razmataz

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razmataz
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  • Rare 1988 Apple Watch predecessor 'WristMac' expected to get $25K at auction

    ... not an Apple product and without the Apple design thinking behind it ...
    Although SEIKO does have low end stuff to make some products widely accessible, it remains that SEIKO is one of the premier brands mixing technology and style in the world: watches, eyewear, etc. Those colors might seem garish today but in the 80's that was the bee's knees, just look at the Apple logo of yesteryear. The beige box Macs of the day would not score too many points today either.  But a classic SEIKO self-winding watch still holds fray today from both a technological and style standpoint. And it can still be had at a reasonable price with the right options. I can't think of anything that Apple has made which has kept as much relevance over time, but that's expected. And if it used AppleTalk then clearly it leaned on Apple "thinking", heck this thing pretty much had notifications...
    gregoriusmqwerty52randominternetpersonwatto_cobra
  • Apple, Google must file plans to comply with South Korean app store law by mid-October

    darelrex said:
    ... Are Apple and Google allowed to charge their commission for companies that use alternate payment portals? Because I think that's what's going to happen in the USA ...
    Why should Apple or Google be privy to the details of transaction between an end user and another company? For all the talk of privacy and security, this would fly in the face of it, so I'm not seeing it. Given the ruling, seems that would require a warrant in other circumstances.  Maybe it is time to come up with a different model in light of the ruling? Perhaps charge a fee for hosting the apps, the bandwidth requirements (based on the number of downloads, uploads, etc.), updates, some types of Google or Apple IP used, the App review process, etc. But that would not nearly be as lucrative, although it is still possible to make good money. More of a cloud hosting service model. And also the App review process might have to be documented if a nominal fee is charged for it. 
    williamlondonwatto_cobra
  • iPadOS 15 confirms Apple's M1-equipped iPad Pro is a V8 engine powering a Ford Pinto


    I'm seeing this as Apple wanting to keep the market segmented so they can keep on selling you three devices: an iPhone, an iPad, and a Mac. It is a triple bonanza. If not already, very soon the iPhone or the iPad will be powerful enough for the Mac/PC compute needs of most users, quite capable of running both at the the same time if the need be. The CPU is there, the solid state storage is there, the RAM density is maybe lacking for the more powerful use cases. What some seem to be suggesting is making the Mac a very niche product by giving most of its capabilities to the iPad. Without some serious external pressure from competitors, I don't see the incentive to do that, not any time soon. Oddly enough I think it is the iPhone and IPad that are much harder to merge due to the screen size difference. That would require a thin device whose screen can be made bigger if the need be (unfolded, etc.). But again, that goes against the interest of profit, breaks the simplicity of keeping things the same way they are now while needlessly introducing risk. Yes, the latest devices allow for new capabilities not possible recently. Just have something at the ready and very stable in case competition comes knocking. Even then, because of the ecosystem, they would have a few years to react to it.  

    muthuk_vanalingamwatto_cobra
  • Always-on 'iPhone 13' display could show persistent clock and battery icons

    My absolute favourite feature of my aging Pixel phone is that always-on display. I have two cheapo charging stands, one on my nightstand and the other on my working desk. 
    No need for a clock radio or a wristwatch with the phone always displaying date, time, weather, alarm status and identifying background music playing. This would be a strong selling point on getting me back to the iPhone; USB-C and better contacts management would be close second and third. I can easily recreate on an iPhone most of the other stuff that Google does better for my common usage: maps, search, TV, email, GPS, music, etc. Kindle would still be a problem with an iPhone, but I reluctantly could live with that. Emphasis on "my common usage" here, I don't want to generalize or start a firestorm. As of now using an iPad Pro, an Android phone and a computer allows me to carry around only one lipstick size USB-C GaN charger for all. I really like that minimalistic freedom. Common Apple, aren't you supposed to be the company known for that ? Make the next iPhones USB-C. 
    muthuk_vanalingamd_2
  • Amazon's Luna cloud gaming platform coming to iPhone, iPad, Mac

    The head of Luna engineering at Amazon said Apple and Amazon worked together on Safari improvements (as reported per Engadget in https://www.engadget.com/luna-amazon-cloud-gaming-interview-pwa-apple-173948922.html). So to any posts asking whether Apple or Amazon knew this was coming the answer looks to be a plain yes.

    The article also states Epic attempted something similar to circumvent the Google Play store, but eventually they had to cave in to Google Play to get some traction on Android. The article goes on stating that both Epic and Microsoft are aware of PWA approach. For the time being it does not appear to be a viable solution for them. The article also goes on stating an example where Luna seems to be exempt of a rule which Epic and Microsoft would be held to, with Microsoft affirming that it was a bad user experience. But if there is indeed favorable treatment then certainly it is no surprise that fairness is brought into question. In fact even Amazon rep stated they'd love to have a native experience in the longer term.

    Interestingly, I'm not seeing the usual stance that development and support work doesn't come for free. It appears that in some cases Apple is willing to do some work without a perpetual percentage of the overall revenue. Engineering-wise this effort seems to me more effort than merely hosting something on the app store. Without speculating, one can still wonder why that is the case.

    So many unanswered questions. I need more info to form an opinion.

    cloudguy said:
    chasm said:
    This will absolutely be shown in the court battle with Epic to prove that they're just a bunch of whiny, greedy brats who want to use the App Store rent-free.
    I'm not sure Apple would even be able to stop web-based apps from doing anything they want. And since Apple allows different web browsers on iOS, it wouldn't even be possible for iOS to even know what's going on inside a web engine. A web browser is already an alternate app store, in a way.

    I think if Epic and MS want to win the battle with Apple, they need to push for more advances in HTML (if it's not already adequate) to allow more features for online gaming.
    What makes you think that Microsoft is battling Apple? For goodness sakes. While Microsoft has stated that they would rather iOS be less restrictive:
    1) Microsoft has consistently stated that they have no problem paying the 30% fee
    2) Microsoft has consistently stated that the 30% fee is not an issue with xCloud
    3) Microsoft has tons of apps (Office 365 hello?) that already comply with Apple's payment policies and has never complained about them
    4) Microsoft has not sued Apple or joined any antitrust actions against them or testified against them in Congress
    5) Microsoft has already all but stated that they will bring their own PWA solution for xCloud to iOS next year
    6) Microsoft's not willing to support a PWA at this time on iOS is no different from that of Google or Nvidia
    7) Amazon's supporting a PWA solution for iOS will force Google, Microsoft and Nvidia to come out with their own PWA solutions earlier than they intended. (Well not so much for Microsoft as they have technical limitations forcing them to focus only on mobile apps at this stage. Google and Nvidia already support browsers on other platforms so they have no good reason not to support PWAs on iOS).

    Stop throwing everyone who doesn't say how high when Apple says jump into Epic's category. Epic is the only one pulling this nonsense, and lest we forget they are suing Google too and also pulled similar PR tactic nonsense against Steam back in the day. They are an unusual case and should be treated that way.

    The head of Luna engineering at Amazon said Apple and Amazon worked together on Safari improvements (as reported per Engadget in https://www.engadget.com/luna-amazon-cloud-gaming-interview-pwa-apple-173948922.html). So to any posts asking whether Apple or Amazon knew this was coming the answer looks to be a plain yes.

    The article also states Epic attempted something similar to circumvent the Google Play store, but eventually they had to cave in to Google Play to get some traction on Android. The article goes on stating that both Epic and Microsoft are aware of PWA approach in iOS. To my understanding of the text: it does not appear to be a viable solution for them. The article also goes on stating an example where Luna seems to be exempt of a rule for which Epic and Microsoft would be held to, with Microsoft also affirming that it was a bad user experience. If there is indeed favorable treatment then certainly it is no surprise that fairness is brought into question. But even Amazon rep stated they'd love to have a native experience in the longer term.

    Interestingly, I'm not seeing the usual stance that Apple development and support work doesn't come for free. It appears that in some cases Apple is willing to do some work without a perpetual percentage of the overall revenue. Engineering-wise this effort seems to me more effort than merely hosting something on the app store. Without speculating too much, I am left wondering why that is the case.

    With so many unanswered questions, there is definitely more to learn before forming a strong opinion.

    Beats