i dont get some of you. why do you even care? i dont like my mac platform for gaming, hell, i dont even like PC's for gaming. its too expensive to keep the system running high enough for todays games.
i love my xbox 360, its the only thing from microsoft that i ever loved. halo wouldn't be what halo is today if it weren't for microsoft. the game was supposed to be a stupid RTS on the mac platform for christ sakes.
i hope bungie isn't being stupid about their "creative abilities" and attempt to put out other pointless games. sure, a really cool new IP wouldn't be bad but i hope they aren't over confident.
halo is the best FPS out there, and i love it. i hope this is more about money and politics more than anything. bungie just wants more money, and they want their own rules. microsoft was smart for allowing them that flexibility rather than lose key figures from the company.
Am I still spiteful @ m$ stealing Bungie from the world? Yes.
Am I still spiteful @ Bungie for accepting the deal and turning their backs on macs? Yes.
They should have known this would happen when dealing with a company like M$.
Yeah, as if Apple ever did anything to keep them on board. Microsoft might have been the control freak Bungie didn't want to have, but at least Microsoft took them seriously.
i dont get some of you. why do you even care? i dont like my mac platform for gaming, hell, i dont even like PC's for gaming. its too expensive to keep the system running high enough for todays games.
This is bigger than just effecting Mac gaming. It effectively means Bungie is enabled to develop new games for whatever platform they wish, whether that be PC, Mac, Wii, PS3 or X360.
Even though I really hate Microsoft, it made Bungie what it is today. Microsoft gave Bungie the budget and resources to make Halo as good as it is. Wired did a article on it---> The Wired article
i'll just play it via boot camp and skip the whole red ring of death on the 360.
Halo2 is Vista only. I'd like to try it and Halo3, but honestly, I'm not holding my breath for it since I use Mac or a XP2ProPC (the only way to slum it when using a PCee). ...Halo3 is not fully announced yet for Pre-Order on PC? Only XBOX360??
I just installed RAID on a PC at work today. Mmmmm 3.5" drives, old skool.
A good sense of satisfaction when it was done though.
Bungie Studios later stated an even earlier development build of the game centered on real-time strategy and was "basically Myth in a sci-fi universe."
Quote:
[In mid-2000,] Bungie Studios rewrote the game's engine, heavily altering its presentation and turning it into a first-person shooter.
The Halo that eventually got released has little to do with the original demos.
you really believe Halo would have been this popular if it was on the MAC? would halo 2 have even come out?
it would have ended up another Marathon.
I didn't say it would be popular, but you said it was going to be released on the Mac as an RTS if Microsoft didn't get involved. It doesn't look clear to me if the MS acquisition was the cause or not. It wasn't going to be Mac-only either.
Think I might break out the old Marathon Disks and play it on one of my old machines this weekend. Ah Nostalgia.
Well, you don't have to use one of your old machines... Bungie released the source to Marathon 2 several years ago - so now you can play it on MacOS X as well. Just recently I played through Marathon Infinity on my Intel iMac:
Well, you don't have to use one of your old machines... Bungie released the source to Marathon 2 several years ago - so now you can play it on MacOS X as well. Just recently I played through Marathon Infinity on my Intel iMac:
Marathon is also available for the XBox360 as a download. I've played it on a friend's system, it supports four players on the same screen, in HD I think. I think it's equivalent to $10 of their weird little point system.
i love my xbox 360, its the only thing from microsoft that i ever loved. halo wouldn't be what halo is today if it weren't for microsoft. the game was supposed to be a stupid RTS on the mac platform for christ sakes.
And it ended up being a retarded FPS.
The demo at MW clearly showed that it was a 3rd person shooter before Microsoft had its eyes set on Bungie. The game engine was mostly done and the game/story design was in progress. The scheduled release date was a year after the demo.
Then the MS-bomb dropped on Mac users.
Halo would never have been what it is today if it weren't for MS? True. It would probably have be better for starters. It would be less popular, I agree. MS marketing dollars and the fact that the xbox has very little AAA titles makes it easy for Halo to nab the "most popular game on xbox" award. But popularity and quality are two different things. I'd rather have a quality product than a popular one. I'm sure you somewhat agree considering you use a Mac.
Perhaps the very early development started off using the Myth engine...I saw a video of this on the internet...I bet it's on YouTube too...but this was a loooong time ago...before the MW demo and way before MS nabbed Bungie.
Halo would never have been what it is today if it weren't for MS? True. It would probably have be better for starters. It would be less popular, I agree. MS marketing dollars and the fact that the xbox has very little AAA titles makes it easy for Halo to nab the "most popular game on xbox" award. But popularity and quality are two different things. I'd rather have a quality product than a popular one. I'm sure you somewhat agree considering you use a Mac.
Halo Multiplayer WAS good. Hell, it still IS good.
The demo at MW clearly showed that it was a 3rd person shooter before Microsoft had its eyes set on Bungie. The game engine was mostly done and the game/story design was in progress. The scheduled release date was a year after the demo.
Then the MS-bomb dropped on Mac users.
Halo would never have been what it is today if it weren't for MS? True. It would probably have be better for starters. It would be less popular, I agree. MS marketing dollars and the fact that the xbox has very little AAA titles makes it easy for Halo to nab the "most popular game on xbox" award. But popularity and quality are two different things. I'd rather have a quality product than a popular one. I'm sure you somewhat agree considering you use a Mac.
Perhaps the very early development started off using the Myth engine...I saw a video of this on the internet...I bet it's on YouTube too...but this was a loooong time ago...before the MW demo and way before MS nabbed Bungie.
i have to disagree with you on every level. halo was the spiritual successor to golden eye, the first FPS to turn console fans on to that genre. halo did everything right as a shooter. dont fool yourself, halo isn't just about "hype" and "marketing"
the game is loved by millions of people. this isn't hollywood, someone doesn't go out and drop 60 dollars or more on a game and then play it over and over and over and over because of the PR department. are there some people that buy it and get bored? sure, but there are hundreds of thousands and maybe millions this time that will play this game for the next 4 years (or whenever the next halo comes out).
halo is what counterstrike was for the pc. its addicting and its by far the best shooter on any console. i hate when people say "wow its not the best shooter, its done what pc games have done for years" great, wonderful, i dont PC game and i will probably never PC game.
i'm sure it would have been a decent game on the mac but no where near what it became. on the original xbox it was the leading horse, maybe the only one. now the 360 has the best library of games this generation and halo is at the forefront again. it isn't by any means the only AAA game... maybe you should check around.
I'm thinking that the Bungie owners were shrewd deal makers (or at least hired shrewd lawyers). This sounds to me like they had a clause in the contract that allowed them to take Bungie independent when they met some sort of milestone. Someone alluded to this in an earlier post. Very interesting that this announcement comes shortly after Halo 3 sells $300 million in pre orders. Has anyone else EVER escaped from Microsoft? I mean really EVER? I think Bungie has done it.
These people knew what they were doing. AND when asked they freely admitted that they might be interested in developing for the Mac again. I find all this encouraging.
I'm thinking that the Bungie owners were shrewd deal makers (or at least hired shrewd lawyers). This sounds to me like they had a clause in the contract that allowed them to take Bungie independent when they met some sort of milestone. Someone alluded to this in an earlier post. Very interesting that this announcement comes shortly after Halo 3 sells $300 million in pre orders. Has anyone else EVER escaped from Microsoft? I mean really EVER? I think Bungie has done it.
These people knew what they were doing. AND when asked they freely admitted that they might be interested in developing for the Mac again. I find all this encouraging.
I'm not so sure about shrewd. They got bought out in the first place just before they went bankrupt because they tried to do ONI and Halo at the same time and didn't release a title for nearly four years. Not very shrewd scheduling to need a company like MS to bail them out from shuttering the shop.
It has more to do with XBox 360 being fully ensconsed in the marketplace and no need for another exclusive Halo-type release for another 3-4 years. MS still owns a lot of Bungie stock but sees thay can make more $$ on that investment if Bungie expands back to PC gaming rather than keeping te team on an exessively short leash.
I wouldn't be surprised if Jones threatened to leave unless the spinoff was approved, but that's not shrewd, just fed-up.
Comments
what's microsoft?
check between ur legs,
i love my xbox 360, its the only thing from microsoft that i ever loved. halo wouldn't be what halo is today if it weren't for microsoft. the game was supposed to be a stupid RTS on the mac platform for christ sakes.
i hope bungie isn't being stupid about their "creative abilities" and attempt to put out other pointless games. sure, a really cool new IP wouldn't be bad but i hope they aren't over confident.
halo is the best FPS out there, and i love it. i hope this is more about money and politics more than anything. bungie just wants more money, and they want their own rules. microsoft was smart for allowing them that flexibility rather than lose key figures from the company.
Am I still spiteful @ m$ stealing Bungie from the world? Yes.
Am I still spiteful @ Bungie for accepting the deal and turning their backs on macs? Yes.
They should have known this would happen when dealing with a company like M$.
Yeah, as if Apple ever did anything to keep them on board. Microsoft might have been the control freak Bungie didn't want to have, but at least Microsoft took them seriously.
i dont get some of you. why do you even care? i dont like my mac platform for gaming, hell, i dont even like PC's for gaming. its too expensive to keep the system running high enough for todays games.
This is bigger than just effecting Mac gaming. It effectively means Bungie is enabled to develop new games for whatever platform they wish, whether that be PC, Mac, Wii, PS3 or X360.
i could go for some halo 3 on mac. =]
but i'm not getting my hopes up too high.
i'll just play it via boot camp and skip the whole red ring of death on the 360.
Halo2 is Vista only.
I just installed RAID on a PC at work today. Mmmmm 3.5" drives, old skool.
A good sense of satisfaction when it was done though.
halo wouldn't be what halo is today if it weren't for microsoft. the game was supposed to be a stupid RTS on the mac platform for christ sakes.
What? I've never heard anything like that, that doesn't even make sense.
What? I've never heard anything like that, that doesn't even make sense.
you really believe Halo would have been this popular if it was on the MAC? would halo 2 have even come out?
it would have ended up another Marathon.
What? I've never heard anything like that, that doesn't even make sense.
it's true though
it started out as a sci-fi rts with a Myth influences
halo wouldn't be what halo is today if it weren't for microsoft. the game was supposed to be a stupid RTS on the mac platform for christ sakes.
Wait, what?
halo is the best FPS out there
You're certainly entitled to your opinion, but I have to say
Wait, what?
Yes indeed.
http://en.wikipedia.org/wiki/Halo:_C...ed#Development
Bungie Studios later stated an even earlier development build of the game centered on real-time strategy and was "basically Myth in a sci-fi universe."
[In mid-2000,] Bungie Studios rewrote the game's engine, heavily altering its presentation and turning it into a first-person shooter.
The Halo that eventually got released has little to do with the original demos.
you really believe Halo would have been this popular if it was on the MAC? would halo 2 have even come out?
it would have ended up another Marathon.
I didn't say it would be popular, but you said it was going to be released on the Mac as an RTS if Microsoft didn't get involved. It doesn't look clear to me if the MS acquisition was the cause or not. It wasn't going to be Mac-only either.
Think I might break out the old Marathon Disks and play it on one of my old machines this weekend. Ah Nostalgia.
Well, you don't have to use one of your old machines... Bungie released the source to Marathon 2 several years ago - so now you can play it on MacOS X as well. Just recently I played through Marathon Infinity on my Intel iMac:
http://sourceforge.net/projects/marathon/
best,
durandal
Well, you don't have to use one of your old machines... Bungie released the source to Marathon 2 several years ago - so now you can play it on MacOS X as well. Just recently I played through Marathon Infinity on my Intel iMac:
http://sourceforge.net/projects/marathon/
best,
durandal
Marathon is also available for the XBox360 as a download. I've played it on a friend's system, it supports four players on the same screen, in HD I think. I think it's equivalent to $10 of their weird little point system.
i love my xbox 360, its the only thing from microsoft that i ever loved. halo wouldn't be what halo is today if it weren't for microsoft. the game was supposed to be a stupid RTS on the mac platform for christ sakes.
And it ended up being a retarded FPS.
The demo at MW clearly showed that it was a 3rd person shooter before Microsoft had its eyes set on Bungie. The game engine was mostly done and the game/story design was in progress. The scheduled release date was a year after the demo.
Then the MS-bomb dropped on Mac users.
Halo would never have been what it is today if it weren't for MS? True. It would probably have be better for starters. It would be less popular, I agree. MS marketing dollars and the fact that the xbox has very little AAA titles makes it easy for Halo to nab the "most popular game on xbox" award. But popularity and quality are two different things. I'd rather have a quality product than a popular one. I'm sure you somewhat agree considering you use a Mac.
Perhaps the very early development started off using the Myth engine...I saw a video of this on the internet...I bet it's on YouTube too...but this was a loooong time ago...before the MW demo and way before MS nabbed Bungie.
Halo would never have been what it is today if it weren't for MS? True. It would probably have be better for starters. It would be less popular, I agree. MS marketing dollars and the fact that the xbox has very little AAA titles makes it easy for Halo to nab the "most popular game on xbox" award. But popularity and quality are two different things. I'd rather have a quality product than a popular one. I'm sure you somewhat agree considering you use a Mac.
Halo Multiplayer WAS good. Hell, it still IS good.
And it ended up being a retarded FPS.
The demo at MW clearly showed that it was a 3rd person shooter before Microsoft had its eyes set on Bungie. The game engine was mostly done and the game/story design was in progress. The scheduled release date was a year after the demo.
Then the MS-bomb dropped on Mac users.
Halo would never have been what it is today if it weren't for MS? True. It would probably have be better for starters. It would be less popular, I agree. MS marketing dollars and the fact that the xbox has very little AAA titles makes it easy for Halo to nab the "most popular game on xbox" award. But popularity and quality are two different things. I'd rather have a quality product than a popular one. I'm sure you somewhat agree considering you use a Mac.
Perhaps the very early development started off using the Myth engine...I saw a video of this on the internet...I bet it's on YouTube too...but this was a loooong time ago...before the MW demo and way before MS nabbed Bungie.
i have to disagree with you on every level. halo was the spiritual successor to golden eye, the first FPS to turn console fans on to that genre. halo did everything right as a shooter. dont fool yourself, halo isn't just about "hype" and "marketing"
the game is loved by millions of people. this isn't hollywood, someone doesn't go out and drop 60 dollars or more on a game and then play it over and over and over and over because of the PR department. are there some people that buy it and get bored? sure, but there are hundreds of thousands and maybe millions this time that will play this game for the next 4 years (or whenever the next halo comes out).
halo is what counterstrike was for the pc. its addicting and its by far the best shooter on any console. i hate when people say "wow its not the best shooter, its done what pc games have done for years" great, wonderful, i dont PC game and i will probably never PC game.
i'm sure it would have been a decent game on the mac but no where near what it became. on the original xbox it was the leading horse, maybe the only one. now the 360 has the best library of games this generation and halo is at the forefront again. it isn't by any means the only AAA game... maybe you should check around.
These people knew what they were doing. AND when asked they freely admitted that they might be interested in developing for the Mac again. I find all this encouraging.
I'm thinking that the Bungie owners were shrewd deal makers (or at least hired shrewd lawyers). This sounds to me like they had a clause in the contract that allowed them to take Bungie independent when they met some sort of milestone. Someone alluded to this in an earlier post. Very interesting that this announcement comes shortly after Halo 3 sells $300 million in pre orders. Has anyone else EVER escaped from Microsoft? I mean really EVER? I think Bungie has done it.
These people knew what they were doing. AND when asked they freely admitted that they might be interested in developing for the Mac again. I find all this encouraging.
I'm not so sure about shrewd. They got bought out in the first place just before they went bankrupt because they tried to do ONI and Halo at the same time and didn't release a title for nearly four years. Not very shrewd scheduling to need a company like MS to bail them out from shuttering the shop.
It has more to do with XBox 360 being fully ensconsed in the marketplace and no need for another exclusive Halo-type release for another 3-4 years. MS still owns a lot of Bungie stock but sees thay can make more $$ on that investment if Bungie expands back to PC gaming rather than keeping te team on an exessively short leash.
I wouldn't be surprised if Jones threatened to leave unless the spinoff was approved, but that's not shrewd, just fed-up.