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  • Watch: The best tvOS games for Apple TV 4K

    cali said:
    cali said:
    Apple TV BETA (version xyz) Let me know when Apple decides to get serious and compete with Xbox and PlayStation...
    Why would Apple do that? Apple is not into vertical markets. AppleTV is a mainstream consumer product targeted primarily to media consumption. Game consoles are mature and established products. Buy a game console, and if you already have one then enjoy it. Your console producer can only sell one console per home, Apple can sell an AppleTV per every room per home. Why would it replace it with a product it would sell only one per home?
    What’s gonna be your excuse a few years from now when Apple TV runs A12X?
    So what? Apple will still sell multiple A12X equipped AppleTVs to a home whilst console producers will only sell one console per home.
    By then Apple will have the horsepower to compete with mainstream consoles. You really think Apple is gonna tell developers to tone down their games because the Apple TV isn’t a console?

    its a console whether we admit it or not. It plays games.

    cali said:
    That list is downright depressing.

    %100 of those games were available last gen for the A8 professor. Nothing new.
    This means %0 of games are gonna show odd the power of this new device.

    Any games supporting native 4k HDR? Is the upcoming Sky at least supporting it? They never said it would or wouldn’t.

    Apple really should have made deals with developers to release native 4k HDR versions of their games.

    Sorry guys we’re not gonna see 4k upgrades on games anytime soon.....
    This is developers’ call to support 4K HDR on AppleTV or not. 4K HDR is there, Metal-2 is there. Apple’s developer support is there. What other deals are we expecting from Apple? If those developers have built their business models on sponsorships from GPU/console producers then that may not work with Apple. Apple is so big a company that there are a lot of things it can sponsor and those game developers can only be a tiny fraction of those waiting in line.

    Of course but with 4k and HDR native, Apple should put the hammer down on developers and require 4k Native for Apple TV 4k. They don’t have to make a whole new game just adopt the standards.
    They have to write their games from scratch for Metal-2. They all depend on the obsolete OpenGL code because that is what GPU producers impose. They cannot succeed with only OpenGL on iOS/tvOS. Modern Combat 5 is a fairly good Metal game for iOS and it proves a successful port is possible with Metal. The new Apple GPU certainly supports rendering at 4K with Metal-2 and that makes the issue developers’ call, not Apple’s.
    caliRacerhomieX
  • Android makers shift focus from under-display fingerprint readers to 3D sensing after iPho...

    jcallows said:
    it'd make a lot more sense to put face id in the macbooks.  then they can get rid of the shiny touch id button that sticks out like a sore thumb, as well as that gimmicky touch bar.
    You cannot ask both to put Face ID in the MBP and to get rid of the Touch Bar at the same time. The Facetime camera is driven by the same T1 chip behind the Touch ID and Touch Bar, so Face ID and associated sensors will be the same. Touch Bar is not a gimmick, you may think of it as a "computer inside a computer". Apple's ultimate authentication goal is multi-biometrics. Future models will have both Touch ID and Face ID to achieve multi-biometrics.
    bb-15watto_cobra
  • Apple looking to develop custom ARM chips for future Macs, cutting out Intel - report

    adbe said:
    smalm said:
    Apple replacing Intel with ARM? Must be the first time ever we hear about that  :p
    What you missing here is stats on how Apple A-chips started to perform recently. Combining that with the fact that Intel is kind of stagnant and Apple doing its own R&D on their own A-chips, I think they will get there eventually. They are not happy with the fact that some company have their IP in Apple's products which they can sell to other companies too. 
    Ignore the benchmarks.  ARM chips are a long way from competing with Intel parts.  In a couple of years, the generally underpowered MacBook will probably make the transition, but even if Apple could guarantee that Adobe and MS would release their stuff for ARM in short order, the ARM chips simply don't have the grunt for the kinds of work that people expect to be able to do on mid-spec iMacs, and MacBook Pros.
    One of the two gods managing computing affairs is named Battery, the other is named Heat. Fanless computing may be the ultimate goal of Apple. Why an 15 inch Retina Macbook wouldn’t be possible for example? Core M is able to drive such a display but their specs don’t give much information about battery and heat issues to make a guesstimate about 15 inch. Which one will develop faster? Core M or A series? If A series develops faster than Core M then I guess Apple won’t hesitate to launch the first A series Macbook with full power of macOS ported to A series. BootCamp or other applications are not dealbreakers for such a Macbook.
    "If A series develops faster than Core M then I guess Apple won’t hesitate to launch the first A series Macbook with full power of macOS ported to A series."

    If this does happen, I don't envision the full-power of macOS coming to an ARM-based Mac. I wouldn't be surprised if it's a version of macOS that's akin to MS' Windows 10S => a macOS that runs ONLY App Store apps & only Intel-based Macs will have the full power of macOS that Mac users enjoy today.
    Apple won’t release an iOS laptop, no need to discuss this further. Just search for “toaster-fridge”. Those guys are Mach kernel wizards since NextStep and they didn’t hesitate to go commando err... Metal at least twice, Metal-2... Also they are simplifying macOS UI concurrently since the release of iOS 7. We are now less dependent on multi windowing on the Mac compared to 10.5 Leopard. Intel’s power comes from hyper threading but if you own both the operating system and the CPU even that may not be an issue given the benefits fanless computing will provide.
    williamlondon
  • iPhone 8 Plus best performing smartphone camera ever, iPhone X expected to be better

    Side-by-side video test of iPhone 8 Plus and Galaxy Note 8. Guess which shot the better-looking, rock solid video?


    picture quality look better and brighter on the right side, much clearer details in the video. Video is shakier though while walking, the OIS is better on the left video but its much darker and less detailed.
    The right side is washed with excessive light because of the f/1.7 aperture. Excessive light also destroys color accuracy, look at the red lamp far inside, the red is completely washed in the right side. Although iPhone 8 Plus aperture is close (f/1.8) we see no sign of excessive light. Bad management of light just ruins your photography. When I instantly zoom in with the pinch gesture on my Mac when the video is playing I see more details on the left, right is full of large swaths of blurred pixels.
    StrangeDayswatto_cobra
  • Inside iOS 11: Files app brings some user control of documents stored on an iPad or iPhone...

    thanx_al said:
    jurassic said:

    One thing I noticed about "On my iPhone/iPad" is that you can't save files to the main level, and you can't create or rename folders. You can only put things in a folder for an existing app.

    For example, I wanted to save some web images to "On my iPhone/iPad", but I had to choose an existing app's folder (I chose "Pages") to drop those files into. It is a new folder, not the same "Pages" folder that is on my iCloud Drive.

    I hope Apple will create an update for iOS 11 that will allow users to put files into "On my iPhone/iPad" at the top level, or to create and name their own folders.

    That won't happen. There is no centralized document repository in iOS as one of its main differences from desktop operating systems. in iOS only apps have document repositories. If you need a centralized document repository in iOS then this is the iCloud Drive.
    Never say "never". All Apple would have to do is allow Files.app the same privileges to store files locally as any other app that currently does. They should move in this direction. Constantly re-downloading files (often at great expense over LTE) keeps iPad from being a pro level laptop replacement. 
    The operating system is not built that way. What you request is the complete re-write of the operating system, you just want another Windows CE. That won't happen. Why would you constantly re-download files from iCloud Drive? Store them in the app repositories. There is a lot of file storage utilities in iOS each with their own repositories, use those to store files locally. If you are a "pro" you should have already mastered all those file storage utilities. This is a trivial issue you're lamenting about.
    MartyvH