So it is true Apple has confirmed the current version of Shake is at the end of the road. The code name for the next version of Shake is Phenomena.
Quote:
Apple will no longer be selling maintenance for Shake and no further software updates are planned as we begin work on the next generation of Shake compositing software. While we're excited about the innovations we can bring in the future, we understand you have a business to run today that requires Shake.
Apple is pretty much throwing the future of Shake to the developer community which will likely build a much larger community of Shake users. Will the new compositing software go back to being $2999? Which would be out of the price range of mere mortals.
Ron Brinkman a founding employee of Sony Imageworks and a co-founder of Nothing Reel which developed Shake, is the VFX guru at the wheel of Shake and Apple's new compositing software.
Actually I just answered my own question. Its good business.
You get people people to try Shake at the low price then come out with a whole new version at the pro price.
Yes the current Shake is now a taste test. Build up more users and then provide a bridge to the nextgen product.
I read that Shake is limited in performance to 40MBps. I haven't been able to confirm this but if it's true there are performance bottlenecks that Apple can't seem to program around and thus they probably want to referesh the codebase.
Also of note Apple actually acquired two compositing applications. Nothing Real came first with Shake and Tremor and then not long after they purchased Rayz Chalice. I don't believe we've seem much of Chalice code input into Shake thus Phemomena may contain the best code from Shake, Tremor and Chalice plus a bunch of new Apple goodness.
2008 seems to be an ideal date. By then OpenGL 2.0 should be mature and we'll be looking at OS X 10.6 which I'm hoping has a beefy internal database (Core Data Extreme) and a new filesystem in ZFS from Sun among other things.
Phenomena isn't an app that can have a lot of 1st generation jitters. I hope Apple takes their time to beta test with Weta and ILM and other effect studios before unleashing on the rest of the world. The competition is STEEP...Autodesk has had no less than 7 updates to Toxik in a year!
2008 sounds like a bit of a while to me. Especially since Apple has basically said we are totally abandoning the current Shake code. Shake's last major feature update was NAB 2005. That would mean three years of no new features or development. This gives competitors a lot of time to upgrade their software and lure people away.
We hope Apple is already well on its way into the development of the new code.
I read that Shake is limited in performance to 40MBps. I haven't been able to confirm this but if it's true there are performance bottlenecks that Apple can't seem to program around and thus they probably want to referesh the codebase.
I'm actually not surprised in the least to see this happening. With some of the Motion codebase (read: Core Image / Core Video, only more versatile), they should be able to take Shake "to the next level".
Quote:
Also of note Apple actually acquired two compositing applications. Nothing Real came first with Shake and Tremor and then not long after they purchased Rayz Chalice.
That's an interesting aside I wasn't aware of.
Quote:
2008 seems to be an ideal date. By then OpenGL 2.0 should be mature and we'll be looking at OS X 10.6 which I'm hoping has a beefy internal database (Core Data Extreme) and a new filesystem in ZFS from Sun among other things.
What do you find lacking in Core Data? Format support?
And ZFS has the usual Sun attributes: it's extremely slow, overhyped and overengineered. So what if it supports more storage size than could ever possibly be put on Earth ?_that's not a real-world application. The mirroring support in ZFS is interesting, but for the time being, I would prefer by far if Apple implemented NTFS-like transparent compression and encryption.
What do you find lacking in Core Data? Format support?
And ZFS has the usual Sun attributes: it's extremely slow, overhyped and overengineered. So what if it supports more storage size than could ever possibly be put on Earth ?_that's not a real-world application. The mirroring support in ZFS is interesting, but for the time being, I would prefer by far if Apple implemented NTFS-like transparent compression and encryption
Quite honestly I don't know how robust Core Data is or isn't. I'm making an assumption that the API is currently fairly light and can grow. I'm seeing some apps sitting on top of db like Oracle (Toxik) and SQL and I'm wondering if Apple is headed in this direction as well and if Core Data can "cut the muster"
ZFS slow..that's not good at all. Love the fault tolerance features though.
Quite honestly I don't know how robust Core Data is or isn't. I'm making an assumption that the API is currently fairly light and can grow. I'm seeing some apps sitting on top of db like Oracle (Toxik) and SQL and I'm wondering if Apple is headed in this direction as well and if Core Data can "cut the muster"
Support for higher-end database backends such as Oracle, or even just PostgreSQL, would indeed be nice. As far as I know, it's currently limited to a binary format, XML or SQLite.
I read that Shake is limited in performance to 40MBps.
Is that the vide stream bit rate? Are you sure it is not 40MBps? I don't know how a video stream with 4k resolution can fit in 40Mbps, 40MBps might be a stretch too.
As a long time shake user I don't see this as a good thing. We have an xsan with 2 copies of shake and one of shake major limitations is that it tops out at 40 MB/s read. I've heard of up to 180 MB/s using nuke. Kind of makes the HD aspect of independent film making rather heinous when you can only work at 1/4 speed no matter what hardware you get.
Still haven't been able to confirm this at all so take it with a grain of salt for now.
I just got my lovely, universal (and cheap!) copy of Shake and have but one comment to make - my god the paper they use for the manuals really stinks!!!
It's foul!
Should I report this for a bug fix! Damn, they're not developing it anymore are they?!
Comments
Apple will no longer be selling maintenance for Shake and no further software updates are planned as we begin work on the next generation of Shake compositing software. While we're excited about the innovations we can bring in the future, we understand you have a business to run today that requires Shake.
Apple is pretty much throwing the future of Shake to the developer community which will likely build a much larger community of Shake users. Will the new compositing software go back to being $2999? Which would be out of the price range of mere mortals.
You get people people to try Shake at the low price then come out with a whole new version at the pro price.
Originally posted by TenoBell
Actually I just answered my own question. Its good business.
You get people people to try Shake at the low price then come out with a whole new version at the pro price.
Yes the current Shake is now a taste test. Build up more users and then provide a bridge to the nextgen product.
I read that Shake is limited in performance to 40MBps. I haven't been able to confirm this but if it's true there are performance bottlenecks that Apple can't seem to program around and thus they probably want to referesh the codebase.
Also of note Apple actually acquired two compositing applications. Nothing Real came first with Shake and Tremor and then not long after they purchased Rayz Chalice. I don't believe we've seem much of Chalice code input into Shake thus Phemomena may contain the best code from Shake, Tremor and Chalice plus a bunch of new Apple goodness.
2008 seems to be an ideal date. By then OpenGL 2.0 should be mature and we'll be looking at OS X 10.6 which I'm hoping has a beefy internal database (Core Data Extreme) and a new filesystem in ZFS from Sun among other things.
Phenomena isn't an app that can have a lot of 1st generation jitters. I hope Apple takes their time to beta test with Weta and ILM and other effect studios before unleashing on the rest of the world. The competition is STEEP...Autodesk has had no less than 7 updates to Toxik in a year!
We hope Apple is already well on its way into the development of the new code.
Originally posted by hmurchison
I read that Shake is limited in performance to 40MBps. I haven't been able to confirm this but if it's true there are performance bottlenecks that Apple can't seem to program around and thus they probably want to referesh the codebase.
I'm actually not surprised in the least to see this happening. With some of the Motion codebase (read: Core Image / Core Video, only more versatile), they should be able to take Shake "to the next level".
Also of note Apple actually acquired two compositing applications. Nothing Real came first with Shake and Tremor and then not long after they purchased Rayz Chalice.
That's an interesting aside I wasn't aware of.
2008 seems to be an ideal date. By then OpenGL 2.0 should be mature and we'll be looking at OS X 10.6 which I'm hoping has a beefy internal database (Core Data Extreme) and a new filesystem in ZFS from Sun among other things.
What do you find lacking in Core Data? Format support?
And ZFS has the usual Sun attributes: it's extremely slow, overhyped and overengineered.
What do you find lacking in Core Data? Format support?
And ZFS has the usual Sun attributes: it's extremely slow, overhyped and overengineered. So what if it supports more storage size than could ever possibly be put on Earth ?_that's not a real-world application. The mirroring support in ZFS is interesting, but for the time being, I would prefer by far if Apple implemented NTFS-like transparent compression and encryption
Quite honestly I don't know how robust Core Data is or isn't. I'm making an assumption that the API is currently fairly light and can grow. I'm seeing some apps sitting on top of db like Oracle (Toxik) and SQL and I'm wondering if Apple is headed in this direction as well and if Core Data can "cut the muster"
ZFS slow..that's not good at all. Love the fault tolerance features though.
Originally posted by hmurchison
Quite honestly I don't know how robust Core Data is or isn't. I'm making an assumption that the API is currently fairly light and can grow. I'm seeing some apps sitting on top of db like Oracle (Toxik) and SQL and I'm wondering if Apple is headed in this direction as well and if Core Data can "cut the muster"
Support for higher-end database backends such as Oracle, or even just PostgreSQL, would indeed be nice. As far as I know, it's currently limited to a binary format, XML or SQLite.
Originally posted by hmurchison
I read that Shake is limited in performance to 40MBps.
Is that the vide stream bit rate? Are you sure it is not 40MBps? I don't know how a video stream with 4k resolution can fit in 40Mbps, 40MBps might be a stretch too.
http://www.hdforindies.com/2006/06/a...d-what-it.html
As a long time shake user I don't see this as a good thing. We have an xsan with 2 copies of shake and one of shake major limitations is that it tops out at 40 MB/s read. I've heard of up to 180 MB/s using nuke. Kind of makes the HD aspect of independent film making rather heinous when you can only work at 1/4 speed no matter what hardware you get.
Still haven't been able to confirm this at all so take it with a grain of salt for now.
It's foul!
Should I report this for a bug fix! Damn, they're not developing it anymore are they?!