Last Active
  • Where the 2013 Mac Pro went right -- and wrong

    I think it will end up in the same vein as the G4 Cube: a novelty for it's design, but with no longevity to it's usefulness as a computer.
  • Review: Sonos Beam is an ideal Apple TV companion

    We bought a Sonos Beam when it released earlier this year, along with a pair of Sonos Play:1 speakers, and configured them in a surround sound group. The plan was to add a Sonos Sub later on so we didn't have to spend all of the monies at one time. With the additional output of the two Play:1 speakers, however, we found the bass/lows to already be much more than our previous 5.1 surround system. With neighbors just below our living room, I don't think we would dare add more bass by getting the Sonos Sub now. We already use the Night Mode quite liberally as it is (and it is a great feature, I just wish I could figure out how to toggle it using voice commands with Alexa).
  • Apple should keep Lightning for now, but USB-A has to die

    Let's not pretend that there aren't USB-A charging outlets in facilities all over the world.  If we went to USB-C to lightning then we would still have to keep a USB-A to lightning cable handy to top off our lightning-based devices in cafes/airports/etc.  Then we are just going to have an extra cable to travel with and that doesn't make much sense over what we do now.  It makes more sense to either just replace the lightning port with USB-C so one pair of USB-A to USB-C and USB-C to USB-C cables can be used to charge any of our devices, or to wait for a wireless power standard that can truly replace charging cables entirely.
  • The Mac gaming landscape remains dire, with no improvements in sight

    Rayz2016 said:
    Looking to the future, gaming on the Mac overall seems unlikely to get better.

    The company isn't really interested in gaming for the Mac. But then they’re not interested in lots of things. If they thought they could bring something unique to the table then they’d probably have a crack at it, but gamers like large machines that can heat a small office; that’s just no in Apple’s DNA. 
    From my limited survey, none of the Mac users I know are into PC Gaming. Admittedly, most are over 50 years old.

    I could say,

    So What? Who Cares?

    TBH, does it really matter?

    People keep quoting that mac users aren't interested in PC gaming.  This argument seems to be pretty myopic.  What is true is that Mac users are not playing games on their Macs.  That's simply because of the very point this article was trying to make: Macs generally are terrible at running games, and games ported to Macs often make too many sacrifices to run on the platform, meaning people who are genuinely interested in gaming will purchase a version that runs better on other hardware/consoles.

    I used to be quite immersed in PC gaming, even building my own rigs (though I preferred to keep those machines small, quiet, and unassuming).  I always had a better impression from MacOS than Windows, for the rest of my computing needs, so I eventually replaced my portable and desktop computers with Apple machines.  As a result, though, I had to let my PC gaming hobby wither and die.  Fortunately game consoles really started to offer a more comparable experience (not equal, but FPS games were never my favorite genre anyway) around that time so I was content to do my gaming on them for the years to come.

    Another, less frivolous sacrifice that I have made with the choice to use MacOS exclusively for my personal computing relates directly to my career.  I work in the computer animation industry and much of the software I use, especially the latest and greatest, is Windows only.  A few of the primary applications are available for Mac, but as someone mentioned earlier that's really more of a token gesture on the part of the developers and they are much less optimized than the Windows and even the Linux versions.  What that amounts to is that trying to do any work related to my actual career while I'm at home, especially skill development and R&D with cutting edge or specific task-oriented tools, suffers from my choice to use a Mac.  It leaves me lagging in an industry that used to be at the heart of what Mac was about: creative professionals.

    Last year I decided to build a new gaming PC instead of upgrading from my aging 2010 iMac since that machine was still working quite well.  I continued to use the iMac for all of my simple computing, but started gaming again on the PC.  Eventually I got back into doing side-projects related to my field of work to expand my skill set, but did that on the PC since most of the software was Windows-only anyway.  Now my iMac has experienced a graphics card failure and I find myself unable to justify replacing it with anything currently on offer from Apple, even though I find Windows 10 to be almost unbearable.  That's the problem I see with the direction Apple has been going.  Over the years I have convinced quite a lot of friends and family to move over to the Apple Ecosystem because they looked to me for advice and I was passionate about Apple's products.  I was able to enthusiastically recommend Apple to them knowing that the sacrifices made by me were more unique to my circumstances.  Happily, I watched Apple's popularity grow as many others like me were doling out the same advice and praises for Apple.  Now we are at a point where Apple is no longer making sincere efforts to support professionals and passionate enthusiasts in the area of personal computing, and are even making decisions that are harmful to the productivity of people in those audiences.  I feel that if Apple keeps moving in that direction, they will lose the support of those trend-setters and their mainstream popularity will drop later on as a result.
    tallest skilelijahg
  • Apple's 'iPhone 8' may silence notification sounds when users are paying attention

    Why has nobody brought up the fact that FaceID would allow anyone to unlock your phone just by pointing it at your face, whether you intended to give them access or not?