I wonder how many iPad-specific Apps will be available on the first day of launch.
My guess? 4..
keynote
pages
numbers
ibooks
I doubt anyone else is even close to ready. Over the first month before the 3G model ships, I'm sure a good 20 or 30 iPad apps make their debut, but I'm willing to bet almost nothing available at launch. Simply hasn't been enough time.
Otherwise we'd be seeing demos already, not the proof of concept mockups that we're just beginning to see.
I don't understand why you didn't understand that as meaning "iPad-only". If it runs on iPhone too, then it's not really iPad-specific.
I entirely understand the distinction, which is why I said so. What I'm saying is I'm not sure that this is a very meaningful distinction, since at worst all of the existing 160,000 applications will run on the iPad in either native size or magnified size.
We can also safely add the other bundled Apple applications to the "specific" list, such as Mail, Music, Maps, Calculator, Weather, YouTube, Photos, Stocks, Notes, and probably a few more I missed or that we don't even know about yet.
I entirely understand the distinction, which is why I said so. What I'm saying is I'm not sure that this is a very meaningful distinction, since at worst all of the existing 160,000 applications will run on the iPad in either native size or magnified size.
I think it's a meaningful distinction because either you're wasting screen or scaling up, neither of which show the device at its best, let's call it suboptimal, quite a lot so in my opinion. Set your computer to half its resolution and try telling me that it's an adequate experience compared to native resolution.
Quote:
We can also safely add the other bundled Apple applications to the "specific" list, such as Mail, Music, Maps, Calculator, Weather, YouTube, Photos, Stocks, Notes, and probably a few more I missed or that we don't even know about yet.
I think it's a meaningful distinction because either you're wasting screen or scaling up, neither of which show the device at its best.
Maybe, but I'm going to reserve judgement until I see how this works for myself. Anyway, I believe it's safe to say that far more than four applications for iPad will exist at launch (I count more than a dozen without trying too hard). The SDK has been in general release for several weeks now, and if we believe the rumors, Apple was working with selected developers on iPad apps several weeks before that.
Maybe, but I'm going to reserve judgement until I see how this works for myself.
There are only so many scaling algorithms out there. What's been described so far by the people that tried the units at the press event sounds like plain pixel doubling. I have a pretty good idea what an app with a 2-3" black border is going to look like.
The only wildcard is whether resolution independent techniques will be available, but nothing like that has leaked, even from all the devs that just have access to the software simulator and documentation. What I mean is whether stuff like text gets rendered, then scaled or rendered natively to the large size, but it's still going to be, at best, a large-print version of the same app, not something designed for the display it's used on, an app designed for a 3" screen is unlikely to have a good user experience on a 10" screen.
Quote:
Anyway, I believe it's safe to say that far more than four applications for iPad will exist at launch (I count more than a dozen without trying too hard). The SDK has been in general release for several weeks now, and if we believe the rumors, Apple was working with selected developers on iPad apps several weeks before that.
Clearly more than four, yes, but Apple seems to keep the third party pre-release pool pretty small. A few dozen third-party 100% iPad only apps seems pretty safe.
Your reference to the rendering of text brings up another important issue with the iPad which I have not seen discussed anywhere. First, I think we can safely assume that pixel doubling will not be used for text, unless the text is bitmapped graphics to being with. We can safely assume this because the iPad will have to support fonts in some fashion, and we know that because of iWork. How will the iPad support fonts? Which ones will be installed by default? Can others be added? That is one thing I am very curious to find out.
Comments
My guess? 4..
keynote
pages
numbers
ibooks
I doubt anyone else is even close to ready. Over the first month before the 3G model ships, I'm sure a good 20 or 30 iPad apps make their debut, but I'm willing to bet almost nothing available at launch. Simply hasn't been enough time.
Otherwise we'd be seeing demos already, not the proof of concept mockups that we're just beginning to see.
That's because a subscription to something as basic as a newspaper typically costs around $40 a month.
Except it doesnt. Why do you keep repeating this incorrect statement? It's almost to the point that you're simply lying about it.
Once again:
WSJ: $2.99/week for both print and online
Washington Post: $11.99/month Kindle or $1.35/week paper
Baltimore Sun: $3.71/week paper
NYT: $7.40/week paper
LA Times: $71.76 for 24 weeks ($2.99/week)
Not one of those is $40/month much less newspapers typically costing $40/month.
Yes, these are all 7-day delivery prices.
Since the iPad runs all iPhone software, I'd estimate about 160,000 will be available on day one. Yes, and I realize you say "specific."
I don't understand why you didn't understand that as meaning "iPad-only". If it runs on iPhone too, then it's not really iPad-specific.
I don't understand why you didn't understand that as meaning "iPad-only". If it runs on iPhone too, then it's not really iPad-specific.
I entirely understand the distinction, which is why I said so. What I'm saying is I'm not sure that this is a very meaningful distinction, since at worst all of the existing 160,000 applications will run on the iPad in either native size or magnified size.
We can also safely add the other bundled Apple applications to the "specific" list, such as Mail, Music, Maps, Calculator, Weather, YouTube, Photos, Stocks, Notes, and probably a few more I missed or that we don't even know about yet.
I entirely understand the distinction, which is why I said so. What I'm saying is I'm not sure that this is a very meaningful distinction, since at worst all of the existing 160,000 applications will run on the iPad in either native size or magnified size.
I think it's a meaningful distinction because either you're wasting screen or scaling up, neither of which show the device at its best, let's call it suboptimal, quite a lot so in my opinion. Set your computer to half its resolution and try telling me that it's an adequate experience compared to native resolution.
We can also safely add the other bundled Apple applications to the "specific" list, such as Mail, Music, Maps, Calculator, Weather, YouTube, Photos, Stocks, Notes, and probably a few more I missed or that we don't even know about yet.
So that's going to be maybe 20 iPad-only apps.
I think it's a meaningful distinction because either you're wasting screen or scaling up, neither of which show the device at its best.
Maybe, but I'm going to reserve judgement until I see how this works for myself. Anyway, I believe it's safe to say that far more than four applications for iPad will exist at launch (I count more than a dozen without trying too hard). The SDK has been in general release for several weeks now, and if we believe the rumors, Apple was working with selected developers on iPad apps several weeks before that.
Maybe, but I'm going to reserve judgement until I see how this works for myself.
There are only so many scaling algorithms out there. What's been described so far by the people that tried the units at the press event sounds like plain pixel doubling. I have a pretty good idea what an app with a 2-3" black border is going to look like.
The only wildcard is whether resolution independent techniques will be available, but nothing like that has leaked, even from all the devs that just have access to the software simulator and documentation. What I mean is whether stuff like text gets rendered, then scaled or rendered natively to the large size, but it's still going to be, at best, a large-print version of the same app, not something designed for the display it's used on, an app designed for a 3" screen is unlikely to have a good user experience on a 10" screen.
Anyway, I believe it's safe to say that far more than four applications for iPad will exist at launch (I count more than a dozen without trying too hard). The SDK has been in general release for several weeks now, and if we believe the rumors, Apple was working with selected developers on iPad apps several weeks before that.
Clearly more than four, yes, but Apple seems to keep the third party pre-release pool pretty small. A few dozen third-party 100% iPad only apps seems pretty safe.