I've always set double alarms for any event that would be catastrophic to miss. My phone plus my vintage 1983 Panasonic clock radio.
I wake up with only the clock radio for routine workdays (if I'm late one day it's not exactly catastrophe) but ALWAYS two alarms if I have something like a flight. It's only common sense!
But Blackberry was ready for Enterprise when it lost everybody's data?
Methinks thou doth troll too much.
As much as I am pissed about this ironically Apple stuff is still one of the most reliable. Windows and gaming on Windows is still a mess. BlackBerry may be enterprise oriented but not bulletproof, it's too archaic and ugly for many anyways.
Free yourself from the burden of perfection. That's the message. But in Apple's case, they are doing well but they are not perfect, I wonder if they are too reliant on Steve calling all the shots all the time. But I'm rambling and this is pure speculation.
I wouldn't want to be an Apple engineer right now.
Once I can see, bugs get past everyone. Twice? Not a good way to start the new year with Steve.
I'd hate to be Scott Forstall et al because there just goes his and everyone under him's new year celebrations. But that's why they still get the big bucks in this economy. All the best to them for iPhone in 2011... It's going to be demanding!!! (Not just because of the Clock app)
I've always set double alarms for any event that would be catastrophic to miss. My phone plus my vintage 1983 Panasonic clock radio.
.
I do the same thing. Learned the hard way. This is still BS though because you can't always do dual alarm, like when traveling, nor should you be expected to do so at all. I hope they fix it properly, seems like such a basic app.
What's a 1.1.11 error exactly? Is it a coding thing?
Dare I say, Grasshopper, your eyes are open but you no see.
Here's a twister: tomorrow, it's 2.1.11 in the UK, while it's 1.2.11 in the US.
-- hey, don't wax too hard. I take comfort in this Fun Fact from the Mayo Clinic: there's a higher incidence of cranial vapour-lock come eggnog season.
EDIT: Sorry nvidia2008, maybe it's me that's had too much eggnog...
Dare I say, Grasshopper, your eyes are open but you no see.
Here's a twister: tomorrow, it's 2.1.11 in the UK, while it's 1.2.11 in the US.
-- hey, don't wax too hard. I take comfort in this Fun Fact from the Mayo Clinic: there's a higher incidence of cranial vapour-lock come eggnog season.
EDIT: Sorry nvidia2008, maybe it's me that's had too much eggnog...
LOL maybe when you sober up you can clarify. There is an internal clock that has the unix day and time etc. No reason I can see why on a particular date, which so happens to be January 1 2011, that alarms suddenly stop working or that it suddenly forgets whether it is using US or UK time. Someone at Apple Forums mentioned this error occurs on Jan 1 2012 and some other years as well.
Curious, but why do you think gaming on Windows is a mess?
Gaming on Windows presents several challenges.
You need to constantly update your drivers for various peripherals and especially the GPU. Updating a few times a month, and sometimes rolling back drivers are common "fixes".
So many games nowadays are console ports and some are poorly done. NFS Hot Pursuit for example: I get some bad lags every few minutes. Turns out, once I disable the WiFi card (a latest PCI card) the lags are much less reduced.
COD Black Ops is another recent offender. Takes several patches for the PC version to not have weird lags and stuttering, even then it isn't fixed for some people.
Some titles are not optimised on PC so you have no antialiasing in certain games, it has to be forced through the driver, even then it doesn't work sometimes.
DRM has reached the stage where many games require a permanent network connection even for single player games and it checks the server frequently. Complaints have been raised eg. for Ubisoft games where this network authentication is worse than Steam, which also ain't convenient some of the time.
I'm not surprised if somebody is preparing class action lawsuit already. Seems like they got sued for everything these days.
It's just frustrating. My wife got up late today because of this and she had to take my mom to the hospital. Missed the appointment. (her old alarm clock just broke a couple of week ago)
Luckily I am on holiday and nothing major or urgent. Also, I have had Nightstand HD for a while, but will use the alarm feature for the first time for tomorrow.
Tomorrow is Jan 3rd, so I've set the normal alarm (non-repeating) and the Nightstand HD alarm.
Bugs happen. It's impossible to catch every single one before a product hits the market. I think Apple generally does a very good at releasing quality software.
However, what Apple are missing is a mechanism to deliver small but critical patches to consumers outside of the usual release cycle. I find it staggering that Apple knew about the last bug, had a fix but didn't release the fix until after the problem was affecting people.
Quote:
Originally Posted by nvidia2008
Gaming on Windows presents several challenges.
<snip>
To go waaaayy off topic, virtually everything you complain about is solved by installing Steam. Steam now supports automatic updating of drivers and most games publishers are happy to use Valve's user-friendly DRM.
There's also a fantastic selection of indie games on Steam that are far more fun that trashy big budget releases like Need For Speed and Call of Duty: Black Ops.
You need to constantly update your drivers for various peripherals and especially the GPU. Updating a few times a month, and sometimes rolling back drivers are common "fixes".
So many games nowadays are console ports and some are poorly done. NFS Hot Pursuit for example: I get some bad lags every few minutes. Turns out, once I disable the WiFi card (a latest PCI card) the lags are much less reduced.
COD Black Ops is another recent offender. Takes several patches for the PC version to not have weird lags and stuttering, even then it isn't fixed for some people.
Some titles are not optimised on PC so you have no antialiasing in certain games, it has to be forced through the driver, even then it doesn't work sometimes.
DRM has reached the stage where many games require a permanent network connection even for single player games and it checks the server frequently. Complaints have been raised eg. for Ubisoft games where this network authentication is worse than Steam, which also ain't convenient some of the time.
All of your complaints basically apply to the the video game industry as such, not to Windows specifically. Or do you think it's fair to hold Windows/Microsoft responsible for the fact that gaming is migrating - and has been for years - to consoles? Because THAT'S the reason for most of the problems you listed, not Windows. Treyarch really screwed up with Black Ops, yeah, but that's because I'd guess 90% of Black Ops-copies are sold for consoles, so they probably didn't even bother with QC for the PC version.
Comments
Methinks thou doth troll too much.
Not that Apple is not responsible, what weird bug in the code is there that is suddenly causing 1.1.2011 errors?
Hmm. 1.1.11 error, maybe? Nah. It would have to be 01.01.11 to the device clock.
I've always set double alarms for any event that would be catastrophic to miss. My phone plus my vintage 1983 Panasonic clock radio.
I wake up with only the clock radio for routine workdays (if I'm late one day it's not exactly catastrophe) but ALWAYS two alarms if I have something like a flight. It's only common sense!
Wow, someone with a clue on AI.
Let us celebrate! This is a momentous occasion!
But Blackberry was ready for Enterprise when it lost everybody's data?
Methinks thou doth troll too much.
As much as I am pissed about this ironically Apple stuff is still one of the most reliable. Windows and gaming on Windows is still a mess. BlackBerry may be enterprise oriented but not bulletproof, it's too archaic and ugly for many anyways.
Free yourself from the burden of perfection. That's the message. But in Apple's case, they are doing well but they are not perfect, I wonder if they are too reliant on Steve calling all the shots all the time. But I'm rambling and this is pure speculation.
Hmm. 1.1.11 error, maybe? Nah. It would have to be 01.01.11 to the device clock.
What's a 1.1.11 error exactly? Is it a coding thing?
I wouldn't want to be an Apple engineer right now.
Once I can see, bugs get past everyone. Twice? Not a good way to start the new year with Steve.
I'd hate to be Scott Forstall et al because there just goes his and everyone under him's new year celebrations. But that's why they still get the big bucks in this economy. All the best to them for iPhone in 2011... It's going to be demanding!!! (Not just because of the Clock app)
I've always set double alarms for any event that would be catastrophic to miss. My phone plus my vintage 1983 Panasonic clock radio.
.
I do the same thing. Learned the hard way. This is still BS though because you can't always do dual alarm, like when traveling, nor should you be expected to do so at all. I hope they fix it properly, seems like such a basic app.
\
What's a 1.1.11 error exactly? Is it a coding thing?
Dare I say, Grasshopper, your eyes are open but you no see.
Here's a twister: tomorrow, it's 2.1.11 in the UK, while it's 1.2.11 in the US.
-- hey, don't wax too hard. I take comfort in this Fun Fact from the Mayo Clinic: there's a higher incidence of cranial vapour-lock come eggnog season.
EDIT: Sorry nvidia2008, maybe it's me that's had too much eggnog...
Is this the third time, or am I mis-remembering? What is so hard about doing the alarm app right?
Ask Steve.
Apple: not ready for the enterprise.
You aren't serious. Are you?
... Windows and gaming on Windows is still a mess. ...
Curious, but why do you think gaming on Windows is a mess?
Curious, but why do you think gaming on Windows is a mess?
Edit: On my iPhone now. Will type when I use my iPad in a few hours time. Boy do I have something to say about gaming on Windows.
Dare I say, Grasshopper, your eyes are open but you no see.
Here's a twister: tomorrow, it's 2.1.11 in the UK, while it's 1.2.11 in the US.
-- hey, don't wax too hard. I take comfort in this Fun Fact from the Mayo Clinic: there's a higher incidence of cranial vapour-lock come eggnog season.
EDIT: Sorry nvidia2008, maybe it's me that's had too much eggnog...
LOL maybe when you sober up you can clarify. There is an internal clock that has the unix day and time etc. No reason I can see why on a particular date, which so happens to be January 1 2011, that alarms suddenly stop working or that it suddenly forgets whether it is using US or UK time. Someone at Apple Forums mentioned this error occurs on Jan 1 2012 and some other years as well.
Curious, but why do you think gaming on Windows is a mess?
Gaming on Windows presents several challenges.
You need to constantly update your drivers for various peripherals and especially the GPU. Updating a few times a month, and sometimes rolling back drivers are common "fixes".
So many games nowadays are console ports and some are poorly done. NFS Hot Pursuit for example: I get some bad lags every few minutes. Turns out, once I disable the WiFi card (a latest PCI card) the lags are much less reduced.
COD Black Ops is another recent offender. Takes several patches for the PC version to not have weird lags and stuttering, even then it isn't fixed for some people.
Some titles are not optimised on PC so you have no antialiasing in certain games, it has to be forced through the driver, even then it doesn't work sometimes.
DRM has reached the stage where many games require a permanent network connection even for single player games and it checks the server frequently. Complaints have been raised eg. for Ubisoft games where this network authentication is worse than Steam, which also ain't convenient some of the time.
It's just frustrating. My wife got up late today because of this and she had to take my mom to the hospital. Missed the appointment. (her old alarm clock just broke a couple of week ago)
Btw, Happy New Year everyone.
Tomorrow is Jan 3rd, so I've set the normal alarm (non-repeating) and the Nightstand HD alarm.
However, what Apple are missing is a mechanism to deliver small but critical patches to consumers outside of the usual release cycle. I find it staggering that Apple knew about the last bug, had a fix but didn't release the fix until after the problem was affecting people.
Gaming on Windows presents several challenges.
<snip>
To go waaaayy off topic, virtually everything you complain about is solved by installing Steam. Steam now supports automatic updating of drivers and most games publishers are happy to use Valve's user-friendly DRM.
There's also a fantastic selection of indie games on Steam that are far more fun that trashy big budget releases like Need For Speed and Call of Duty: Black Ops.
Gaming on Windows presents several challenges.
You need to constantly update your drivers for various peripherals and especially the GPU. Updating a few times a month, and sometimes rolling back drivers are common "fixes".
So many games nowadays are console ports and some are poorly done. NFS Hot Pursuit for example: I get some bad lags every few minutes. Turns out, once I disable the WiFi card (a latest PCI card) the lags are much less reduced.
COD Black Ops is another recent offender. Takes several patches for the PC version to not have weird lags and stuttering, even then it isn't fixed for some people.
Some titles are not optimised on PC so you have no antialiasing in certain games, it has to be forced through the driver, even then it doesn't work sometimes.
DRM has reached the stage where many games require a permanent network connection even for single player games and it checks the server frequently. Complaints have been raised eg. for Ubisoft games where this network authentication is worse than Steam, which also ain't convenient some of the time.
All of your complaints basically apply to the the video game industry as such, not to Windows specifically. Or do you think it's fair to hold Windows/Microsoft responsible for the fact that gaming is migrating - and has been for years - to consoles? Because THAT'S the reason for most of the problems you listed, not Windows. Treyarch really screwed up with Black Ops, yeah, but that's because I'd guess 90% of Black Ops-copies are sold for consoles, so they probably didn't even bother with QC for the PC version.