Dan_Dilger
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How Tim Cook's Augmented Reality vision paid off for Apple
elijahg said:Also not really sure where DED gets the idea that the portrait modes on iOS are AR, they use AI to do their job, but not AR. The link takes you to AppleInsider's AR page, which only mentions AR in the context of using the lidar sensor for better 3D maps. -
How Tim Cook's Augmented Reality vision paid off for Apple
elijahg said:I don't know that AR is really any more popular than VR... I've seen much more hype about AR than VR. I think AR is probably more useful, but VR is more impressive so gets more press coverage. In any case both are pretty cool, but I am yet to see a particularly compelling AR app that has me coming back for more. It's more a tech demo of "look what this does", never to be used again.
It isn't an opinion on whether VR is neat or not.
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Apple TV+ subscriptions flat despite COVID-19 quarantine, increased demand for originals
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How Apple dodged the flop of Android's headset VR
crowley said:Google Cardboard works pretty well for any VR that you'd want to do with a mobile device, and is compatible with iPhone. The kind of VR that the HTC Vive and Oculus offer isn't coming to mobile for a long while, if ever. There wasn't any need for Apple to rush in.jdb8167 said:hentaiboy said:Apple has had its flops...
The Newton had a significant number of orders for vertical applications that were never fulfilled once it was effectively killed. We will never know if it could have been successful if Apple hadn’t stopped its development. On the other hand, having stopped the Newton, Jobs laid the path for iOS and iPadOS. If the Newton OS had remained viable, perhaps that doesn’t happen and Apple would not be the same company today. -
How Apple dodged the flop of Android's headset VR
kitchenbox said:So Apple ended up supporting the flop that is HTC's Vive Pro standalone headset on its desktop macOS Mojave.
Guess that was a flop.