lowededwookie

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lowededwookie
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  • Here are the five biggest iPad Pro problems, because no device is perfect

    lowededwookie said:
    [...] I can edit video on an iPhone just as easily as using iMovie on the Mac
    "Easily," yes. Accurately, no. Fine adjustments are difficult using a finger on a small screen. One's choices are endless re-zoom operations or accepting edits that are "in the ballpark."

    The fact that a task is possible on a phone or tablet does not mean it's automatically equivalent to a laptop or desktop in terms of ease-of-use, speed, workflow (particularly within a facility where one's work is part of a chain), or any other productivity measure. iPads have opened up a new form of computing that is better than a laptop for some things. That's awesome in itself. It doesn't mean that it's better than -- or even equivalent to -- previously existing input and interaction methods for some kinds of work.

    Besides, even putting all that aside, the iPad Pro's marketing includes using the keyboard stand and an external monitor. Both make touch a less effective control method than using a mouse.
    I disagree for the simple reason that the pen is mightier than the sword/mouse. Ever tried drawing with a mouse? Ever tried to be precise with a trackpad? All they are good for is moving stuff around but you can do that with a touchscreen and get immense precision using the Pencil.

    Just because you’ve done something all the time doesn’t make it the best option. In fact if you’re serious about video editing and precision on a Mac you’d use a jog control not a mouse or at the very least a trackball such as Logitech’s MX Ergo which I’ve used back when it was the TrackMan. It is far superior to a mouse or trackpad.

    While my complaint is largely semantic I completely disagree that it’s the lack of the mouse that means that the iPad Pro can’t be used as a desktop/laptop replacement. If that’s so then why the hell is Adobe bringing over full Photoshop? Why is AutoDesk bringing over the full AutoCAD engine? The issue is not lack of mouse support but lack of software support and we are starting to see this changing now thanks to the original iPad Pro.

    The iPad Pro combined with the Apple Pencil is a very precise device and those decrying its abilities just don’t understand how computing is going to evolve because they’re stuck in the past. It’s Final Cut Pro X all over again and that was a moronic debate back then as well.
    mcdavemcdavejdb8167
  • Apple's iOS 12 update is causing sporadic issues with iPhone charging

    My iPhone 6 Plus does the same thing but it physically brings a message about needing to be unlocked and when I do it charges fine.

    My thinking is that it’s due to the USB Restricted Mode purely from the messages I’m seeing.
    muthuk_vanalingam
  • Why macOS Mojave requires Metal -- and deprecates OpenGL

    It is built in obsolescence. Windows will run on 15 year old computers while Mac OS will refuse to run on any Mac built more than six years ago. There is really no technical reason why Mac OS could not run on a 2010 Intel CPU. These are decisions made at the top of the company. Apple does what is best for Apple and not for its customers. The reason developers are not up in arms about Apple dropping OpenGL and OpenCL is that it really happened years ago when Apple stopped updating it. Mac OS is now about five years out of date. When you look at the extremely poor library of AAA games available on the Mac, know that it is Apple's poor hardware features and lack of cross platform software support that is the major reason. Of course people don't buy Macs to play games. Pretty soon people won't buy Macs at all.
    BULLCRAP. When Vista came out it barely ran on one year old machines. Windows 7 increased that to about 2 year old machines and Windows 8 got to 5 year old machines. The only machines that run Windows after fifteen years were machines that when new would have cost close to $10,000(NZ) due to beefy graphics cards and CPUs but your average home computer barely ran XP with any performance.

    I know this because trying to get two year old machines to run Windows 7 was a freaking nightmare because manufacturers decided that they didn’t want to write drivers for the new OS they preferred people to buy new machines. The headaches I had trying to get some big name machines running even Windows 10 was more than Neurofen could even handle.

    My Early 2011 MBP has been running the latest OS all that time which is great for a machine that is 7 years old and it’s actually nice to know that the only reason it won’t run Mohave is literally because of a hardware limitation.
    watto_cobramcdaveAlex1Nargonautmacplusplus
  • Apple to let developers port iOS apps to Mac, starts with own apps in macOS Mojave

    I knew Apple would go this route because it’s the only route that makes logical sense.

    Adding UIKit made the most sense when I was trying to port a barcode tutorial app that I macOS and I couldn’t work out how to do it despite developing it in iOS being super simple. I wished Apple just ported UIKit to macOS and have it work the way a macOS app would.

    I think Apple is able to read my mind. I mean given iPhone and Apple Watch are connected to me constantly it seems maybe they’ve worked out how to read brain waves as well. That’s both super cool and super scary as well :wink: 
    mcdaveRayz2016claire1watto_cobra
  • Apple issued government warning over repair, replacement practices in New Zealand

    It’s not just Apple that have been found guilty of this. Companies like Harvey Norman, Dick Smith, Supercheap Autos, Bunnings, all of which are Australian owned companies.

    All offer their own warranties but they are not needed because all products in New Zealand are covered by the Consumer Guarantees Act.

    Apple NZ however technically does not exist even if they do have their own offices here. Everything is run out of Australia.
    watto_cobra