Two Button Mouse "When Hell Freezes Over"

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  • Reply 21 of 58
    Quote:

    Originally posted by Amorph

    They will not even blink at bringing over a three-button mouse for Maya. The percentage of sales of those applications going to Mac users is testimony to that.



    Absolutely. A $12 3-button mouse for Maya was a great investment.



    -- Mark
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  • Reply 22 of 58
    bigcbigc Posts: 1,224member
    Well I have bought 2-button-scrollwheel mice (actually 5-button Intellimouse Opticals) for three people and they don't even use the other buttons and only occasionally the scroll wheel. They don't even know what Contextual Menus are and pretty much stay with whatever is in the top menu. When they have problems trying to do something I tell them to right-click on "something" and it just confuses them. I have to find the menu item that does the function for them (obviously not "high-level" users but Mac fans none-the-less).



    For beginners I see no problem with a single button mouse. If you know what you are doing then buy a multi-button mouse. They don't cost much.



    For ease of use out of the box I think the single is good way for apple to go. Just another point that separates the Mac from PC's.
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  • Reply 23 of 58
    dglowdglow Posts: 147member
    Quote:

    Originally posted by Ensign Pulver

    I think Steve's been sandbagging on the whole mouse thing anyway. He's very cleverly using Apple's "bad rep" with single button mice to secretly build a truly next gen input device. Somekind of new combo scrollwheel/jog shuttle design that elegantly interfaces with the dock and Expose. They won't go multi-button until they can do something fundamentally different. Something that gives you that wonderful forehead-slapping "how did I ever live without this" sensation.



    MWSF 04 along with the Rev. B G5s and new displays. It'll happen.




    I couldn't agree with you more. Apple won't release this hardware until the OS includes support for it. A MWSF '04 release would imply that Panther is that OS... or will it wait 'til 10.4?





    FWIW, I've been thinking a lot about how Apple might think different WRT a wheel mouse. Some personal speculation:



    1) The wheel will be touch-sensitive and identical in construction, if not design, to the latest iPods.



    2) As a position-sensitive device, the iPod-like wheel will enable some really neat tricks. Such as:

    - determining horizontal or vertical scrolling based on where your 'spin' begins and ends (e.g. a spin from 2 o'clock to 6 o'clock results in a vertical scroll, while a 4 o'clock to 8 o'clock gesture scrolls horizontally)

    - 'hot spots' on the wheel: double-tapping a quadrant of the wheel to activate the command of your choice, for instance



    3) The mouse won't have two buttons per se - just the mouse body and the wheel. Right-clicking (as we think of it today) may be nothing more than a tap in the center of the wheel. Apple certainly won't call it a 'two-button mouse', and will never refer to 'right click' or 'left click' in its literature or help documentation. This will simplify things conceptually (especially for newbies), but more importantly will keep the mouse lefty/righty-agnostic.



    With the body of the mouse constituting the primary click, Apple will be free to introduce some novel chording gestures: combinations of clicking/pressing, wheel spinning/tapping, and mouse dragging (some of which are difficult or impossible with M$-style mouse configurations).



    To what end these gestures may be used is anyone's guess, but I can imagine Aqua/Quartz pulling some awfully beautiful tricks....

    (Zoomable windows and a 2.5-D desktop, anyone? )





    Again, this is all speculation. But I'm a true believer, and agree with the Ensign that we'll very likely be blown away by what Apple comes up with.



    really really looking forward to this device,

    dglow
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  • Reply 24 of 58
    matsumatsu Posts: 6,558member
    Even if it's not complicated for you to use, the multibutton mouse is still very bad for your body. I like one button mice and am not ashamed to say it. Now, I don't particulary care for the standalone price of Apple's one button, naturally, any reason why it should cost more than 25 bucks for the swired version? However, the ergonomic rationale is sound and I appreciate it.
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  • Reply 25 of 58
    hobbeshobbes Posts: 1,252member
    Quote:

    Originally posted by Bigc

    Well I have bought 2-button-scrollwheel mice (actually 5-button Intellimouse Opticals) for three people and they don't even use the other buttons and only occasionally the scroll wheel. They don't even know what Contextual Menus are and pretty much stay with whatever is in the top menu.



    I've seen the same. It seems to be commonly the case with novice users.



    I think it's *great* that Apple has pioneered the "Action" button in Panther. Great idea, long overdue.



    I'm hoping Apple skips the two-button dinky scrollwheel mouse thing, as useful as they are for some, and creates at some point a really cool, next-generation ultra-configurable touch-sensitive kind of mouse. I'll wait as long as it takes.
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  • Reply 26 of 58
    x xx x Posts: 189member
    Quote:

    Originally posted by Amorph

    So you believe that Apple should offer a three button - not two button + scroll wheel, because that's not the UNIX standard - but a pure three button mouse with every Mac in order to accomodate Maya users?



    People buy specialized mice for video games. They will not even blink at bringing over a three-button mouse for Maya. The percentage of sales of those applications going to Mac users is testimony to that.



    As to your argument in your next post: 1) I've seen the difficulty first hand, and it's adults who have it, not kids; 2) there is, in fact, talk about how controllers have gotten too damn complicated; 3) you have ignored the extremely poor ergonomics of the multibutton mouse - perhaps your position would be different if you were losing money in lost productivity and treatment for RSI.




    I think Apple should offer a two button mouse standard since that is the standard in the computer industry and Apple offers contextual menu support in their OS's. 3 button mice are for specialized purposes and I think 1 button mice are also relatively specialized seeing how apple has a 3% market share.



    As to your arguments in your last paragraph: 1) perhaps adults are the ones having problems with a two button mouse, but it's the younger generation who will be buying the products in the future. These are the same kids who did grow up on multi-button controllers. While current game controllers may be getting too complicated, that doesn't mean that mice have to reach the same level of complexity. Just one extra button standard is all I want, 2) mentioned in the last sentence, and 3) I'm not going to argue with you on ergonomics, but if 97% of the computer users out there seem to deal with multi-button mice, I'm sure the additional 3% can whether the storm of change. Also, I'm willing to bet that there are more people who prefer a two button mouse over a one button mouse.



    There was a poll of professional Mac users done by Archintosh about what changes they would like to see with apple, and one of the things they wanted was for Apple to start including a multi-button mouse standard with their machines. Of the seven or so things that were listed, Apple has completed about 4.



    Regards!
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  • Reply 27 of 58
    x xx x Posts: 189member
    I don't understand the big deal. A two button mouse isn't hindering you from using only one button, but conversely, a one button mouse is preventing you from using a second button.
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  • Reply 28 of 58
    Quote:

    Originally posted by dglow

    ...FWIW, I've been thinking a lot about how Apple might think different WRT a wheel mouse. Some personal speculation:



    1) The wheel will be touch-sensitive and identical in construction, if not design, to the latest iPods.



    2) As a position-sensitive device, the iPod-like wheel will enable some really neat tricks. Such as:

    - determining horizontal or vertical scrolling based on where your 'spin' begins and ends (e.g. a spin from 2 o'clock to 6 o'clock results in a vertical scroll, while a 4 o'clock to 8 o'clock gesture scrolls horizontally)

    - 'hot spots' on the wheel: double-tapping a quadrant of the wheel to activate the command of your choice, for instance



    3) The mouse won't have two buttons per se - just the mouse body and the wheel. Right-clicking (as we think of it today) may be nothing more than a tap in the center of the wheel. Apple certainly won't call it a 'two-button mouse', and will never refer to 'right click' or 'left click' in its literature or help documentation. This will simplify things conceptually (especially for newbies), but more importantly will keep the mouse lefty/righty-agnostic.



    With the body of the mouse constituting the primary click, Apple will be free to introduce some novel chording gestures: combinations of clicking/pressing, wheel spinning/tapping, and mouse dragging (some of which are difficult or impossible with M$-style mouse configurations)...




    dglow, excellent post! (and not just because you agreed with me )



    The iPod scroll wheel metaphor is brilliant and would truly open up some amazing input options. Another advantage to this would be the ability to disable all extra functions and have the thing function exactly like the current one button mouse. Since the iPod style wheel would be flush with the mouse surface, newbies could easily ignore it.
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  • Reply 29 of 58
    lucaluca Posts: 3,833member
    With a mouse like that, you could do some pretty amazing stuff using ONLY the mouse in Panther with Exposé. I'm already planning out how I'll program my mouse to use the various Exposé functions in Panther. Maybe I'll even install the beta on an external hard drive to try it again on my eMac and see how it's improved. It sucked on my iBook, but the iBook was slower and it was an older version.
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  • Reply 30 of 58
    etharethar Posts: 111member
    Quote:

    Originally posted by Matsu

    Even if it's not complicated for you to use, the multibutton mouse is still very bad for your body.



    How so? I have an intellimouse optical and I regularly use all 4 buttons and the scrollwheel while browsing the web. The only time I hit the wheel-button is if I'm playing an fps. I've been using 2+ button mice for years, and my hand / wrist / arm all feel perfect.
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  • Reply 31 of 58
    amorphamorph Posts: 7,112member
    Quote:

    Originally posted by X X

    I think Apple should offer a two button mouse standard since that is the standard in the computer industry and Apple offers contextual menu support in their OS's. 3 button mice are for specialized purposes and I think 1 button mice are also relatively specialized seeing how apple has a 3% market share.



    So you retract this post:



    Quote:

    can understand that, but I think if you are spending that much money on HW/SW then having to shell out a few extra bucks is just an unnecessary added cost for which I don't think there is any excuse.



    ...considering that Maya and Shake users would still have to go and buy a mouse if Apple shipped one with only two buttons? If pros, who have specialized purposes almost by definition, have to buy a mouse anyway, what's the difference? What about pros for whom a single-button mouse is better? What happens to the interface design once Apple ships two button mice?



    Quote:

    As to your arguments in your last paragraph: 1) perhaps adults are the ones having problems with a two button mouse, but it's the younger generation who will be buying the products in the future. These are the same kids who did grow up on multi-button controllers.



    This may surprise you, but I grew up with multibutton controllers. They're not in any way new. However, a controller isn't a mouse. You hold it in firmly in your hand and manipulate it with your fingers. You push a mouse along a surface and manipulate it with your hand. Your fingers are in a more natural position, and a more natural role, with a controller than they are with a multibutton mouse.



    There is no analogy whatsoever.



    Also, the meaning of a button on a controller is generally constant. The meaning of a context-click depends on context.



    Finally, regarding children: When they're really young, one button mice are far better than multibutton mice. A young kid can click with his whole hand.



    Quote:

    I'm not going to argue with you on ergonomics, but if 97% of the computer users out there seem to deal with multi-button mice, I'm sure the additional 3% can whether the storm of change. Also, I'm willing to bet that there are more people who prefer a two button mouse over a one button mouse.



    There are. But for every one of those, do you have any idea how many people suffer RSI? Or how much it costs the U.S. annually? Why should everyone have to suffer just because most people have no choice?
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  • Reply 32 of 58
    feh ...



    ... I do everything from coding, video editing, music, and a tad of design ... for 80% of what people now do on a computer, a one button mouse is just plain hamfisted, literally ...



    Though I must admit, for purposes of masturbation, the one button mouse does make it a tad easier to hit "next"; so it's not all bad, but beyond this special treasured little niche, it's becoming a bad case of philosophy over reality.



    xo
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  • Reply 33 of 58
    lucaluca Posts: 3,833member
    Steve Jobs' RDF was working on me last night. I almost asked for my eMac's Apple Mouse back from the person I gave it to on indefinite lease, after I watched the keynote. Then I realized that I'm always using my other mouse buttons and I really like the scroll wheel so I'll just stay with that. But at least Apple's mouse is well made.
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  • Reply 34 of 58
    While it would be nice to have Apple adding multi-buttons, it's hardly essential. The only thing really lost is the scroll wheel - and I have never used those things much myself anyways.



    It's not like Apple restricts you when you've only got the one button. You can still bring up a contextual menu by CTRL-click. Is that really so hard? I like doing that actually because you never accidentally hit the wrong mouse button.



    As for stuff another button would do, you can often assign that task to speakable items. Honestly, speakable items makes everything simple and quick when you assign shortcut keys, etc to it. My productivity increased much more due to that program than what a multi-button mouse would give me.
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  • Reply 35 of 58
    x xx x Posts: 189member
    Quote:

    Originally posted by Amorph

    So you retract this post:



    No, I can understand the argument that people who spend a crap-load of money on HW/SW can afford to buy another mouse. My other statement was in relevance to the principle of the matter: just because someone may be able to afford an extra mouse doesn't mean that they should be forced into paying the extra money.



    All I want is for Apple to give me the option of having an aesthetically pleasing mouse with 2 buttons without having to pay extra when I plan on buying a mac one of these days. I don't care if they continue to offer the one button mouse or offer 100 button mice, I just want to be able to choose a two button mouse without having to pay a cent more than what I would've had to pay for their current one-button offering. So, in that sense, maybe I retract my statement about Apple offering a 2 button mouse standard. Just give people like me the option of having that second button without paying more for it.
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  • Reply 36 of 58
    lucaluca Posts: 3,833member
    Control clicking isn't too bad but it isn't as simple as right clicking. For me at least, I find it more comfortable to just right click, especially when my left hand is... "busy"



    I really like the scroll wheel and I couldn't live without it. I'd rather have a scroll wheel than a right click if I had to choose between the two. Mousing over to the scroll bar, or using the arrow keys just isn't as good.



    I did have an idea - what if one were to use the Griffin PowerMate as a right-click + scroll device? In conjunction with an Apple mouse on the right (left for lefties), you could have the PowerMate on the left (right for lefties). Clicking it would bring up a contextual menu, and spinning it would scroll. Alternately, you could have the click open a new tab in Safari, because your hand would be near the control key anyway so you could control-click for contextual menus.



    It was almost easier when I just had a Wallstreet with an ADB port. There aren't any scrolling ADB mice, although there are a few 2- and 3-buttoned ones. Mine was a one button MacAlly though, an excellent one at that, and it still works like new. But after I got a multi-button mouse, I couldn't go back, not even for the excellent Apple Pro Mouse.
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  • Reply 37 of 58
    x xx x Posts: 189member
    Quote:

    Originally posted by Amorph

    There is no analogy whatsoever.



    Also, the meaning of a button on a controller is generally constant. The meaning of a context-click depends on context.





    There is an analogy in reference to the number of buttons. Some people make the argument that operating more than one buttons is just too complicated. It is not for the majority of people.



    The meaning is constant in that when you right-click, you get a contextual menu, when you left-click, you don't.



    A button on a game controller isn't constant with respect to all games. Some games one button will do something some games it will behave differently. Seems to be like the options offered in the contextual menu.



    Quote:



    There are. But for every one of those, do you have any idea how many people suffer RSI? Or how much it costs the U.S. annually? Why should everyone have to suffer just because most people have no choice?




    I don't believe Apple's one-button crusade is going to reduce any RSIs. Especially since those who need or want multi-button mice are replacing their one button mice. Because of that, I would just like Apple to give me the option of having a two-button mouse without having to pay extra for it.



    Regards!
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  • Reply 38 of 58
    matsumatsu Posts: 6,558member
    If you don't believe that the one button design reduces RSI, then you don't understand the mechanics of your hands. The scroll wheel is possibly the worst little piece of convenience ever designed. The genius of one mouse button is that it discourages you from computing with your mouse hand covering the mouse at all times (Something I myself do when using my 2 button scrol wheel M$ mouse) -- it encourages you to either get that mouse hand over to the keyboard or at the least makes the click effort on the mouse as ergonomically safe as possible with a large click surface that you depress with more than one finger (so as to avoid strain)



    Some people might say that their multibutton mouse doesn't hurt them. It likely does, they just don't realize it, but add up the strain over a lifetime of computing and the differences may become more profound.



    I use both systems, but I don't think of the multibutton systems as superior, just different. Apple doesn't stop you from using that system but that also doesn't mean they should change just for the sake of being the same as everyone else.
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  • Reply 39 of 58
    Quote:

    Originally posted by Matsu

    If you don't believe that the one button design reduces RSI, then you don't understand the mechanics of your hands. The scroll wheel is possibly the worst little piece of convenience ever designed. The genius of one mouse button is that it discourages you from computing with your mouse hand covering the mouse at all times (Something I myself do when using my 2 button scrol wheel M$ mouse) --



    So now we get to harm both hands instead of one, since we're tied to a keyboard and a mouse ... some "genius" ...
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  • Reply 40 of 58
    bungebunge Posts: 7,329member
    Do two button mice work with Macs?
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