seizes 35%

    steven n. said:
    Where are they getting this data from considering Apple doesn’t provide sales, revenue or profits by iPhone model? Also how do they know what the profits are for the smartphone industry? What companies provide profit data just for their smartphones?
    But Apple does give values like ASP (Average Selling Price) and total units sold. People then combine this data to form various equations like (%iPhoneX * medianPrice) + (%iPhone8 * medianPrice) + (%iPhone7 * medianPrice) + (%iPhoneSE * medianPrice) = ASP; %iPhoneX+%iPhone8+%iPhone7+%iPhoneSE=100%. They make some educated guesses based on web analytics and come up with a range of potential values.
    So it’s basically all a guess. Which is what I assumed.  What is the point of analysis like this that depends so much guessing and estimating?
    It's more than a guess though it might seem like it at times. There are real patterns of behavior and statistics dealing with this, and while there is always a bit of error, the numbers are more than just "guesses".

    You end up with a series of mostly linear relationships including various inequalities with some of the variables known for 100%. The others have a range of acceptable values. For example, if the %iPhoneX == 100, then the ASP would be far too high. Likewise, if %iPhoneSE == 100, you could never get the ASP high enough. You can put upper and lower limits on each value (this is not guessing but hard math). Web analytics allows you to track screen dimensions and the iPhoneXScreen+iOS/iOS can give a rough estimate of market penetration. This makes some assumptions but this does not mean simply "guessing" values.

    NOTE: I find most analysts make bad assumptions (like Gartner and IDC assuming the average lifespan of an iOS device is 16 months and an Android handset is 18 months given that makes their numbers work out).
    tmaywatto_cobra
  • Google faces $9 billion in damages after ripping off Java in Android

    bigmushroom said:
    This is fanboy propaganda in the same way that the article deliberately blurred the distinction between Apis and implementing code.

    Google didn't use the Java API to save time developing Android (they could have easily renamed function names and changed them slightly) but in order to make it easy for third party to develop for the platform. It's not clear why an API developer should own the human capital that stored in form of muscle memory in the heads of thousands of developers if they profited handsomely already from these developers writing code for them.

    Finally, Apple stands on the shoulder of Giants like anyone else. Objective c is based on c and it's standard is heavily influenced by the c library. Swift's library is also obviously based on the countless libraries that came before. This is taken for granted: I have never seen the creators of C go around and Sue anyone I sight for repurpursing their libraries.

    Sure, Google "only steals". I guess that's why these hadoop companies reimplemented MapReduce and the Google file system from the seminal 2005 paper and created Hadoop out of it. That's the reason why kubernetes (developed by Google) has become the container orchestrator of choice. That's why tensor flow is opensourced by google and the tool of choice for deep learning. That's why Node uses the V8 JavaScript engine to develop a huge ecosystem around it. That's why countless academics use syntaxnet (Google too) for creating syntactic parse trees. Etc. Etc.

    Bending your mind like a pretzel to write stuff that fits your anti Google crusade isn't healthy.
    While Objective-C is a pure superset of "C" saying Objective-C is heavily influenced by the "C" library is a 100% false statement.

    id fileData;
    fileData = [NSString stringWithContentsOfFile:@"MyDataFile];

    is very different (API wise) than:

    FILE *inFile;
    unsigned char *fileData;
    size_t fileSize;
    inFile = fopen("MyDataFile", "r");
    fseek(inFile, (size_t)0, SEEK_END);
    fileSize = ftell(inFile);
    fileData = malloc(fileSize + 1);
    fseek(inFile, (size_t)0, SEEK_START);
    fread(fileData, fileSize, 1, inFile);


    cornchipHabi_tweethlee1169jony0manfred zorn