cloudguy

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cloudguy
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  • Prolific indie game porter won't develop for macOS anymore

    Rayz2016 said:
    longfang said:
    He doesn’t want to develop for Apple Silicon, fine. But why make such a big deal about not doing something. Very quixotic behavior. 
    I think he's hinting that Apple should give him a new ASi Mac.


    Even if Apple did, it wouldn't solve 90% of his problems, which long preceded the switch to M1. It is just that the switch to M1 was the final straw that made it not worth exhaustion of his very limited resources anymore.
    elijahgxyzzy01
  • Prolific indie game porter won't develop for macOS anymore

    iadlib said:
    Sounds like a cranky teenager. You can do your dev work on a kitted out Mac mini for not too much scratch. Plus learning to support this new architecture looks good on the resume but he’s butt hurt about nothing lmao. 
    Hey, if it is so easy, why don't you do it? I will tell you why: because it is very difficult, extremely time consuming and there is absolutely no chance of making any money in the process. 
    elijahgkingofsomewherehot
  • Prolific indie game porter won't develop for macOS anymore

    Fred257 said:
    Many programmers get burned out on learning new languages.  It’s understandable.  I know about 10, and they all complain about the changes.  The ones I know who are the most successful don’t complain about the challenge of learning new things.  They get excited about the possibilities of these changes.  They stay young.  This kid sounds like an old man who’s giving up on life.
    Oh please. You know the real problem: he isn't getting the financial return that justifies the investment. You want this guy to lose money developing games for Apple just because it benefits macOS as a platform. Well how about this: why don't you "get excited about the possibility of new things" and use YOUR experience programming in 10 languages to take up the mantle. Contact this guy, buy his work and take care of porting/developing/updates/bug fixes for his existing customer base. If you aren't willing to be that guy - because it is a ton of work with little potential of a financial return to justify it - then you have no basis to criticize him or anyone else who makes the same decision. 

    You could care less whether this guy goes broke so long as he keeps developing for macOS right up until the day the lenders come to evict him from his house and confiscate and auction off his development computers to pay off his debts. And when that happens your response should be "well if he were a smarter, harder worker that wouldn't have happened to him." Fortunately he cares far more about his own finances and future than you do.
    muthuk_vanalingamelijahgxyzzy01kingofsomewherehot
  • Prolific indie game porter won't develop for macOS anymore

    longfang said:
    He doesn’t want to develop for Apple Silicon, fine. But why make such a big deal about not doing something. Very quixotic behavior. 
    Because he has:

    A. an existing user base of people that have bought his games on macOS
    B. some/most/all of those people are going to be migrating from Intel Macs to M1 Macs
    C. he has to let those people know that when they migrate those games likely won't be available on their new hardware and new games certainly won't be
    D. this prevents these people from complaining when they buy their new M1 Macs and they experience C.
    E. It lets them know that if they want to keep playing these games they will need to invest in different hardware

    So while it is not a big deal for him at all - quite the contrary it will result in a lot less work and hassle - it is a big deal for his customers that have paid money for his games, whom he addressed repeatedly in his post.
    muthuk_vanalingamelijahgBeatsdysamoria
  • Prolific indie game porter won't develop for macOS anymore

    lkrupp said:
    Since when have ‘ports’ to the Mac been worth a damn? Sounds to me like a lazy developer unwilling to stay up-to-date. I wonder what he plans to do when other platforms start migrating to in-house SoC’s? With the advent of Apple Silicon it seems inevitable this is the direction things are going.

    But hey, it’s his company and he can do what he wants. I remember WAY BACK when Electronic Arts (AE) solemnly announced it was ceasing development of games for the Apple ][ platform. To this day they don’t produce games for macOS. And we all know how badly that has affected Apple.  B)
    Not a lazy developer. Instead a one person shop who doesn't have the time to learn a new platform in return for minimal financial return. You create a Patreon and contribute a significant chunk of your own money before calling him lazy. And please note his explanation that plenty of indie developers are experiencing the same.
    elijahgstevedownunderOferxyzzy01