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I remember reading an article a few years back in which Apple called in the developers of top apps in the store, and pushed them to adopt a subscription model. Before that, things like Netflix and the like, were the only sub based models but after this "meeting", we started seeing more and more things going to it. Weather apps, alarm clock apps, even simple games (there is one that made me realize how idiotic this all became. I will not mention the game, but it was a very simple game, no complex mechanics, no beautiful graphics, it was pretty basic...yet there is was, either pay by the month or by the year). I have also read alot about subscription burn out, and I believe this attributed to it. Personally if I see an app that requires a sub, I keep on browsing. I was a fan of the one time fee (sure I know devs make more with a sub), but last thing I need is to be nickel and dimed to death by this also and have since cancelled a bunch.