michelb76
About
- Username
- michelb76
- Joined
- Visits
- 91
- Last Active
- Roles
- member
- Points
- 1,363
- Badges
- 1
- Posts
- 620
Reactions
-
Apple Silicon Mac Pro debut finally ends transition away from Intel processors
9secondkox2 said:Freaking letdown. Wow. Total disrespect to the Mac Pro. There’s no reason to buy one over a Mac Studio unless you need specialized I/O. With the starting price, looks like Apple really doesn’t want to deal with the Mac Pro anymore.It’s obvious they just want to get macs out of the way to get to what they really want to get to - a headset with a cable dangling down to a power pack your waist that doesn’t even look like an apple product. The 1980s Nintendo power glove was more integrated. Sheesh. And it wastes power with the outside screen. Get rid of that and you might not need to wear it all over your body. Looks like it was meant to be glasses, but apple wanted to rush. -
Apple is pushing hard to make the Mac relevant in gaming
hypoluxa said:Toortog said:From hardware standpoint Apple has a long way to go when it comes to gaming. Sure Apple is putting lots of GPUs in their silicon, but Apple's GPU are puny compared to the GPU cards PC gamers are using. Apple has a long way to go before serious gamers are going to take them seriously.
Well the M3 GPU chip seems to give the GTX 4090 a run in some tested instances I believe I saw. So, they are on their way...
But with gaming, you need development software, and those parties have left Apple a long time ago. Maybe they will return now that there is a somewhat decent GPU on Macs. Time will tell. Also, while Apple has Metal, most games are made with DirectX or Vulkan, and while there are translation layers for that, it's not great, and only a piece of the total puzzle. I've managed to run some simple games in emulation with Whisky, so there are possibilities. For games to succeed, they also need to sell well, which is already a problem on the PC, and that is why a lot of games are low-effort console ports.
I think the best-running native game is World of Warcraft, for which Apple wrote the Metal code themselves. I don't see that happening for many games. -
Here we go again - Apple rejects Hey Calendar app from App Store
Kierkegaarden said:“Hey apps are free, standalone apps that access a paid service. This is similar to how apps like Netflix and Spotify function — the app is essentially a reader app that accesses off-device content.”
How is this app similar to Netflix or Spotify? Does it stream video or audio content?
I’m not privy to the whole situation, but my impression is that the developer seems to be looking for a fight. -
Apple making the case that Apple Silicon Mac & iPhone are great gaming machines
xbit said:The two games I've played that were fully optimised for Apple Silicon - Disco Elysium and Total War: Warhammer III - played beautifully. It's definitely not the hardware that's holding Mac gaming back. -
New macOS Sonoma 14.4 bug kills file versions in iCloud Drive
-
Apple drops PostScript support in Preview for macOS Ventura
-
Apple to sell Apple Watch with blood oxygen detection removed to bypass ITC import ban
-
Spotify re-signs Joe Rogan in deal that includes return to Apple Podcasts
-
Apple in talks to license Google Gemini AI for iPhones
Massiveattack87 said:The most interesting point would be who contacted who at first?
The more advanced AI is, the less relevant the web search service will be. Therefore, I would not be surprised if Google contacted Apple at first.
Apple is really behind on AI and Apple should feel uncomfrtable with the current situation. -
macOS 15 will get a big AI boost: what to expect at WWDC 2024