App Store has size and price caps, opening with iPhone 3G

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Comments

  • Reply 21 of 68
    dagamer34dagamer34 Posts: 494member
    Easiest way IMO is for the GPS app to use a dock device with 8GB-16GB of flash and store the GPS data there (and ONLY let the GPS app use it). Then Apple should be fine.
  • Reply 22 of 68
    desarcdesarc Posts: 642member
    everything will always be priced one cent or one dollar BELOW an even number. it's psychological. even though we SEE $2.99 and SAY three bucks, our instinctual "blink" process sees $2.99 as much cheaper than $3.00, or a car that's $19,999 as much cheaper than $20,000.

    everyone set's a price limit that they're not going to go above, and it's always a nice even number - because it's easier on our stupid little brains. nobody thinks "i'm not going to spend $203.23 on a phone", they would say "i'm not spending two hundred bucks on a phone" well good news! $199.99 happens to be lower than $200.



    the loss of one cent of revenue is worth the larger perceived price difference.
  • Reply 23 of 68
    dluxdlux Posts: 666member
    Quote:
    Originally Posted by dagamer34 View Post


    Easiest way IMO is for the GPS app to use a dock device with 8GB-16GB of flash and store the GPS data there (and ONLY let the GPS app use it). Then Apple should be fine.



    That seems reasonable, but it ties up the port. Which brings up another point - what happens when multiple vendors (either software dongles or hardware accessories) all vie for the single data port? How soon until we see a 'bookends' accessory that splits out the connection?



    Hmm. This could turn into a mess...
  • Reply 24 of 68
    flounderflounder Posts: 2,674member
    Quote:
    Originally Posted by Virgil-TB2 View Post


    Lastly, if Apple is not going to sell mature games, then why oh why is there even a category like "graphic sexual content"????





    According to the article, they will not sell games that would merit an "adult" rating, not a "mature" rating. I do not believe they are the same thing.



    Perhaps that category is there so it can indicate to apple that it is a game they need to review closely to determine if they will sell it or not.
  • Reply 25 of 68
    wallywally Posts: 211member
    Quote:
    Originally Posted by Virgil-TB2 View Post


    Why is the presence of nudity always tied to "sexual content"? And why is "cartoon violence" different from (regular) "violence" when cartoon nudity is the same as "sexual content"?



    Lastly, if Apple is not going to sell mature games, then why oh why is there even a category like "graphic sexual content"????



    ... What do you think the Norwegians are going to think when an app about how to set up a sauna gets a "no-kids" rating (or whatever they eventually call it), because it has a shot of someone's pee-pee in it and is thus full of "sexual content." ...




    Nudity isn't tied to sexual content. That's why there are two classifications for it in the US rating system. One classification for "nudity" and one for "sexual content". "Nudity" can mean actual display of breasts and buttocks, while "graphic nudity" is always full frontal (crotch shots). This is how the US rating system classifies R-rated material - not NC-17. The same goes for sex. You can have a sex scene in an R-rated movie (where two people are shown having sex), but "graphic sexuality" will always involve some type of nudity with it (usually breasts). Again, these are ratings for R movies not NC-17.



    Quote:
    Originally Posted by Virgil-TB2 View Post


    This kind of puritanical gobbledy-gook might make sense in the repressed old USA, but this is supposed to be a world-spanning store right?



    Apple said from the very beginning that were not going to be handling pornographic content which is their prerogative. They don't have to support anything they don't want to. Apple's ratings listed above are basically the same for US movie ratings. Everything mentioned would govern an R-rated movie. If a movie studio wanted to created an iPhone app to deliver movies straight to iPhones, then I can see why they would have these ratings there and for games too.



    As for the US rating system - I agree that it is lame and hypocritical. I would still like to know why a movie is rated because I wouldn't want my kids exposed to things that are inappropriate. That's for each parent to decide and is well beyond the scope of a web forum). Also, there are just things that I don't want to watch either, but again - that's for each person to decide for themselves.
  • Reply 26 of 68
    dluxdlux Posts: 666member
    Quote:
    Originally Posted by desarc View Post


    everyone set's a price limit that they're not going to go above, and it's always a nice even number - because it's easier on our stupid little brains. nobody thinks "i'm not going to spend $203.23 on a phone", they would say "i'm not spending two hundred bucks on a phone" well good news! $199.99 happens to be lower than $200.



    This is so arbitrary. What if US currency split even smaller than one cent (like in numerous other countries)? Should we accept prices like $3.9999? (Let's not even get into gas pricing.) If the price amounts are fixed by Apple, how hard would it have been to use $1, $5, $7, $10, etc. as the price points?



    Bleh.
  • Reply 27 of 68
    parkyparky Posts: 383member
    Quote:
    Originally Posted by Mr. H View Post


    Any news on how upgrade pricing works?



    Let's say I have an app and I want to sell it for $3.99.



    Later, users report a bug, which I fix.



    How do I let current users get the new, bug-fixed version for free, but still charge new customers $3.99?



    Later still, I add extra features and release version 2.0.



    How do I charge current users a $0.99 upgrade fee and new customers $3.99?



    As you have already bought the software the upgrade will just be offered free via the notification method that Apple provides. New users will just get the same version but pay for it.



    If it is a totally new version then I guess existing users will have to pay the full amount.
  • Reply 28 of 68
    parkyparky Posts: 383member
    Quote:
    Originally Posted by Dlux View Post


    Argh. What's with all the x.99 pricing?!? This is a highly-structured ecosystem where products have to compete on their merits, not pricing gimmicks. Set prices in even dollar (for US) amounts!



    Also, the 2GB file sizes will actually push the limits of a country-wide GPS data set, if you want to store all the map data locally. The annual updates from Garmin, for example, ship on DVDs because of the file size. (You need everything resident on the GPS device if you expect to navigate outside of cell-tower range.) So that's one example where this size limit is relevant.



    My Tom Tom had the complete set of UK Maps on a 128MB memory card.
  • Reply 29 of 68
    parkyparky Posts: 383member
    Quote:
    Originally Posted by bytor View Post


    What I am curious about is will the app store be tied to the credit one has in the iTunes store? IE...I dont use a credit card rather, I keep a balance in my itunes account. Will my purchases be automatically deducted from my iTunes balance?



    Yes it will be the same store, but just for Apps.

    In fact on your computer you access the App Store via the iTunes Store.
  • Reply 30 of 68
    Quote:
    Originally Posted by minderbinder View Post


    I'm dying to see the phone app that people are willing to pay $999.99 for.



    Hmm. Interesting question actually. I think the iphone would be great for a hardcore topography app, since it can display graphs better than any TI POS and is also location aware. A kickass graphing program with location aware sea-level measuring and 3d terrain editing that can be push synced to multiple iphones, computers and servers would be a killer app for construction workers and archeologists, and that could easily run 300+ dollars.
  • Reply 31 of 68
    ivladivlad Posts: 742member
    Why would someone Photoshop this? Why?

    You people are just so used to see fake stuff that anything comes to this site is automatically fake. ehheheh



    The app store taking final touches. Glad to see everything on schedule.
  • Reply 32 of 68
    daveyjjdaveyjj Posts: 120member
    All this is well and good but for the 21,000 (out of 25,000) developers who have not yet received their certifications but still have full apps ready to go like myself (two games with a third in the works) I wonder when Apple is going to get around to letting us in?



    I'm sure as hell hoping before July 11. It's boring running your complete apps only in the simulator.
  • Reply 33 of 68
    SpamSandwichSpamSandwich Posts: 33,407member
    Quote:
    Originally Posted by Kasper View Post


    Yeah, we have three distributed servers that the forums run on and the time on one of the servers may be out of whack. I'm working on getting it fixed right now.



    Sorry



    K



    Thanks for taking care of our precious AppleInsider, Kasper.
  • Reply 34 of 68
    SpamSandwichSpamSandwich Posts: 33,407member
    Quote:
    Originally Posted by Virgil-TB2 View Post


    I'm glad someone pointed this out. It's just so "last century" to do this, but given all of Apple's products adhere to that form, it's not unexpected I suppose.



    The only other thing that bothers me about what's been revealed so far is the ratings system. Why is the presence of nudity always tied to "sexual content"? And why is "cartoon violence" different from (regular) "violence" when cartoon nudity is the same as "sexual content"?



    Lastly, if Apple is not going to sell mature games, then why oh why is there even a category like "graphic sexual content"????



    This kind of puritanical gobbledy-gook might make sense in the repressed old USA, but this is supposed to be a world-spanning store right? What do you think the Norwegians are going to think when an app about how to set up a sauna gets a "no-kids" rating (or whatever they eventually call it), because it has a shot of someone's pee-pee in it and is thus full of "sexual content."



    IMO, if there is one thing Apple has consistently failed to do over the last few years of it's terrific expansion, is to "get" that they are not just a USA-ian company now. I know a lot of US companies have this blind spot, but I really think Apple needs some board members that are from somewhere else besides the USA so they can get some perspective on these issues.



    1. Believe it or not, the ".99" pricing on items works. This has been proven again and again. Even though you consciously "know" that something priced at $1.99 is nearly the same as $2.00, items priced at $1.99 win out almost every time.



    2. Apple could easily offer more mature product, but if they don't find the need, so be it. This is not the VHS vs. Beta wars, and they can set whatever restrictions they find necessary to maximize sales. Allowing 'adult' material could open them to lawsuits or government interference, neither of which they need.
  • Reply 35 of 68
    SpamSandwichSpamSandwich Posts: 33,407member
    Quote:
    Originally Posted by minderbinder View Post


    I'm dying to see the phone app that people are willing to pay $999.99 for.



    You just know someone's going to try it.
  • Reply 36 of 68
    SpamSandwichSpamSandwich Posts: 33,407member
    Quote:
    Originally Posted by labrats5 View Post


    hardcore topography



    Apple said they won't sell porn.
  • Reply 37 of 68
    nadsnads Posts: 1member
    Yesterday I experienced profound disappointment when I realised that Luxembourg was not on the list of the 70 countries that get the iPhone (http://www.apple.com/iphone/countries/) but on these screenshots there is a Luxembourg App store in the list. That can mean 3 things:



    - I can rejoice and expect Luxembourg to join the list soon.

    - Apple will have a store for the people with iPod Touches.

    - These are fake, no iPhone and no Apps in Luxembourg.



    we'll wait and see...
  • Reply 38 of 68
    Quote:
    Originally Posted by Wally View Post


    Apple said from the very beginning that were not going to be handling pornographic content which is their prerogative. They don't have to support anything they don't want to.



    I'm sure Apple doesn't even really need to allow pornographic content. When you think about it, there are simply no great porn games or applications. None. Porn works best as video files and no-one has figured out a good way of making it interactive (virtual sex DVDs don't count), its possible that it can't be.



    So I think pornographic apps would cater to a very small market (unlike porn in general), whilst it would adversely affect Apple and the iPhone's image. Its a no brainer to not allow pornographic apps.
  • Reply 39 of 68
    auxioauxio Posts: 2,670member
    Quote:
    Originally Posted by Fleshman03 View Post


    You can make a game with "intense" sexual content/nudity? How about crude humor and drug references?



    Where do I sign up for that one?



    Seriously, no one noticed that? Nerds.



    Because some of us actually experience intense sexual content on a regular basis in our real lives, and already warped our minds with drugs long ago, so it's not a big deal.
  • Reply 40 of 68
    Quote:
    Originally Posted by AppleInsider View Post


    Controlling pricing and regions for apps.



    Any chance we can get more information on the ?see list of countries? link that appears in that screenshot? I?d love to know if ?Rest of World? includes my country or if I?ll have to keep begging for US iTunes gift cards as I?ve been doing so far.
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