dick applebaum

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dick applebaum
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  • What to expect from Apple's WWDC 2018 keynote -- and what not to

    In other news, Apple has been acquired by Magnolia who is moving Apple headquarters to Waco, TX. See you at WWDC2019 Waco!
    SpamSandwich
  • What to expect from Apple's WWDC 2018 keynote -- and what not to

    tmay said:
    tmay said:
    cgWerks said:
    Just for grins...

    Several What Ifs:

    • Apple has Developed A New RISC chip for Macs 
    • There is a variant for iPads
    • Apple has legally reverse-engineered Intel ala AMD
    Then I'll take back some of the negative stuff I've said over the last couple of years, and have a bit more hope in future Apple again.

    However, they'd still need some Intel-based updates until the above has matured or proven itself capable for those who need x86 compatibility. I don't think that's the kind of thing people would just leap into.
    I think that Apple has the talent and enough time to have accomplished this — Including the Intel RevEng for lower-end Macs... and they seem to be working on tech for high-end Macs, as well as cross-platform graphics.

    Obviously, Apple won’t sell their chips/tech to others.  If Apple is in a place to reveal this at WWDC 2018, they could make some interesting hardware announcements on Monday... and put a tent pole in the ground for the future.

    As a Developer it makes sense!

    I don't disagree, but find the the solution is for the lower priced Macs to sport an ARM processor that doesn't support x64, and work with MS to run a first class version of Windows 10 for ARM. True, it's a bifurcation of the product line, but benefits both Apple and MS. Additionally, Apple can provide a class leading ARM SOC exclusively to MS for them to build there own product line. Apple benefits from a larger SOC production, and limited Windows 10 compatibility, and MS benefits from a class leading processor.

    Once Apple has established a market for such a product, which would be MacOS. iOS, and Windows 10 (all being a competitive solution for K-12), then they can later develop versions that do support x64 and directly compete against Intel.
    Why couldn’t Apple’s ARM chip support X64?  From what I’ve read Intel just adopted AMD’s implementation— and there would be even less legal problems than X386.
    I should have stated "doesn't emulate x64". MS is stating the they will not run x64 in emulation, but MS will run x64 recompiled to ARM which limits ARM to UWP apps That being the case, Apple might be best to only support Windows for ARM via UWP apps, rather than attempting their own emulation for x64.

    I'm guessing that AMD will license x64 to Apple, but having heard no rumors to the effect, who knows.
    You obviously know more about Windows than I!  Currently, you can run Windows 10 under a VM like Parallels on an Intel Mac — what would it take to do the same on an ARM Mac?

    Can Apple do this without involving MS?
    cgWerks
  • What to expect from Apple's WWDC 2018 keynote -- and what not to

    bitmod said:
    lkrupp said:
    My sincere advice is to leave the Apple ecosystem. If you think for one millisecond Apple is going to produce a Gaming PC you are living in another universe. No, really, you are. And then you proceed to trash everything else about Apple except for macOS. You say you’re impressed with iPhones and iPads but then say iOS is boring. After years of “disappointment” and “depression” you are way past leaving the platform. Go. Leave. Be happy. Apple most assuredly does not care about your user demographic. Serious PC gamers wouldn’t touch a Mac with a ten foot pole. Go to a Frys or MicroCenter, buy a bunch of parts off the shelves and put together your dream gaming machine and be done with it. Seriously. You don’t belong here and probably will not respond either.
    Harsh man. 
    I would argue that every single Mac user wishes they could play games better on their Mac - who wouldn’t want a better GPU? 
    Who wouldn’t want a better graphics engine?

    There are millions of users who play games on their Mac. Most playing Blizz games cuz that’s all that runs half decent on the Mac. 
    Lots of Pros play games on their macs. 

    I’ve been a  Mac user since 1984 and never wanted to play games on the Mac!

    I suspect you over estimate the number of Mac users who want to play games on the Mac!
    tmayrotateleftbyteSpamSandwich
  • What to expect from Apple's WWDC 2018 keynote -- and what not to

    macapfel said:
    macapfel said:
    I think you (almost) completely forgot about Service and Media. Service: better integration of Home, Family-Sharing, ApplePay, Health on Mac with expanded analytics, ... Media: more Music content, easier access through multiple HomePods, Movies, ... And sure, Siri update!
    Didn't forget. This isn't really a software-centric piece, though.
    Oh, OK. Just from the title I thought this is what could be expected from WWDC as well.
    Yeah, we talked about it briefly, you're right. Software expansions beyond version numbering are WAY harder to predict.

    It seems obvious  that Apple needs to do something with OS for iPads -- especially when they are used with a keyboard.  They could add a cursor to the display and a touchpad to the kb.   Given that, Apple could create a proOS [sic] that incorporates many of the features of macOS: multiple windows; file system; multiuser; Xcode; etc.

    Apple is rumored to be releasing some ARM-based Macs by this WWDC or the next. It would make sense to announce/deliver a proOS Beta to developers next week... maybe, followed by a public beta in a month.

    One can think of a whole lot of advantages of doing this now!


    SpamSandwichtmay
  • What to expect from Apple's WWDC 2018 keynote -- and what not to

    Swift 5 with stable ABI
    Swift interopability with dynamic languages (already approved, and partially released) — one programming language to rule them all
    FoundationDB ARM, and Swift API
    A12 pro iPad
    proOS for iPads and Macs

    preclarotipotmaymcdavemattinozwatto_cobra