dick applebaum
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Editorial: The future of Steve Jobs' iPad vision for Post-PC computing, part 2
tenthousandthings said:I'd love to see DED mention Microsoft's one unequivocal success in its Surface line: the Surface Hub. Apparently it was a bit of an accident -- a "hobby" experiment that has taken off. It replaces a whole set of expensive equipment for the conference room.
I guess in the vehicle analogies, this would be a bus? So what does Apple think, looking at that?
Seriously, can't you do the same thing with iPad Pros AirPlaying to a large TV... For a lot less money?
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Google sells off Terra Bella satellite unit to Planet Labs
Mmm...
I've been playing around with Sketchup a 3D Modeling program. It was initially developed by 2 independent developers in 2000, then sold to Google in 2006. Google sold Sketchup to Trimble Navigation in 2012.
This is different from a CAD App which normally starts with 2D drawings. With Sketchup, you jump right in and start modeling in 3D and later export to 2D CAD apps as necessary.SketchUp (formerly Google Sketchup) is a 3D modeling computer program for a wide range of drawing applications such as architectural, interior design, landscape architecture, civil and mechanical engineering, film, and video gamedesign—and available in a freeware version, SketchUp Make, and a paid version with additional functionality, SketchUp Pro.
SketchUp is currently owned by Trimble Navigation,[1][4] a mapping, surveying, and navigation equipment company.[5] The program's authors describe it as easy to use.[6] There is an online open source library of free model assemblies (e.g. windows, doors, automobiles), 3D Warehouse, to which users may contribute models. The program includes drawing layout functionality, allows surface rendering in variable "styles", supports third-party "plug-in" programs hosted on a site called Extension Warehouse to provide other capabilities (e.g. near photo-realistic rendering), and enables placement of its models within Google Earth.[7]
Sketchup is written in C and is available for macOS and Windows. You can write program extensions in Ruby -- available as a collection from SMustard (think about it). In addition, there is an online warehouse of thousands of Sketchup models, e.g. cars, buildings, furniture, landscapes, etc.
https://3dwarehouse.sketchup.com
What is of most interest to me is having Sketchup run on an iPad Pro with Apple Pencil, with program extensions written in Swift.
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Apple culture of secrecy claimed to cause Swift lead's exit, but Chris Lattner denies repo...
asdasd said:dick applebaum said:
I suspect that Chris' vision for Swift encompassed almost every level of development/programming at Apple, including:- [re]writing Apple's OS APIs (in process)
- [re]writing the Apple OSes themselves (in process)
- [re]writing Apple's App offerings (in process)
- [re]writing Apple's Tool offerings (in process)
- replacing Apple's low-level and high-level OS Scripting Languages
- an alternative to Node.js as a server runtime environment
- an alternative JavaScript as a universal scripting language
- becoming the language of choice for both client and server programming
Have a look at this:
https://realm.io/news/tryswift-chris-robert-end-to-end-application-development-swift-backend/
It appears that they, Apple (with the help of IBM?) have already [mostly] rewritten Foundation (nary an NS prefix on URL, Date, etc.). I get the impression from the above video that Apple may be planning to use some contributions from the open-source community (especially IBM) to flesh out new frameworks or avoid rewriting existing ones.As for higher level apps, they mention very few that are full swift. I think the dock in OS X and the WWDC app are examples.
The Swift Playgrounds for iPad app is one. I suspect that Apple's developers are just hitting their stride with the release of Swift 3.0 -- because it is less likely to break their code in future releases of Swift... Swift 3.1 is supposed to arrive in the next few weeks -- it should indicate how stable the [existing] language definition is.This might accelerate but while it is ongoing it will temporarily slow down development.Maybe not so much. I'm no pro programmer, and I don't understand all I know about Swift... But from what I read/hear, the pros are singing the praises of Swift because it's concise to write, readable/understandable/maintainable, less error prone/easier to debug, etc. -- couple that with the fact that it can co-exist with Obj-C, so you can take a modular approach to rewriting existing apps. That sounds like productivity to me.
In the first part of the above IBM video, Chris Bailey presents Swift server-side vs Java, Node.js and Ruby. He illustrates that Swift is a better performer and takes much less memory than the others -- then makes the case that Cloud providers bill based on memory usage. That could provide incentive to rewrite server code in Swift. -
Apple culture of secrecy claimed to cause Swift lead's exit, but Chris Lattner denies repo...
I suspect that Chris' vision for Swift encompassed almost every level of development/programming at Apple, including:- [re]writing Apple's OS APIs (in process)
- [re]writing the Apple OSes themselves (in process)
- [re]writing Apple's App offerings (in process)
- [re]writing Apple's Tool offerings (in process)
- replacing Apple's low-level and high-level OS Scripting Languages
- an alternative to Node.js as a server runtime environment
- an alternative JavaScript as a universal scripting language
- becoming the language of choice for both client and server programming
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CEO Tim Cook's compensation cut by $1.5M following Apple's 2016 decline in sales
retrogusto said:The real news here is...did Apple just announce their results for the Oct-Dec quarter before the official announcement on January 31st? It sounds here like we already know the numbers for calendar year 2016.