techconc
About
- Username
- techconc
- Joined
- Visits
- 67
- Last Active
- Roles
- member
- Points
- 956
- Badges
- 0
- Posts
- 275
Reactions
-
Apple's next-gen 'A13' iPhone and iPad chipset will remain 7nm
melgross said:I’m concerned about the new iPad Pro. We expected the new model around March, which is when it’s been arriving. So I expected an A11X, which would have been in line with the new phone chip, as usual. But here we are, and we’re beginning to pass June - and still no word.
my concern is whether Apple has an A11X for this new model already. If the delay is due to factors such as case size and form, new screen, Face ID, and some other features, what is Apple planning here? If they expected this to come out much later, when will that be? I don’t like the idea that Apple is stretching out new designs. I get a new iPad every year, and to think that it’s moving to a year and maybe 9 months is too much.
so if this is an unexpectedly long delay, does Apple have A11X chips for it waiting? If so, I can’t imagine them saving these chips for something else, and going with a new one. If they are going for an A12X, and haven’t made A11X chips, because they expected this long delay, what does that mean in terms of when a new model will arrive? Will we have to wait until September, when the phones come out, as that announcement has priority? That’s a heck of a long time. I don’t see them releasing the A12X before the A12.
i would not be happy with an A11X now, because normally the newest chip for the phone has approximately the same performance as the previous generation iPad X version. So that would have the new phones on a par with the new iPad Pro 12.9”. That’s really unacceptable. When considering the far higher resolution, it’s even worse. -
Cheaper 6.1-inch LCD 2018 iPhone expected to be Apple's most popular model
-
The Mac gaming landscape remains dire, with no improvements in sight
elijahg said:If Apple continues on their path to deprecating and removing OpenGL it'll be even more dire for Mac gaming. There are quite a few games that've been ported from Windows fairly easily as they have either been designed with OpenGL in mind, or are OpenGL games which makes porting a lot easier. There are no Windows games designed with Metal in mind. Okay OpenGL is pretty ancient and slow, but the new alternative Vulcan, Apple's decided not to support. It's weird how Apple's always been so anti-gaming. They'd probably be the same on iOS if it wasn't the biggest source of iOS revenue. -
Apple Music takes on YouTube Music in our in-depth comparison
CheeseFreeze said:Sad Apple is artificially blocking the likes of Spotify to have Siri integration. Driving is unsafe because of it. -
Apple Music rival Tidal accused of late royalty payments, inflating listener numbers
iamthegtiguy said:Except that Tidal is the best music streaming service available. It's the only service that will stream its entire catalogue in lossless data formats, making it the best format for serious audiophiles.
All of the services offer their own forms of "amazing extras".It also has an amazing host of extras -- music videos, advance rights to certain concert tickets, etc.
While it is unfortunate that Apple music had a few early hiccups in the beginning, such issues do not exist today. For that matter, even in the worst case scenario, you should have had adequate backups from which to restore your music library from. While it's fair to blame Apple for the initial hiccups, it's also fair to blame you for not having an adequate backup strategy. I suspect that same problem will be an issue for you in other areas eventually.I was done with Apple Music years ago when it completely destroyed my (legally) ripped collection of lossless music. It also corrupted my library of 3,000+ past iTunes purchases -- something Apple has yet to fully fix.
I still love Apple products, but I will be damned if I ever try Apple Music again. And I sure hope Tidal doesn't fold.