ranson

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ranson
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  • Why AAA games promoted by Apple flop in the App Store

    Let me guess ... they release AAA-Games months after the console/PC release and are wondering why people are not/no longer interested in buying the game for the iPhone!? Of course that makes no sense/even less if they charge a high list price for old games.
    Also, based on my own experience ports usually are horrible, so I wouldn't touch them with a long pole.
    Where are the AAA-Games that are Apple First?

    I would also guess, that the whole Apple Game fetish will eventually die/disappear like the other 3(?) times they promised to push for games, that never shown any lifesigns.
    Did you read the article? No guessing required. The article states quite directly that the games in question were released on Apple platforms years or even decades after the original PC/Console release.
    williamlondonwatto_cobra
  • Spirit Airlines pays off victim after Apple Watch proves her luggage was stolen

    Xed said:
    You stated that "Airport employees have nothing to do with the Airlines that run flights out of said airport" which is not the case as I posted with links that show that the airlines are responsible for what airport employees do with passenger baggage. Perhaps you didn't intend it, but I think your comment is — at best — ambiguous as to who is ultimately responsible for checked luggage and completely inaccurate to claim that "Airport employees have nothing to do with the Airlines that run flights out of said airport.' I can think of a dozen jobs outside of baggage handlers where an airport employee is directly involved with the airlines: from ATC jobs directing ground and air traffic, to food service and fuel for flights, to tug operators pushing back airplanes there are clearly many jobs where non-airline employees have something to do with airlines at an airport.
    My sense is that you continue to take that statement completely out of context and define it for your purposes solely for the sake of continuing to argue. If you read my original post (including my quote of macgui's posting that I was replying to), my point was to correct macgui's incorrect belief that Spirit staff was involved in the actual crime, when in fact they were not - it was airport staff that committed the crime. That was all.

    But to be clear: the suspect was not a security screener, etc.; he worked at Paradies, a retail store in the airport, which - surprise! - has nothing to do with the airlines or their operations! According to the police report, he simply walked down to baggage claim, grabbed a random bag off belt 4, and took it back to the store's storage room to rummage through it. 

    You keep looking past relevant context to perpetuate an argument about something I am not even disagreeing with, just for the sake of arguing. Sheesh. This is the kind of back and forth that makes me want to just not engage in this community any longer.
    watto_cobra
  • Spirit Airlines pays off victim after Apple Watch proves her luggage was stolen

    Xed said:
    While it's true that airports have their own baggage handlers it is not accurate to say that it's not the responsibility of the airline. The airline is responsible for the entire baggage process once you've checked your bag.

    https://www.transportation.gov/lost-delayed-or-damaged-baggage
    https://syrairport.org/wp-content/uploads/2014/07/Who-Does-What-In-The-Airport.pdf
    Did anyone say it was not the airline's responsibility? No? Didn't think so. The Airline actually reimbursed the traveler; and their statement simply said that no Spirit employee has been implicated. Again, that is completely accurate. I know we all hate Spirit (and I have never flown them), but they did everything right in handling this situation.
    watto_cobra
  • Spirit Airlines pays off victim after Apple Watch proves her luggage was stolen

    macgui said:
    Spirit said:
    We issued a reimbursement check to the guest as a courtesy, even though we are not currently aware of any evidence that any Spirit employee was involved
    Spirit has some balls. There's video, they pay off, but say not currently aware? Without video they wouldn't have paid off despite any other evidence. A cautionary tale. 
    The perpetrator was an Airport employee, not an Airline employee. Airport employees have nothing to do with the Airlines that run flights out of said airport. The statement by Spirit is accurate.
    speedbird9watto_cobra
  • Apple TV hardware storage limits will keep most emulators away

    ranson said:
    LOL…you can play NBA2K on ATV but they can’t get their emulator to run?
    The difference is that a download of NBA2K from the app store will include all of the game assets in the app, so the game itself is not subject to this max 500K limitation and will happily play. Conversely, emulators can't ship with actual games (ROMs) in the app distribution (since they are copyrighted). The user must load the game ROMs into the system, and Apple does not provide a persistent storage solution for downloadable content or misc file like these ROMs.
    But the article appears to be saying that anything larger than 500K will use free space on the NAND. Most ATVs around now are probably 32GB, 64GB or 128GB in size for the NAND. Not seeing how it's that much of an issue beyond requiring the user with the ROMs to be aware of their space requirements and what space is left on their ATV. 

    "Even the Apple guidelines that Begemann links to describes the 500KB as "limited." Anything saved over that limit can be deleted by tvOS itself at any point when the Apple TV 4K is running low on space."

    Not much of an issue????  The user has no control over what is purged when the device is running low on space. The user doesn't even have any idea what "running low on space" means exactly and if the device is approaching that point or not. Imagine that on your Mac Laptop, any time MacOS decides that your drive is running low on space, the OS (rather than YOU) decides that some amount of your data must be purged, without asking your or giving you a chance object. That happens on tvOS and is a very poor experience, which developers have rightly recognized is problematic and a deterrent to publishing robust tvOS apps.

    Enough of this "Apple is always right" crap where everything is the user's fault. This is a terrible architecture design choice.
    muthuk_vanalingamxyzzy-xxx