Apple upgrading Taptic Engine in 2019 'iPhone 11' for Haptic Touch
Apple's 2019 iPhone refresh will feature a new Taptic Engine, a report claims, with the updated version potentially geared towards furthering Haptic Touch, a reworking of 3D Touch that is expected to replace the older touch feature across all of the new models.

An Apple presentation slide showing the Taptic Engine in an iPhone
The Taptic Engine has been a long-standing feature of the iPhone for a number of generations, replacing an older linear actuator system with one that provides a wide array of different levels of vibration power and sensations. Over time, the Taptic Engine has been able to provide tactile feedback to the user when performing actions, and even mimicked the sensation of motion when pressing the static home button.
For the 2019 iPhones, it is claimed Apple will be introducing an updated Taptic Engine, allegedly under the codename "Leap Haptics." It isn't clear what new functionality the new Taptic Engine will provide, but sources of 9to5Mac propose it could have alterations that would make it more useful for Haptic Touch.
The report seems to correlate with a supply chain story from July 9, where it was claimed Apple may "remove 3D Touch sensors from all 2019 iPhone devices." In theory, switching away from 3D Touch would save Apple from having to include pressure sensitivity in its iPhone displays, reducing the complexity and cost of production.
For the 2018 iPhones, the iPhone XS and iPhone XS Max included 3D Touch, which allowed quick action menus to appear on the display when an app's icon is pressed down with more force on the screen. The iPhone XR left off 3D Touch in favor of Haptic Touch, a version that used the length of time of a press to trigger alternate actions, but did not bring up the small menus in its first iteration.
If Apple is to remove 3D Touch from all of the 2019 iPhones, it seems logical that Haptic Touch would be its replacement.

An Apple presentation slide showing the Taptic Engine in an iPhone
The Taptic Engine has been a long-standing feature of the iPhone for a number of generations, replacing an older linear actuator system with one that provides a wide array of different levels of vibration power and sensations. Over time, the Taptic Engine has been able to provide tactile feedback to the user when performing actions, and even mimicked the sensation of motion when pressing the static home button.
For the 2019 iPhones, it is claimed Apple will be introducing an updated Taptic Engine, allegedly under the codename "Leap Haptics." It isn't clear what new functionality the new Taptic Engine will provide, but sources of 9to5Mac propose it could have alterations that would make it more useful for Haptic Touch.
The report seems to correlate with a supply chain story from July 9, where it was claimed Apple may "remove 3D Touch sensors from all 2019 iPhone devices." In theory, switching away from 3D Touch would save Apple from having to include pressure sensitivity in its iPhone displays, reducing the complexity and cost of production.
For the 2018 iPhones, the iPhone XS and iPhone XS Max included 3D Touch, which allowed quick action menus to appear on the display when an app's icon is pressed down with more force on the screen. The iPhone XR left off 3D Touch in favor of Haptic Touch, a version that used the length of time of a press to trigger alternate actions, but did not bring up the small menus in its first iteration.
If Apple is to remove 3D Touch from all of the 2019 iPhones, it seems logical that Haptic Touch would be its replacement.
Comments
I'd love to see Apple advance haptics and put them in everything from the Siri Remote to gaming controllers.
The customer price shouldn't be affected much but we as consumers still benefit as it gives Apple more room to add more features at a similar price.
The more $$ Apple can save, the more features we get without a price hike.
Yeah because iPhones haven't changed in YEARS!
/Meme
Following the "every iPhone is the same!" meme parroted by iKnockoff users (Remember iPhone 7?).
Truth is, every new feature is EXPENSIVE. Apple cutting costs means we get more features without affecting consumer price much. Something you seem to think is mythical.
Now if every iPhone were literally the same, Apple would be making a killing over the years of cutting costs. It's good if Apple profits go up but they aren't gonna find cheaper ways to get something good done and not improve hardware.
Apple is bloated. They need to trim staff to regain the agility and efficiency they once had. Apple had about 20,000 staff when the iPhone was introduced. Now they have 132,000. Why? What do all those staff do? The R&D cost has ballooned similarly but with what result?
Some of the 'upgraded' features may be applicable to the Watch. It's taptic engine could use a little love. I sometimes get missed alerts because I don't feel the taps. They could be a little stronger.
And on occasion, the engine just fails to fire. I thought it was me, so I set a timer on Alexa to alert me at 11min to the hour so I could wait for the Stand tap. And sometimes it didn't happen. I only did this when I knew I hadn't done a Stand sometime earlier. That could be a software issue but I haven't found a cure.