Notes from Apple's iPhone Software Roadmap event

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  • Reply 61 of 146
    solipsismsolipsism Posts: 25,726member
    Quote:
    Originally Posted by Booga View Post


    I think this needs clarification. It was my understanding that it was $99 to register as a developer that can publish applications and get your certificate. Then the actual publishing, hosting, clearing, etc of any number of applications after that was free.



    I think each distinct application is charged $99. That sounds very reasonable, though I'm not a developer, but as an iPhone user I really don't want to search through thousands of poorly made apps. Free or not.



    Does anyone think that $99 fee for hosting and certifying an app is outrageous?





    Quote:
    Originally Posted by SpamSandwich View Post


    VOIP over WiFi will really kick up the iPhone sales... wow, this sounds like a tremendous event, especially with the establishment of the iFund.



    I expect Skype to be ready by June with this and it will probably be free. I will finally get to use the Skype In number that I've been holding onto for years for the sake that it's so cheap. It's the number I give out when I think there is any chance of a telemarketer getting ahold of it.
  • Reply 62 of 146
    But who decides if an app is crappy or not, and what will be their standards. What's crap to one people is gold to another.
  • Reply 63 of 146
    SpamSandwichSpamSandwich Posts: 33,407member
    Quote:
    Originally Posted by mgabrys View Post


    Thanks for breaking the myth that Mac users are jerks with overwhelming attitudes of superiority.



    No - wait...



    Could someone ban this troll and be done with it already?
  • Reply 64 of 146
    outsideroutsider Posts: 6,008member
    Apple's developer site is getting hammered.
  • Reply 65 of 146
    flounderflounder Posts: 2,674member
    Quote:
    Originally Posted by samab View Post


    Revenue share for DoCoMo's imode is 9% for DoCoMo, the developer keeps 91%.



    Revenue share for Qualcomm BREW is 10% for Qualcomm, 10% for carrier (i.e. Verizon's Get It Now store) and the developer keeps 80%.



    Do they have other charges? They seemed to make a pretty big deal out of not charging any hosting fees, marketing fees, or credit card fees.
  • Reply 65 of 146
    The 99$ fee seems to be ok, for my part. However, I am again disappointed by the fact that obviously the next update (with all the useful stuff) will again require to fork out some money to get the features the iPod should have had in the first place, like supporting 802.1x... I am really curious how Apple will sort this out.
  • Reply 67 of 146
    Quote:
    Originally Posted by solipsism View Post


    I think each distinct application is charged $99. That sounds very reasonable, though I'm not a developer, but as an iPhone user I really don't want to search through thousands of poorly made apps. Free or not.



    Does anyone think that $99 fee for hosting and certifying an app is outrageous?









    I except Skype to be ready by June with this and it will probably be free. I will finally get to use the Skype In number that I've been holding onto for years for the sake that it's so cheap. It's the number I give out when I think there is any chance of a telemarketer getting ahold of it.



    No, it's 99 bucks one time even if you don't publish something.

    Then as many as you do..... no charge.
  • Reply 68 of 146
    glossgloss Posts: 506member
    Quote:
    Originally Posted by mgabrys View Post


    Go fvck yourself nazi. What are you the fvcking thought police? You seriously need a blow job.



    Yeah, I think 15 was a little generous. See you when your balls drop.
  • Reply 69 of 146
    vinney57vinney57 Posts: 1,162member
    This goes much much deeper than I thought it would. This is very exciting stuff. 'iPhone/iPod as a platform' was always the mantra of the faithful but BOOM, there it all is.
  • Reply 70 of 146
    Quote:
    Originally Posted by Booga View Post


    I think this needs clarification. It was my understanding that it was $99 to register as a developer that can publish applications and get your certificate. Then the actual publishing, hosting, clearing, etc of any number of applications after that was free.



    No, go back and read the Q+A:



    Quote:

    2:30: Apple will prevent developers from distributing Apps on their own. They must pay the $99 fee, get an electronic certificate, and distribute via Apple's new iPhone App Store.



    EACH app will cost the developer $99 to post. This will cover hosting cost, a review process, obtaining a certificate, and will discourage posting frivolous applications. Seems pretty reasonable to me.
  • Reply 71 of 146
    Apple hardware is like a ferrari, but without its gas it wont run.

    Microsoft gas runs everything (even macs)
  • Reply 72 of 146
    SpamSandwichSpamSandwich Posts: 33,407member
    Quote:
    Originally Posted by BlackSummerNight View Post


    But who decides if an app is crappy or not, and what will be their standards. What's crap to one people is gold to another.



    Crap or not, $99 is a tiny amount to charge. What is the big deal? You'll pay more for coffee over a year.
  • Reply 73 of 146
    The $99 fee is going to kill what is known as freeware.
  • Reply 74 of 146
    quinneyquinney Posts: 2,528member
    If you load an app you are developing onto an iPhone connected to your Mac

    for debugging, does the app stay installed on your iPhone after you disconnect

    it from your Mac? Does anyone know or care to speculate? If it works the

    way I wish it did, it would be a way for hobbyist/hackers to distribute apps

    among themselves and it might be workable for corporations too.
  • Reply 75 of 146
    vinney57vinney57 Posts: 1,162member
    The 99 spondoolicks is a one-off fee to become a registered developer.



    The upgrade fee for the iPod Touch is due to the accounting laws and has been DISCUSSED AND EXPLAINED AD NAUSEAM.
  • Reply 76 of 146
    SpamSandwichSpamSandwich Posts: 33,407member
    Quote:
    Originally Posted by BlackSummerNight View Post


    The $99 fee is going to kill what is known as freeware.



    The freeware will remain web apps.
  • Reply 77 of 146
    SpamSandwichSpamSandwich Posts: 33,407member
    Quote:
    Originally Posted by quinney View Post


    If you load an app you are developing onto an iPhone connected to your Mac

    for debugging, does the app stay installed on your iPhone after you disconnect

    it from your Mac? Does anyone know or care to speculate? If it works the

    way I wish it did, it would be a way for hobbyist/hackers to distribute apps

    among themselves and it might be workable for corporations too.



    I'm not a developer, but wouldn't you do the debugging on the simulator first?
  • Reply 78 of 146
    So why would Apple say they are the exclusive distributor of Apps, If I can just make all my apps available on my site.

    Quote:
    Originally Posted by SpamSandwich View Post


    The freeware will remain web apps.



  • Reply 79 of 146
    vinney57vinney57 Posts: 1,162member
    Quote:
    Originally Posted by stevepeck View Post


    Apple hardware is like a ferrari, but without its gas it wont run.

    Microsoft gas runs everything (even macs)



    Oh please go away. You are just making a fool of yourself. Go and find some porn or something.
  • Reply 80 of 146
    wircwirc Posts: 302member
    Quote:
    Originally Posted by stevepeck View Post


    Apple hardware is like a ferrari, but without its gas it wont run.

    Microsoft gas runs everything (even macs)



    Interesting logic there.
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