I've been trained by many-a-Larry Jordan recorded sessions. The man is eloquent, intelligent and has a beautiful voice, to boot. Someone with such a wonderful voice must be trustworthy on such matters.
Uh, when you say the exact same thing for everything, it ceases to have any meaning.
As has been pointed out, the "jaw dropping" remark wasn't from Jobs, it was from a video pro who attended the demo. Not that context or sense is going to deter a little windup basher from droning on. Because that's all they know how to do.
Depends on what you will be doing, but generally: yes. Expect the next FCP using your hardware like 1000% more effectively as the current version. Current version is like a Ferrari (with a dated look) using a lawnmower engine. The next version will have a Ferrari engine, and a decent design.
Quote:
Originally Posted by ayow
I'm probably going to buy the new standard 13" MBP, are these specs good enough for the next FCP?
With Apple these days "Jaw-Dropper" could mean anything from "It is the best thing ever and will eat Avid's lunch" to "It looks like an iOS App and Apple wants a 30% of the box office take on any movie we edit with it."
That's what every company CEO says about every product their company releases. Why make such a pithy remark? Besides, except for the tech 'community' on places like this, on the whole everyone does LOVE everything apple produce - check the sales figures and company profits.
If people don't like things, they don't buy them. People appear to be buying everything Apple big time.
Quote:
Originally Posted by palegolas
It's called PIXELMATOR, so Apple doesn't have to.
It's available on the Mac App Store.
I love it!
If you think Pixelmator is a replacement for Photoshop, then you have no idea how to use the power features of photoshop and are probably comparing pixelmator to photosop elements - even then many features are missing.
With Apple these days "Jaw-Dropper" could mean anything from "It is the best thing ever and will eat Avid's lunch" to "It looks like an iOS App and Apple wants a 30% of the box office take on any movie we edit with it."
Yup, because Apple are the only reseller in the world to charge commission/mark-up
These comments are getting boring. For the record, you buy something in Walmart, on average 20% goes to the store for their overheads and profit. You buy something from a high street electronics reseller, it can be anything up to 40%. This is nothing new, I'm amazed the tech community are so naive in business matters. This is why there are wholesale and retail prices, normally with around 20 - 30% difference, sometimes mark ups are even 200 - 300% - buy a bag of potatoes at the supermarket for a couple of dollars and think how much the potato grower actually got for that bag of potatoes.
It's business ladies and gentlemen, and Apple are a business - they're not doing anything that any other business don't do.
Yup, because Apple are the only reseller in the world to charge commission/mark-up
These comments are getting boring. For the record, you buy something in Walmart, on average 20% goes to the store for their overheads and profit. You buy something from a high street electronics reseller, it can be anything up to 40%. This is nothing new, I'm amazed the tech community are so naive in business matters. This is why there are wholesale and retail prices, normally with around 20 - 30% difference, sometimes mark ups are even 200 - 300% - buy a bag of potatoes at the supermarket for a couple of dollars and think how much the potato grower actually got for that bag of potatoes.
It's business ladies and gentlemen, and Apple are a business - they're not doing anything that any other business don't do.
"Apple takes 30%" is clearly the new "don't hold it that way", i.e a leaden bit of mockery repeated ad nauseum by people who imagine they're being clever.
Grand Central Dispatch (multithreaded Compressor alone would save tons of time, same for Color rendering).
OpenCL
64 bits
Nice and about time.
Looking at the screenshot it doesn't look like the one we saw gee, about 4 years ago. But it could be. Very much like the simplicity of iMovie and can be made to look like iMovie to some degree. No more needing to render fx, drop in all types of media and it just plays. Biggest change was you never saw the RED LINE "RENDER NEEDED" and it just played but very deep with a much easier learning curve.
Apple knows, I'm sure, that games out sold music and movies combined but they also know the future of broadcasting is the Internet. Cable, Dish, Direct will be in trouble in a few more years as there will be 10's of thousands of programming on the net which means many indie artists, producers and of course, 1000's of new editors.
Will have to wait and see. Maybe it has an Avid, IMovie and FCP skins for easy learning curves plus let's be real, iMovie, although very consumer, did/does a lot if things much easier than the old FCP, especially when it came to file types, rendering, FX and I think the waiting, real time fx ate going to be instant.
Godspeed and may EVERYONES DREAMS come true.
O.T. Hope it's okay to ask and post.
Lost my dad in Aug of last summer. He went in for a simole pacemaker replacement.
When moving him to Rehab, the EMT took a BP reading on his bad arm and got a false positive. They then went ti nearest hospital where he got Penecillin, which He is VERY allgeric to. Put him in epeltic shock. Needed breathing tubes. Kept getting infections and never snapped out of it. Many we speak to say we have a great case if we
Want to pursue. He passed after being in the hospital for almist 4 months when he should have only been there a week, MAX!!!-!!!!!-!!!-!-!!
2 weeks later my mum was told she had sine cancer spots, albeit small, in her lungs. To my understanding, if you are sick ( flu, cold), tour supposed to tell the dr and they wait in your chemo session.
My mum got great results, never got suck, then they stopped radiation every day, none at all and chemo once a month, instead of once a week. The one time she is suck and my sister was going to tell the doctor, she drops our mum off, parks, gets up to the office and they are already doing the chemo. Longer story short, she is now in ICU with less fluids coming out then going in. They font think it's cancer related. One spot to close to an artery so they don't want to take a chance of it getting into her blood but is pretty sick, a fighter, wants to get home ASAP and I thought my wife and I would ask for positive results, PRAYER (her name is Olga), positive vibes and to just PRAY SHE IS AROUND TO SEE ME AND MY WIFE, Sheri, have a few children and know we are doing great plus we go to Maine every summer which we e haven't done for years.
Much appreciated.
Thank You!!!-!!!!!-!!!-!-!!
Sincerely,
Franki
PS. While I know she is going to be okay. My boss is going to NY the 13-17 and said I should go and see her from 10th (Friday) to 17th. If I do, also pray I find some great deals on airline tickets/car, if need be. THANKS AGAIN!!! REALLY!!!!!
Rendering speeds might be a bit slow with HD material. Otherwise, it would be fine.
Quote:
Originally Posted by mikeysbistro
better to wait and see the new software specs, you might miss out if you decide to gamble
if you want to use the current FCP Studio, specifically Color and/or Motion you need a screen resolution of 1680x1050, plus 256MB video ram for 32-bit rendering and 512MB for 4K video files. so check your specs!
Quote:
Originally Posted by dacloo
Depends on what you will be doing, but generally: yes. Expect the next FCP using your hardware like 1000% more effectively as the current version. Current version is like a Ferrari (with a dated look) using a lawnmower engine. The next version will have a Ferrari engine, and a decent design.
Thx guys!
I know its getting close with the IGU, but the 15" is just a bit too heavy for me in the daily routine, so I'm stuck with the 13"...
One more thing, can anyone tell me a good site where i can read up on FCP and find help if I got some questions about the program?
You can send me a PM if it's not there right place here.
If the new FCS includes this capability, it seems that Thunderbolt + FCP wcould allow for a single MacBook Pro to access multiple camera feeds, allowing it to work as a video mixer, say, for a news truck or covering a live performance or something. That would be cool.
Hmmm.. Can it do that already? I don't know. I haven't looked at FCP since v2.
Dude, its exactly the same line he says before every product release, including the lame ipod nano. Think different... come up with something new to say.
You are truly amazing.
Apple is about to release a major upgrade to a wonderful product and all you can do is attack Steve Jobs. Why do you have it in for him ? Why can't you make an articulate comment on the product, even if its negative (can't see how, as you weren't invited to the demo).
I don't get you, every time you post is just to annoy people and to attack Sj and Apple.
The big question is will Final Cut Server be updated as well?
A big improvement would be if Apple added a node based interface like Telestream Vantage for creating workflows visually. Well that and realeasing proper hardware to run it on like an Xserve 2!
I agree, node-style UIs are notoriously opaque in their function. They are a product of engineers and programmers, not interface designers. I do like Motion's interface, but even it could stand for some sweet, sweet refinement.
First, I am not a pro -- I use FCP as a hobbyist, experimentation, home movie, etc.
I. too, think that node-based editing is opaque.
But then, a post by @palegolas, in another thread, got me thinking that it need not be that way;
Quote:
Originally Posted by palegolas
Hi,
I'm working with animation, visuals and post production. I like to stay in detailed control, and to have a great overview of my setup, and work fast.
Every time I work with Motion I have the feeling I'm using something very big and clumsy. I agree that the rendering engine itself seems pretty powerful, but I just think the user interface is too square. Also the constant hick-ups and unexplainable sudden wait-freezes that has been there from version 1.
The UI in Shake, (a software that Apple bought and discontinued, and assigned those developers to Motion and Final Cut I think) has another take on UI, it's "node based" and you can connect things the way you like... like a "mind map", as with the professional alternative Nuke etc. They might have a steeper learning curve, but developing for professionals I think you should go for the UI that can take you the furthest. Not necessarily the UI that is the easiest to grasp. We can learn complex tools. No problem. If they thought the node based UI was too hard to grasp, instead of going backwards to a good old list with a timeline - they should have gone "This Node based view has real advantages. How do we make THAT even more accessible?
It's not always the best solution to lay pieces of images in a stack. Sometimes you need to spread them out on a big light box and connect different results in a smarter way than just from top to bottom. If someone, then Apple should understand this... think different, the crazy ones and all.
But this is really not a Node View vs List View issue.
No, my biggest remark is the following:
If they made this software as a part of a pro package, and it turns out the users who appreciate it the most are users like yourself, home enthusiasts and hobbyists that like to go beyond iMovie - and then people who liked Shake, (that they bought and discontinued), moved on to professional products like Nuke... then I think they missed the mark with Motion.
Here's my post.
Thanks for the considered answer.
I, too, find the Motion UI a bit "clunky" -- it just seems to take soooo many levels to accomplish something -- you do lose your place.
I dabbled a bit with QC but it quickly becomes too cluttered.
I briefly experimented with a node-based (FCP Color FX) system -- but found it less than intuitive.
Of all the points you made, the following hit home:
Quote:
It's not always the best solution to lay pieces of images in a stack. Sometimes you need to spread them out on a big light box and connect different results in a smarter way than just from top to bottom. If someone, then Apple should understand this...
Can you spread your "images" out on a light table, and have each effect (filter, whatever) you create display the resultrather than the underlying details of the node?
That, to me, would be very intuitive -- something like:
1) Tap an image to create a duplicate of the original
2) Select the new duplicate and specify whatever filter, effect, etc.
3) Deselect the duplicate and the result is shown
Repeat the above as many times as desired and one result node can be dropped on top of another to form a composite result.
Possible?
Here's his answer.
Quote:
Originally Posted by palegolas
Yes. That's the power of node based systems. But you don't even have to duplicate the original, it only has to be loaded once and different branches of processes/ filters can be connected to one file. Let's say you wanna make a manual green screen key.
1) you have the footage and the greenscreen is bad.
2) send the image without alpha to a color correction filter of your choice to make the green stand out. Don't worry about messing up the colors. Don't connect the result to the final composit.
3) send the saturated result to a color range selection filter and get it to make a alpha mask of the greens.
4) send the alpha mask result to the original unprocessed footage as a mask.
5) send the result from the original footage, now with alpha, through another color corrector of choice, this time making it look good and send it to the final composit.
Sure there are good keyers out there that does this for you, but it's just an example of how flexible a node based system is.
I didn't see this until a few mninutes ago... it was posted after my bedtime.
What I get from his answer is that there may be a way to:
1) display each node as partial result rather than the underlying processes used to achieve the result.
2) manipulate these results as images on a light table
There is still the business of wires connecting the nodes -- but I can think of several ways of handling that:
-- optionally display the wires or not
-- optionally replace the wires with numbered stubs
-- option-select a result or stub to see the wires
If that's doable, then a node-based system could be more intuitive than a stack like motion uses).
I don't use FCS on a regular basis -- but have periodic "fits" where I will use it intensively for several days.
I usually try to build off prior projects I've done or training examples.
One problem, I always face, with existing examples (mine or training) is that there are usually several layers --- each with clips, filters, effects, etc.
There is a lot going on and it is buried in the details (e.g. the settings in a filter applied to a clip -- as it relates to the settings in a filter another concurrent clip that is part of a composite.
I spend a lot of time figuring out what I have done, and why.
What would be nice is:
1) Be able to add annotation (in whatever detail to any component used -- clip, filter, effect
2) Have an overall annotation layer (or layers) that could be used to annotate/telestrate what's going on at key points -- e.g. circle (annotate) several concurrent clips (layers) in the timeline (with their effects & filters) -- then explain how they interrelate and why they are done that way
Comments
Rack mounted Mac Pros? LOL.
Now, if only Apple were to come out with software to blow away Photoshop !!
It's called PIXELMATOR, so Apple doesn't have to.
It's available on the Mac App Store.
I love it!
Most incredible is a new, intelligent computerized assistant, called "Clippy." Clippy knows what you are doing, and helpfully asks questions.
Just the thought of Clippy in FCP makes me laugh: ?It looks like you?re editing a movie. Would you like help??
Uh, when you say the exact same thing for everything, it ceases to have any meaning.
You mean like your constant negative "anti-apple rants"?
Uh, when you say the exact same thing for everything, it ceases to have any meaning.
As has been pointed out, the "jaw dropping" remark wasn't from Jobs, it was from a video pro who attended the demo. Not that context or sense is going to deter a little windup basher from droning on. Because that's all they know how to do.
I'm probably going to buy the new standard 13" MBP, are these specs good enough for the next FCP?
That's like what SJ says about everything. Lame.
That's what every company CEO says about every product their company releases. Why make such a pithy remark? Besides, except for the tech 'community' on places like this, on the whole everyone does LOVE everything apple produce - check the sales figures and company profits.
If people don't like things, they don't buy them. People appear to be buying everything Apple big time.
It's called PIXELMATOR, so Apple doesn't have to.
It's available on the Mac App Store.
I love it!
If you think Pixelmator is a replacement for Photoshop, then you have no idea how to use the power features of photoshop and are probably comparing pixelmator to photosop elements - even then many features are missing.
With Apple these days "Jaw-Dropper" could mean anything from "It is the best thing ever and will eat Avid's lunch" to "It looks like an iOS App and Apple wants a 30% of the box office take on any movie we edit with it."
Yup, because Apple are the only reseller in the world to charge commission/mark-up
These comments are getting boring. For the record, you buy something in Walmart, on average 20% goes to the store for their overheads and profit. You buy something from a high street electronics reseller, it can be anything up to 40%. This is nothing new, I'm amazed the tech community are so naive in business matters. This is why there are wholesale and retail prices, normally with around 20 - 30% difference, sometimes mark ups are even 200 - 300% - buy a bag of potatoes at the supermarket for a couple of dollars and think how much the potato grower actually got for that bag of potatoes.
It's business ladies and gentlemen, and Apple are a business - they're not doing anything that any other business don't do.
Yup, because Apple are the only reseller in the world to charge commission/mark-up
These comments are getting boring. For the record, you buy something in Walmart, on average 20% goes to the store for their overheads and profit. You buy something from a high street electronics reseller, it can be anything up to 40%. This is nothing new, I'm amazed the tech community are so naive in business matters. This is why there are wholesale and retail prices, normally with around 20 - 30% difference, sometimes mark ups are even 200 - 300% - buy a bag of potatoes at the supermarket for a couple of dollars and think how much the potato grower actually got for that bag of potatoes.
It's business ladies and gentlemen, and Apple are a business - they're not doing anything that any other business don't do.
"Apple takes 30%" is clearly the new "don't hold it that way", i.e a leaden bit of mockery repeated ad nauseum by people who imagine they're being clever.
Grand Central Dispatch (multithreaded Compressor alone would save tons of time, same for Color rendering).
OpenCL
64 bits
Nice and about time.
Looking at the screenshot it doesn't look like the one we saw gee, about 4 years ago. But it could be. Very much like the simplicity of iMovie and can be made to look like iMovie to some degree. No more needing to render fx, drop in all types of media and it just plays. Biggest change was you never saw the RED LINE "RENDER NEEDED" and it just played but very deep with a much easier learning curve.
Apple knows, I'm sure, that games out sold music and movies combined but they also know the future of broadcasting is the Internet. Cable, Dish, Direct will be in trouble in a few more years as there will be 10's of thousands of programming on the net which means many indie artists, producers and of course, 1000's of new editors.
Will have to wait and see. Maybe it has an Avid, IMovie and FCP skins for easy learning curves plus let's be real, iMovie, although very consumer, did/does a lot if things much easier than the old FCP, especially when it came to file types, rendering, FX and I think the waiting, real time fx ate going to be instant.
Godspeed and may EVERYONES DREAMS come true.
O.T. Hope it's okay to ask and post.
Lost my dad in Aug of last summer. He went in for a simole pacemaker replacement.
When moving him to Rehab, the EMT took a BP reading on his bad arm and got a false positive. They then went ti nearest hospital where he got Penecillin, which He is VERY allgeric to. Put him in epeltic shock. Needed breathing tubes. Kept getting infections and never snapped out of it. Many we speak to say we have a great case if we
Want to pursue. He passed after being in the hospital for almist 4 months when he should have only been there a week, MAX!!!-!!!!!-!!!-!-!!
2 weeks later my mum was told she had sine cancer spots, albeit small, in her lungs. To my understanding, if you are sick ( flu, cold), tour supposed to tell the dr and they wait in your chemo session.
My mum got great results, never got suck, then they stopped radiation every day, none at all and chemo once a month, instead of once a week. The one time she is suck and my sister was going to tell the doctor, she drops our mum off, parks, gets up to the office and they are already doing the chemo. Longer story short, she is now in ICU with less fluids coming out then going in. They font think it's cancer related. One spot to close to an artery so they don't want to take a chance of it getting into her blood but is pretty sick, a fighter, wants to get home ASAP and I thought my wife and I would ask for positive results, PRAYER (her name is Olga), positive vibes and to just PRAY SHE IS AROUND TO SEE ME AND MY WIFE, Sheri, have a few children and know we are doing great plus we go to Maine every summer which we e haven't done for years.
Much appreciated.
Thank You!!!-!!!!!-!!!-!-!!
Sincerely,
Franki
PS. While I know she is going to be okay. My boss is going to NY the 13-17 and said I should go and see her from 10th (Friday) to 17th. If I do, also pray I find some great deals on airline tickets/car, if need be. THANKS AGAIN!!! REALLY!!!!!
Rendering speeds might be a bit slow with HD material. Otherwise, it would be fine.
better to wait and see the new software specs, you might miss out if you decide to gamble
if you want to use the current FCP Studio, specifically Color and/or Motion you need a screen resolution of 1680x1050, plus 256MB video ram for 32-bit rendering and 512MB for 4K video files. so check your specs!
Depends on what you will be doing, but generally: yes. Expect the next FCP using your hardware like 1000% more effectively as the current version. Current version is like a Ferrari (with a dated look) using a lawnmower engine. The next version will have a Ferrari engine, and a decent design.
Thx guys!
I know its getting close with the IGU, but the 15" is just a bit too heavy for me in the daily routine, so I'm stuck with the 13"...
One more thing, can anyone tell me a good site where i can read up on FCP and find help if I got some questions about the program?
You can send me a PM if it's not there right place here.
Hmmm.. Can it do that already? I don't know. I haven't looked at FCP since v2.
Dude, its exactly the same line he says before every product release, including the lame ipod nano. Think different... come up with something new to say.
You are truly amazing.
Apple is about to release a major upgrade to a wonderful product and all you can do is attack Steve Jobs. Why do you have it in for him ? Why can't you make an articulate comment on the product, even if its negative (can't see how, as you weren't invited to the demo).
I don't get you, every time you post is just to annoy people and to attack Sj and Apple.
Can you enlighten us all and explain why ?
A big improvement would be if Apple added a node based interface like Telestream Vantage for creating workflows visually. Well that and realeasing proper hardware to run it on like an Xserve 2!
Uh, when you say the exact same thing for everything, it ceases to have any meaning.
Chill out... he's just having fun.
I agree, node-style UIs are notoriously opaque in their function. They are a product of engineers and programmers, not interface designers. I do like Motion's interface, but even it could stand for some sweet, sweet refinement.
First, I am not a pro -- I use FCP as a hobbyist, experimentation, home movie, etc.
I. too, think that node-based editing is opaque.
But then, a post by @palegolas, in another thread, got me thinking that it need not be that way;
Hi,
I'm working with animation, visuals and post production. I like to stay in detailed control, and to have a great overview of my setup, and work fast.
Every time I work with Motion I have the feeling I'm using something very big and clumsy. I agree that the rendering engine itself seems pretty powerful, but I just think the user interface is too square. Also the constant hick-ups and unexplainable sudden wait-freezes that has been there from version 1.
The UI in Shake, (a software that Apple bought and discontinued, and assigned those developers to Motion and Final Cut I think) has another take on UI, it's "node based" and you can connect things the way you like... like a "mind map", as with the professional alternative Nuke etc. They might have a steeper learning curve, but developing for professionals I think you should go for the UI that can take you the furthest. Not necessarily the UI that is the easiest to grasp. We can learn complex tools. No problem. If they thought the node based UI was too hard to grasp, instead of going backwards to a good old list with a timeline - they should have gone "This Node based view has real advantages. How do we make THAT even more accessible?
It's not always the best solution to lay pieces of images in a stack. Sometimes you need to spread them out on a big light box and connect different results in a smarter way than just from top to bottom. If someone, then Apple should understand this... think different, the crazy ones and all.
But this is really not a Node View vs List View issue.
No, my biggest remark is the following:
If they made this software as a part of a pro package, and it turns out the users who appreciate it the most are users like yourself, home enthusiasts and hobbyists that like to go beyond iMovie - and then people who liked Shake, (that they bought and discontinued), moved on to professional products like Nuke... then I think they missed the mark with Motion.
Here's my post.
Thanks for the considered answer.
I, too, find the Motion UI a bit "clunky" -- it just seems to take soooo many levels to accomplish something -- you do lose your place.
I dabbled a bit with QC but it quickly becomes too cluttered.
I briefly experimented with a node-based (FCP Color FX) system -- but found it less than intuitive.
Of all the points you made, the following hit home:
It's not always the best solution to lay pieces of images in a stack. Sometimes you need to spread them out on a big light box and connect different results in a smarter way than just from top to bottom. If someone, then Apple should understand this...
Can you spread your "images" out on a light table, and have each effect (filter, whatever) you create display the result rather than the underlying details of the node?
That, to me, would be very intuitive -- something like:
1) Tap an image to create a duplicate of the original
2) Select the new duplicate and specify whatever filter, effect, etc.
3) Deselect the duplicate and the result is shown
Repeat the above as many times as desired and one result node can be dropped on top of another to form a composite result.
Possible?
Here's his answer.
Yes. That's the power of node based systems. But you don't even have to duplicate the original, it only has to be loaded once and different branches of processes/ filters can be connected to one file. Let's say you wanna make a manual green screen key.
1) you have the footage and the greenscreen is bad.
2) send the image without alpha to a color correction filter of your choice to make the green stand out. Don't worry about messing up the colors. Don't connect the result to the final composit.
3) send the saturated result to a color range selection filter and get it to make a alpha mask of the greens.
4) send the alpha mask result to the original unprocessed footage as a mask.
5) send the result from the original footage, now with alpha, through another color corrector of choice, this time making it look good and send it to the final composit.
Sure there are good keyers out there that does this for you, but it's just an example of how flexible a node based system is.
I didn't see this until a few mninutes ago... it was posted after my bedtime.
What I get from his answer is that there may be a way to:
1) display each node as partial result rather than the underlying processes used to achieve the result.
2) manipulate these results as images on a light table
There is still the business of wires connecting the nodes -- but I can think of several ways of handling that:
-- optionally display the wires or not
-- optionally replace the wires with numbered stubs
-- option-select a result or stub to see the wires
If that's doable, then a node-based system could be more intuitive than a stack like motion uses).
If you are 4:2:0 and you know what that means, you are "prosumer".
It means it's time to get crunk.
That would be high on my wishlist!
I don't use FCS on a regular basis -- but have periodic "fits" where I will use it intensively for several days.
I usually try to build off prior projects I've done or training examples.
One problem, I always face, with existing examples (mine or training) is that there are usually several layers --- each with clips, filters, effects, etc.
There is a lot going on and it is buried in the details (e.g. the settings in a filter applied to a clip -- as it relates to the settings in a filter another concurrent clip that is part of a composite.
I spend a lot of time figuring out what I have done, and why.
What would be nice is:
1) Be able to add annotation (in whatever detail to any component used -- clip, filter, effect
2) Have an overall annotation layer (or layers) that could be used to annotate/telestrate what's going on at key points -- e.g. circle (annotate) several concurrent clips (layers) in the timeline (with their effects & filters) -- then explain how they interrelate and why they are done that way