Apple applauds court for denying Epic Games' request to restore 'Fortnite'
Apple on Tuesday applauded a California court for denying Epic Games' request for a temporary restraining order on its removal of "Fortnite," reiterating it would restore the game if Epic removed direct payments.

Credit: Epic Games
In a ruling handed down Monday, U.S. District Court Judge Yvonne Gonzalez Rogers denied Epic's request to get Apple to bring "Fortnite" back to the App Store. During the hearing, Rogers said that Epic's situation was one of its own making.
In a statement to AppleInsider and other venues on Tuesday, Apple applauded the decision and said it was ready to bring "Fortnite" back to the App Store if it removed the direct payment feature -- which is a violation of its developer guidelines.
"We thank the court for recognizing that Epic's problem is entirely self-inflicted and is in their power to resolve. Our very first priority is making sure App Store users have a great experience in a safe and trusted environment, including iPhone users who play 'Fortnite' and who are looking forward to the game's next season," Apple said.
Epic Games originally forced Apple into removing "Fortnite" by implementing a feature that would bypass Apple's cut of in-app purchases. As Epic's lawyers explained in the hearing Monday, the game maker made the move to protest Apple's alleged anti-competitive behavior and its 15% to 30% commission.
Apple, for its part, agreed with the judge's conclusion that Epic Games alone was responsible for Fortnite's removal from the App Store.
"We agree with Judge Gonzalez-Rogers that 'the sensible way to proceed' is for Epic to comply with the App Store guidelines and continue to operate while the case proceeds. If Epic takes the steps the judge has recommended, we will gladly welcome 'Fortnite' back onto iOS. We look forward to making our case to the court in September," Apple added in its statement.
Notably, Apple said nothing of its pressure on Epic Games' Unreal Engine -- which is used by many game developers. The Unreal Engine is maintained through a developer account attached to Epic International, a business entity technically separate from the primary Epic Games account.
In Monday's decision, Judge Rogers ruled that Apple could not retaliate against the Unreal Engine developer account for actions taken by Epic Games.
In the wake of Fortnite being removed, Epic filed an antitrust lawsuit against Apple alleging monopolistic behavior. Since the hearing Monday concerned Epic's request for a temporary restraining order, Judge Rogers made no decision concerning the lawsuit.

Credit: Epic Games
In a ruling handed down Monday, U.S. District Court Judge Yvonne Gonzalez Rogers denied Epic's request to get Apple to bring "Fortnite" back to the App Store. During the hearing, Rogers said that Epic's situation was one of its own making.
In a statement to AppleInsider and other venues on Tuesday, Apple applauded the decision and said it was ready to bring "Fortnite" back to the App Store if it removed the direct payment feature -- which is a violation of its developer guidelines.
"We thank the court for recognizing that Epic's problem is entirely self-inflicted and is in their power to resolve. Our very first priority is making sure App Store users have a great experience in a safe and trusted environment, including iPhone users who play 'Fortnite' and who are looking forward to the game's next season," Apple said.
Epic Games originally forced Apple into removing "Fortnite" by implementing a feature that would bypass Apple's cut of in-app purchases. As Epic's lawyers explained in the hearing Monday, the game maker made the move to protest Apple's alleged anti-competitive behavior and its 15% to 30% commission.
Apple, for its part, agreed with the judge's conclusion that Epic Games alone was responsible for Fortnite's removal from the App Store.
"We agree with Judge Gonzalez-Rogers that 'the sensible way to proceed' is for Epic to comply with the App Store guidelines and continue to operate while the case proceeds. If Epic takes the steps the judge has recommended, we will gladly welcome 'Fortnite' back onto iOS. We look forward to making our case to the court in September," Apple added in its statement.
Notably, Apple said nothing of its pressure on Epic Games' Unreal Engine -- which is used by many game developers. The Unreal Engine is maintained through a developer account attached to Epic International, a business entity technically separate from the primary Epic Games account.
In Monday's decision, Judge Rogers ruled that Apple could not retaliate against the Unreal Engine developer account for actions taken by Epic Games.
In the wake of Fortnite being removed, Epic filed an antitrust lawsuit against Apple alleging monopolistic behavior. Since the hearing Monday concerned Epic's request for a temporary restraining order, Judge Rogers made no decision concerning the lawsuit.
Comments
If Apple had terminated Epic Internationals mac developer account then Unreal would have stopped working (for everyone) and Epic International wouldn’t be able to ship a new version with that mac developer account.
Unreal is (probably) the world's most popular game engine that Epic licenses to developers. So say you're a game developer and need an engine you can just license Epic's for a fee. Apple pulled the license compatibility for NEW games on their platforms since Epic violated Apple's terms. Old games aren't affected since they're already "shipped".
Gaming is alive and well on Macs since Epic said banning it on Apple platforms would cause irreparable harm to the company.
Unreal is available to everyone but most iKnockoffs have a hard time running it since it's power intensive.
Epic couldn’t care less about the customer. They only care about $$$$$$
so i guess you see shops selling clothes, food or anything else for above wholesale prices as illegal?
how do retailers make money in your alternate reality?
"This was the right decision even though I hope Epic wins."
That oxymoron should have told you all you needed to know about the poster.
The Epic Game Store already exists for Mac and PC — you can download Epic Games Launcher on your Mac, and yes they take a cut from sales in the store (albeit less than Apple does in the Mac App Store). They want to launch a mobile store on iOS/Android that does the same thing but bypasses Apple/Google's store and fees.
That is completely wrong. Epic International doesn't ship anything with its Mac developer account. They use it to maintain the engine. The engine's entire source is downloadable by anyone, and anyone is free to make an application with it and submit it to the App Store under their own developer account. What Apple does to try and retaliate against Epic makes no difference to developers with the source code for the engine. Apple doesn't stipulate that developers don't use code by a particular party in their program. If they did, they'd have a lot more lawsuits on their hands than the one from Epic.
Epic allegedly has access to tools that they use to develop Unreal Engine, which is what Apple was threatening to cut them off from it seems — I'm thinking maybe some Metal tools or other API stuff that isn't simply Xcode, but not sure exactly. I'd assume if that were not the case they could continue to release Unreal Engine/Epic Games Launcher updates but having people bypass Gatekeeper to launch it given they'd not be able to notarize their app updates. There may be other limitations that would prevent third parties from publishing updates and new releases though, and I'm not entirely sure if that would be that if they block Epic's developer account that Apple would no longer notarize apps that integrate UE. I'm not quite sure how the details work there.
Yes, you can publish for Android from a Mac or PC. Presumably if you're developing on a PC, this would not affect you, unless Google did something similar to Epic's account/access.
I think this also goes beyond signing their Mac apps: "Apple’s retaliation represents an existential threat to Epic’s Unreal Engine. OS providers like Apple routinely make certain software and developer tools available to software developers, for free or a small fee, to enable the development of software that will run on the OS. Apple intends to deny Epic access to that widely available material. Without that access, Epic cannot develop future versions of the Unreal Engine for use on iOS or macOS."