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  • Apple Intelligence battery management may debut with iPhone 17 Air

    It's an arms race between the user wanting to use the minimum amount of power and the ads wanting to use the maximum amount of power. If the system can determine which thread is for serving ads, tracking, etc, and put those threads on e-cores, including their network request threads, I think it would be great.

    It would be like being in low power mode while having the p-cores available for the user.

    Knowing when to charge the battery to full is not a big feature to me.
    watto_cobra
  • iPadOS 26 at WWDC 25: Bold design rumors, Multitasking changes, more

    charlesn said:
    Is it just me (always possible!) or does this roundup make this year's WWDC seem more like "housekeeping" as opposed to some real reno work or getting new furniture? Not that any of the above is bad, not at all, lots of little welcome changes, but it all feels like nibbling at the edges. I mean, when the "big" headline (thus far) is that Apple will use the design language it developed for VisionOS and apply it more broadly across devices, it seems like excitement is in very short supply. 
    I’m much more exciting about UI changes. Hopefully, it is actual UI design changes (how it works), not bitmaps (how it looks).

    UI changes impact about 90% of the installed base. Features like Apple Intelligence impact about 10% of the installed base, and for the most part, they are uneventful to users or a service that can provided by others. AI is not an operating system. It’s a service. 

    There is one thing I would love them to take from visionOS: the realtime frameworks, so that the UI can run on top of them. If it guarantees latency in UI ops, that would be a gigantic impact on the usability of all the features platforms. 
    mattinoz
  • iPadOS 26 at WWDC 25: Bold design rumors, Multitasking changes, more

    Hoping this iPadOS multitasking rumor means unlimited background multitasking has finally made its way to iPadOS.

    Stage Manager on iPadOS basically maintained the limitation of 4 simultaneous apps, which you could do with Split View, Slide Over and PiP. The only big improvement was proper external monitor support. 

    They should get rid of Stage Manager and have unlimited background multitasking. Use an Expose like UI for switching between apps and windows. Apps that were killed should not appear in the switcher. 

    Oh, Terminal.app please. 

    And, hopefully this thing about needing to attach a keyboard and mouse to use this UI is wrong. Everything should be doable through touch. 
    MisterKitAlex1N
  • New study reveals where the Apple Watch gets fitness data right -- and wrong

    Tracking calories burned is nomenclature at best.

    You don’t burn calories at all. What happens is you convert fat or sugar into Carbon Dioxide and water via a chemical reaction. This chemical reaction generates energy which is used by our muscles.

    The rate of this chemical reaction is dependant on how much exercise we do, how much oxygen intake, and how much fat we actually have.

    Fat is not burned off and become nothing. We literally breathe out 84% of it as carbon dioxide and the rest is water we either sweat out, absorb into our cells, pee out, or poo out. That’s it. Nothing more nothing else.

    As it varies from person to person the idea that a tracker can be accurate to the nth degree is in itself wildly inaccurate. But 28% means the Apple Watch is still accurate 73% of the time. That’s freaking good really.
    Nice post!

    Everyone should be skeptical of advertised accurate measurements of calories burned without knowing how they measure, this includes UMiss. You need to know a lot of things, including what you are pooping out, room temperature, body mass to surface area, microbiome, and whatnot. 

    All the Watch is doing is correlating heart rate and weight to a set of data where they have good estimates of calories used. With the workouts, they can narrow the correlation to the specific set of data corresponding to the workout, and include things like distance and elevation traveled.

    If you are comparing to the Watch’s calorie count to a workout machine’s calorie count, and they are off, I’d bet the machine or the Watch does not know your weight, or doesn’t have the same weight. 

    The workout machine’s calorie count likely doesn’t have a good time history of your heart rate. How they take sporadic heart rate measurements and apply it to the whole workout can also change things. 
    gregoriusmneutrino23Alex1Npscooter63macplusplus
  • visionOS 26 at WWDC rumored to have a big emphasis on gaming

    Controller and game engine support are nice to have features for the visionOS feature set, but what would really help is Apple actually publishing games that people want to play, and have hardware that are at mass market prices. 

    Neither is true and neither is expected to be true for several years. Like I said before, we will know when they get serious with gaming. They would be buying multiple game publishers and developers, or they make a huge deal with Valve, or all of the above. 

    Don’t expect much until at least a more affordable visionOS product comes out. Mac minis becoming nice cheap gaming boxes would be a good sign. If they can get Valve to port SteamOS games to macOS, through CrossOver and whatnot, and ship on a Mac mini with 16/512, it would be a nice start. Apple still needs to own a good set of gaming IP though. 

    Games can then be ported to visionOS. 
    williamlondonAfarstar9secondkox2Alex1Nentropysdewme