tylersdad
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Pay up or get out: Apple's options for South Korea's App Store law
macplusplus said:tylersdad said:radarthekat said:tylersdad said:rob53 said:22july2013 said:Exciting times. I've been arguing for this for years and that's why so many people hate me on this forum.
Of course, if you want to have your own payment system, then be prepared for Apple to start charging you a hosting fee for every download and install of that app. That's only fair isn't it?
It's as simple as that. I won't use their infrastructure and they won't get any money from me (other than my developers subscription).
I guess all the Apple people don't realize that it's only in the Apple world that you have to pay to play. The Windows world has never been like that.
Darwin, which is the core of macOS, is open source. You can build a whole alternative environment on Darwin without using any of the Apple supplied higher level OS layers and utilities. This is not possible with iOS devices, because the architecture is totally different. Apple does not give you such a license as to build your own higher OS levels and utilities. You will use UIKit or none.
"What about using the software development libraries you’ve been using all along to create apps? What if Apple decides they want their 30% for those going forward, but you can use your own payment gateway. Then if you want to avoid the 30% you simple need to develop your own SDK binaries, oh, and an OS that runs them all. Maybe Apple will even allow you to side load all that, after they finish suing you for any copyright infringement you create along the way."
Which is why I responded that I don't have to pay for the libraries I use. -
Pay up or get out: Apple's options for South Korea's App Store law
JBSlough said:tylersdad said:killroy said:tylersdad said:killroy said:tylersdad said:rob53 said:22july2013 said:Exciting times. I've been arguing for this for years and that's why so many people hate me on this forum.
Of course, if you want to have your own payment system, then be prepared for Apple to start charging you a hosting fee for every download and install of that app. That's only fair isn't it?
It's as simple as that. I won't use their infrastructure and they won't get any money from me (other than my developers subscription).
You well pay for use of their server. And you well be kicked off if your app has malware.
We are talking about iOS app store. Not the Mac app store. -
Pay up or get out: Apple's options for South Korea's App Store law
radarthekat said:tylersdad said:rob53 said:22july2013 said:Exciting times. I've been arguing for this for years and that's why so many people hate me on this forum.
Of course, if you want to have your own payment system, then be prepared for Apple to start charging you a hosting fee for every download and install of that app. That's only fair isn't it?
It's as simple as that. I won't use their infrastructure and they won't get any money from me (other than my developers subscription).
I guess all the Apple people don't realize that it's only in the Apple world that you have to pay to play. The Windows world has never been like that. -
Pay up or get out: Apple's options for South Korea's App Store law
j2fusion said:tylersdad said:rob53 said:22july2013 said:Exciting times. I've been arguing for this for years and that's why so many people hate me on this forum.
Of course, if you want to have your own payment system, then be prepared for Apple to start charging you a hosting fee for every download and install of that app. That's only fair isn't it?
It's as simple as that. I won't use their infrastructure and they won't get any money from me (other than my developers subscription). -
Pay up or get out: Apple's options for South Korea's App Store law
jbdragon said:tylersdad said:loopless said:Only people who have never developed an app for sale want this to happen. Apple takes care of everything for you, money just appears in your bank account. It's worth every penny.
So how is that working out for you on the X-box??? By the way, even though you don't use Microsoft's app store on Windows, look at all the security issues and viruses on that platform from people just downloading whatever from anywhere. An issue you don't see on the Xbox CLOSED Platform!!! You are trying to compare apples and oranges.
How about we look at the old days. You know the days before the Internet. You know where you had to get your Game or App massed produced onto floppy's or discs. You don't want to have so many made and lose money. Then there was Box Art, and instruction manuals. All put together and sealed. That is all costing YOU money. Then you had the distributors get your software out to all the stores. They took a cut. Then the Stores sold that software and they once again took their own cut.
You really have it EASY these days. A simple 30% cut and Ap[ple or Google handles everything. All you have to do is upload it into their store.
If people don't like it. They are FREE to create their own OS and Phones and have a completely open platform. There is not a single person stopping anyone from doing that. Create a better platform and people will flee to it.