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Trump trumpets trade deal with China that's still terrible for Apple
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Apple TV+ is about art more than iPhone sales says Tim Cook
eightzero said:The intro piece with tim and craig was funny. I'm not a F1 fan (not even exactly sure what "F1" is other than a car race) but was actually the best part of the whole keynote. YMMV. (!)
I do sort of chuckle a bit when people try to allocate gains and losses to specific things. Best example is how people claim "the USPS loses money." Government services aren't a business to show profit. Just how much money did the DoD make last year? So too with tim's explanation here. ATV doesn't "lose a billion a year." It is part of a bigger thing.
Personally, I thought the song at the end was the best part, but I did like the F1 bit as well. -
LA Apple Store looted during anti-ICE protests
It infuriates me when opportunists engage in criminal acts at times like this. No matter what the underlying protests are about, events like this negatively impact the perception of those protests. In this case, you know for a dead certainty that this will be used to justify sending in the Marines and the National Guard. -
Xcode 26 beta code hints at cheaper Apple Vision Pro model
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iOS 26 vs iOS 18: Is Apple's 'Liquid Glass' a true redesign?
schmrtzzz said:I only have one question: why? Why would you want your apps to be transparant? To see what’s behind them? Why would you want your screens to refract light? That’s what you want to diminish. What a waist of time and money for absolutely nothing, for something that a lot of users wil turn off, I’m sure.
Please see Apple's explanation. They explicitly don't want "your apps to be transparent." Liquid Glass is intended to be used for controls and navigation.
At the 6-minute mark: "It's primary goal is to remain visually clear, deferring to the content underneath. ... and to maintain clear separation from the content layer."
Or from the Adopting Liquid Glass article:
"Avoid overusing Liquid Glass effects. If you apply Liquid Glass effects to a custom control, do so sparingly. Liquid Glass seeks to bring attention to the underlying content, and overusing this material in multiple custom controls can provide a subpar user experience by distracting from that content. Limit these effects to the most important functional elements in your app."
https://developer.apple.com/documentation/technologyoverviews/adopting-liquid-glass