maccrazy
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Child spends $16K on iPad game in-app purchases
I'm shocked at the lack of empathy and compassion from the commenters on this story.
It's 2020, the majority of parents are using anything at their disposal to entertain/occupy their kids so they can get some work done during the pandemic.
The in-app gaming revenue model is totally predatory and should really be banned. It also makes for terrible games.
It shouldn't be possible to spend that much money on in-app purchases for one game. If Apple are not going to ban it then at least set a reasonable cap. -
USB 3.0 & USB 3.1 merger into USB 3.2 branding by overseers further confusing USB-C
hexclock said:coolfactor said:Reminds me why Apple has wisdoms that much of the industry lacks. They would never do this to their customers.
Who remembers the Apple Desktop Bus tech? It's an interesting read:
https://en.wikipedia.org/wiki/Apple_Desktop_Bus
... and reminds me that Apple didn't invent it entirely from scratch, as it would appear at first glance, but instead incorporates existing technologies into the final solution. Sound familiar?