Rayz2016
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Developer says Apple rejected update for not forcing auto-billing on users
sflocal said:Peza said:sflocal said:dysamoria said:I’m absolutely with the developer here, on this issue.
70% of something is better than 100% of nothing.
whiners.It’s not only an anti competitive move but very clearly anti consumer and I’d argue in come countries potentially illegal. I’m glad the developer stood up to Apple on this one.
Apple created this market that developers have access to. Not the other way around.
keep whining.
Amazon still charges up to 70% of the cover price for selling an eBook, and no one has to check that. -
Apple reportedly evaluating Apple Silicon-powered macOS on iPhone
DAalseth said:Because Windows Everywhere worked SOOOOO well for Microsoft
/s
No. Just no.
Mmmm.
They have now got a common hardware architecture.
They have scaleable app framework that runs on that architecture.
They have SwiftUI which will allow them to scale UIs with little effort.
The reason everyone fails when they try to do this is because they try to run the same apps at different screen sizes. I think they're looking at a dual boot/hybrid setup that will use the Universal Binary packages to carry multiple versions of the same app.
On the phone, it'll run the IOS version. When you plug it into the slot on your iMac terminal, it'll launch MacOS with the full MacOS version of the same app. The file formats are common.
I read a tweet the other day. One of the developers at the WWDC noted that if you run an iOS app on MacOS 11, it will be automatically replaced by the full MacOS version when the developer makes it available. I think Apple is very interested in making stuff as common as possible without compromising the simplicity of iOS and the versatility of MacOS. The way to do that begins with having a common architecture that can run both.
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Hands on look at everything new in macOS Big Sur
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Rosetta 2 lacks support for x86 virtualization, Boot Camp not an Apple Silicon option [u]
I suppose you could run Windows in the Cloud
https://docs.microsoft.com/en-us/azure/virtual-desktop/overview
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Apple's Teams for Feedback Assistant helps organizations collaboratively resolve issues
Well here's a quiet change:
https://www.apple.com/newsroom/2020/06/apple-reveals-new-developer-technologies-to-foster-the-next-generation-of-apps/Additionally, two changes are coming to the app review process and will be implemented this summer. First, developers will not only be able to appeal decisions about whether an app violates a given guideline of the App Store Review Guidelines, but will also have a mechanism to challenge the guideline itself. Second, for apps that are already on the App Store, bug fixes will no longer be delayed over guideline violations except for those related to legal issues. Developers will instead be able to address the issue in their next submission.