Inside Apple's iPhone 5s: 's' is for 'sensors'

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  • Reply 41 of 130
    Quote:

    Originally Posted by drblank View Post

     

     

    Well some people think the "S" stands for "Suck on this Samsung."  Sometimes these models numbers don't mean a thing other than to differentiate them.  Personally, I think it's kind of silly, but it's just their marketing and that's all it really is.  Just buy the one you can afford and enjoy it.


     I think it obvious that Apple is suggesting to buyers that they are the Mercedes Benz of smartphones.

     

    For a decade the Mercedes S Class is the top of the line model while the more affordable C Class infused with older technology yet still commands a premium value.

  • Reply 42 of 130

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  • Reply 43 of 130

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  • Reply 44 of 130
    zabazaba Posts: 226member
    S is for somebody needs to write an article with something that we didn't already know.
  • Reply 45 of 130
    Quote:

    Originally Posted by AppleSauce007 View Post





    Flexibility to be modular. Not all A7 devices will need the M7.

    For example, an A7 based TV/Game Console would not need it.

     

    What the hell are you talking about? The TV and Game Console will most certainly take advantage of it by the freaking games utilizing the DSP without tapping more clock cycles on the CPU or the GPGPU.

     

    Interfacing with the Game Controller and gathering all the 3D data for local positioning is but one example of how the AppleTV/Game Console will utilize it.  Using the Apple TV as a Presentation Center with an iPad, iPhone, iPod Touch or Remote for augmented reality based games and presentations will use it, never mind CAD Simulations and much more.

  • Reply 46 of 130
    Flexibility to be modular. Not all A7 devices will need the M7.

    For example, an A7 based TV/Game Console would not need it.

    What the hell are you talking about? The TV and Game Console will most certainly take advantage of it by the freaking games utilizing the DSP without tapping more clock cycles on the CPU or the GPGPU.

    Interfacing with the Game Controller and gathering all the 3D data for local positioning is but one example of how the AppleTV/Game Console will utilize it.  Using the Apple TV as a Presentation Center with an iPad, iPhone, iPod Touch or Remote for augmented reality based games and presentations will use it, never mind CAD Simulations and much more.

    How is the M7 going to benefit the AppleTV is the box is beneath your TV set and not moving?
  • Reply 47 of 130
    Quote:

    Originally Posted by PhilBoogie View Post





    How is the M7 going to benefit the AppleTV is the box is beneath your TV set and not moving?

     

    I think the benefit lies in the controller (iPhone/iPad/iPod/whatever) interacting with the AppleTV.

  • Reply 48 of 130
    There's so much attention given to flash. For my money, s stands for [B]substance[/B]. Every iPhone has solid upgrades, but easier to value them without a new design. Come to think of it; Apple stands for substance, Samsung flash.

    I am so relieved to see that Apple hasn't changed. Tim is doing an exceptional job. If anything, it's even a better company with its stronger emphasis on social responsibility and the environment.

    Also, kudos to Apple for ending the megapixel race. More than 8 Mp for a phone is just... flash.
  • Reply 49 of 130
    "That data is also discarded if a device is rebooted or has been left unused for more than 48 hours..."

    To be honest the above could only happen if it was an Android device. I mean what iPhone user would leave their iPhone untouched for 48 hours.
  • Reply 50 of 130
    irelandireland Posts: 17,799member

    Touch ID is a bigger deal than people realise and that will become more obvious in late 2014 when it begins to show up on all new iDevices.

  • Reply 51 of 130
    irelandireland Posts: 17,799member
    Quote:
    Originally Posted by AppleSauce007 View Post



    Hard to copy and protected by patents.



    A7 + M7 + 64bit iOS + Touch ID + UI = Apple is 5+ years ahead of the competition and moving further ahead fast...



    I don't think the competition will ever reach this level let alone catchup.

     

    5 years is pushing it. 'Apple is different than the competition with different motivations' might be a far better, and far more truthful argument. And a far more valuable position for Apple.

  • Reply 52 of 130
    irelandireland Posts: 17,799member
    Quote:

    Originally Posted by wigby View Post

     

    I've got another sensor to add to the list. Apple needs to add a simple sensor to the left and right sides of the phone.

     

    Why? This would indicate which hand is using the iPhone and that would dynamically tell iOS to shift important and mostly used buttons, icons and controls to that side of the phone.

     

    Why is this important? Then Apple could introduce larger screen iPhones (think 4.7" or possibly larger) that still allow users to continue using iOS all with their dominant thumb.


     

    When (not if) there is a larger iPhone display that would be a good idea. But it's not needed now.

  • Reply 53 of 130
    irelandireland Posts: 17,799member
    Quote:

    Originally Posted by AppleSauce007 View Post

     

    I am just looking forward to a 64bit A7 iPad with Touch ID, but a new 64bit A7 desktop class portable with Touch ID would be sweet.


     

    Don't be surprised at all if the 5S is the only product that gets Touch ID this year. And then when it's in the market one year and it has proved itself it will move across the line of iDevice products.

  • Reply 54 of 130
    irelandireland Posts: 17,799member
    Quote:
    Originally Posted by AnalogJack View Post

     

     

    I have a feeling that Apple will never release a larger iPhone because the current size is perfect for a phone.


     

    There's no such thing as perfect. I like a 4" phone, but I absolutely see Apple adding a +4" model to the mix in the next 2 years. Most likely in Sep '14.

  • Reply 55 of 130
    irelandireland Posts: 17,799member
    Quote:

    Originally Posted by WonkoTheSane View Post



    But an iPhone acting as controller might image

     

    An iPhone would make an awful Apple TV game controller, just as is makes an awful remote compared to a dedicated one. There's no substitute for a dedicated game controller with physical buttons. None at all.

  • Reply 56 of 130
    irelandireland Posts: 17,799member
    Quote:

    Originally Posted by castcore View Post



    Meanwhile , Samsung makes a fugly gigantic watch the size of a brick while Apple has 64 bit os and processor, m7 processor ! Samsung is sad...

     

    Please stop talking about Samsung. Your first post too. God.

  • Reply 57 of 130
    irelandireland Posts: 17,799member
    Quote:

    Originally Posted by huglev View Post



    There's so much attention given to flash. For my money, s stands for substance. Every iPhone has solid upgrades, but easier to value them without a new design. Come to think of it; Apple stands for substance, Samsung flash.

     

    Apple Insider.

  • Reply 58 of 130
    ireland wrote: »
    An iPhone would make an awful Apple TV game controller, just as is makes an awful remote compared to a dedicated one. There's no substitute for a dedicated game controller with physical buttons. None at all.

    I'm not a gamer but I would agree to your statement. Having said that there are still a number of opportunities I can envision. For example, for the casual gamer it just might be sufficient to use an existing iDevice for controlling a certain subset of games. If they ever make something like that iWatch it might be used for sports games. And maybe Apple comes up with a dedicated controller in the future. In any of those possibilities this M7 might just be the way to go.
  • Reply 59 of 130
    ireland wrote: »
    An iPhone would make an awful Apple TV game controller, just as is makes an awful remote compared to a dedicated one. There's no substitute for a dedicated game controller with physical buttons. None at all.

    Well, something's cooking

    700
  • Reply 60 of 130
    irelandireland Posts: 17,799member
    I'm not a gamer but I would agree to your statement. Having said that there are still a number of opportunities I can envision. For example, for the casual gamer it just might be sufficient to use an existing iDevice for controlling a certain subset of games. If they ever make something like that iWatch it might be used for sports games. And maybe Apple comes up with a dedicated controller in the future. In any of those possibilities this M7 might just be the way to go.

    The M7 would help make a decent game controller, but at this point the M7 exists in zero Apple products on store shelves, and is only marketing until its proven worthy of legit praise. And if it proves a decent and useful chip there is still no sobstitute for a physical joypad and physical game buttons. And iWatch doesn't exist yet, let alone do we know what it would look like or what its fuction set would be. But I'd nearly bet money controlling games won't be on its feature list. It'll probably measure heart rate, sleep cycle, pedometry, etc. The jury is still out as to the chances of Apple making iWatch the next must-have iPod-esque-style-fever product. I have serious doubts, but remain open to possibilities. Perhaps the real secret to iWatch being a success is music playback. If iWatch could replace the iPod via some kind of very mimimal wireless headphones that were super easy to charge with a decent battery life they things could look very different.
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