Apple's removal of built-in YouTube iOS app contributes to tripling of mobile ad sales
In an interview on Thursday, YouTube's vice president of sales Lucas Watson disclosed that mobile ad sales have tripled over the past six months, suggesting the removal of Apple's ad-free version formerly baked into iOS was a key factor in driving revenue.

Mobile ads contributed an estimated $350 million to YouTube's revenue over the past half year, reports Bloomberg, as about one quarter of the Internet video service's 1 billion users consumed content from mobile devices.
While not mentioned by Watson, a key driver to the boom in ad revenue could be Apple's decision to deprecate its in-house YouTube app from iOS. In response to the move, Google launched a standalone YouTube app in Apple's App Store just days before iOS 6 debuted in September of 2012 which, as AppleInsider reported at the time, freed the company to show ads ahead of popular videos.
?The commercial business has exploded,? Watson said. ?It?s a huge part of our business, and we know that?s where it?s headed.?
The publication cited estimates from Wedge Partners Corp. analyst Martin Pyykkonen, who said YouTube generates roughly 10 percent of Google's total revenue. Further, the analyst estimated mobile ads account for 20 to 25 of YouTube's ad sales, meaning the sector contributed as much as $350 million to the Internet search giant's reported $14 billion in sales last quarter.
As part of its countdown to the App Store's 50 billionth download, Apple in May announced the most-downloaded apps of all time, with YouTube showing up at the number four spot for free apps.

Mobile ads contributed an estimated $350 million to YouTube's revenue over the past half year, reports Bloomberg, as about one quarter of the Internet video service's 1 billion users consumed content from mobile devices.
While not mentioned by Watson, a key driver to the boom in ad revenue could be Apple's decision to deprecate its in-house YouTube app from iOS. In response to the move, Google launched a standalone YouTube app in Apple's App Store just days before iOS 6 debuted in September of 2012 which, as AppleInsider reported at the time, freed the company to show ads ahead of popular videos.
?The commercial business has exploded,? Watson said. ?It?s a huge part of our business, and we know that?s where it?s headed.?
The publication cited estimates from Wedge Partners Corp. analyst Martin Pyykkonen, who said YouTube generates roughly 10 percent of Google's total revenue. Further, the analyst estimated mobile ads account for 20 to 25 of YouTube's ad sales, meaning the sector contributed as much as $350 million to the Internet search giant's reported $14 billion in sales last quarter.
As part of its countdown to the App Store's 50 billionth download, Apple in May announced the most-downloaded apps of all time, with YouTube showing up at the number four spot for free apps.
Comments
Holy shit. Stats like this just so the massive difference in usage between iOS and Android devices. It's unreal. Android fanatics keep gloating about how Android sales are destroying iPhone sales, yet howcome when a youtube app comes out on iOS ad revenue is TRIPLED?
Because your business practices are making many of us hear thunder in the distance...
Apple did not allow this before in the native app
The contrast between the companies could not be more made more stark than this example
The body of the article is far less certain than the title of the article. You might update the title to read: "Apple's removal of built-in YouTube iOS app could be contributing to tripling of mobile ad sales"
To fight Google, Apple should offer a no-cost ad-free video service with their own app. This might challenge YouTubes dominance and cut into googles income. Of course google would probably sue Apple over this. I still don't understand why people think Apple has to allow any app on their system. After all they own it not third party programmers.
The big problem with that is only iOS users would be able to upload/view videos whereas youtube allows multi platform uploads/views.
What was meant to hurt Google is actually helping them plus it threw iOS users under the bus.
Queen takes Knight - Apple I believe would have accessed the pro's & con's in immense detail, who knows what is next...
Yeah, Apple would never make a cross-platform app. *cough* iTunes safari *cough*
And how well did Safari work out?
Apple should replace Google Search with Siri / Yahoo Search so that Google can get more revenue. lol
Originally Posted by dasanman69
What was meant to hurt Google is actually helping them plus it threw iOS users under the bus.
Ah, but Apple can and will hurt Google if the "iRadio" rumors are true. It's supposedly a free iAd-subsidized music streaming service.
As opposed to Google's All Access, which is $10 a month but ad-free, like Spotify. The first casualty of "iRadio" will be Pandora,
which is supposedly the reigning free ad-subsidized music streaming service.
And how will this hurt Google? By eventually dominating the free-with-ads streaming audio market. Never forget that 96% of Google's
revenue comes from ads. Taking away ad revenue from Google hurts them directly. Every day that Google lacks an ad-driven streaming
music business, Apple will increase their "iRadio" user base, advertisers will flock to Apple's service, and Apple will earn advertising
dollars that Google isn't.
Of course, it remains to be seen whether or not the $120/year for Google All Access will make up for that lost ad revenue. But my guess
is that Apple's free service will generate a larger subscriber base than Google's pay model. Ironic that Google would drop the ball like that.
Of course, it's a big wide world of music out there. Plenty of room for both free-with-ads and pay-without-ads business models.
And it's an even bigger world of movies and TV out there. Establishing iAd in "iRadio" could pave the way for video iAds in "iTV."
You know, where the big money is. The money Google has no clue how to get (see "Google TV.")
I don't know - and don't care.
You claimed that any Apple service would apply only to iOS users - and that is demonstrably false.
Quote:
Originally Posted by dasanman69
Quote:
Originally Posted by jragosta
Yeah, Apple would never make a cross-platform app. *cough* iTunes safari *cough*
And how well did Safari work out?
What does that stupid question have to do with the point he's making?
It depends if you think their goal was to dominate the browser market on Windows (which I think is unlikely) or if it was for web developers to have a Windows-based test environment for the growing WebKit-based browsers per Chrome's success (which I think is likely).
But all that's beside the point as jragosta's comment was making a cross-platform app, not about its success.
If I remember correctly you previously predicted Google's doom during the Oracle suit. I don't see how a ad driven radio would hurt Google since Pandora is the same thing and available on both platforms. If that hasn't hurt Google then 'iRadio' won't either.