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  • English teenager suffers facial burns after iPhone charger catches fire

    The law of unintended consequences -  not putting a charger in every product is likely to increase the number of cheap and maybe poor quality products. Although other companies substandard products are not really Apples problem.

  • Apple details headphone jack improvements on new MacBook Pro

    sirdir said:
    mike1 said:
    rundhvid said:
    Apple says this supports up to 96kHz, and means users "can enjoy high-fidelity, full-resolution audio."

    —except ’s own Hi-Res Lossless in 192 kHz 👀🤭
    Soooo???? You're saying they therefore shouldn't have improved it all then?

    Probably that you can't call something 'full resolution' if you yourself deliver a much higher resolution. 
    The average human can detect sound in the 20Hz to 20 kHZ.  96kHz is way outside the range of human hearing.
    96kHz is not upper frequency response - it is the encoding bite rate - higher = better resolution but 192kHz is more than necessary to do the job but that's audiophiles for you
  • Alexa tells 10-year-old girl to touch live electrical socket with penny

    It is physically impossible to insert a plug in a socket and touch the life metal parts, not even with a penny. Plug and socket are constructed that way.  Both have to follow strict standards. If both are constructed as imposed by those standards, nothing could happen to the girl. 
    That’s not to say Alexa should have such a challenge.  That’s not acceptable behaviour for a smart speaker. But the little girl was never in danger. Not even when she had done what Alex instructed her to do. 
    With modern plugs your probably right, but I just looked in my drawer and found an old plug (probably more than 10 years old but still in good nick) that could be shorted with a penny (need to be an old penny) new pennies are too small but a 10 pence piece would work . This is from a UK perspective - I don't know about other countries.
  • Take-Two Interactive announces $12.7B deal to acquire Zynga

    emig647 said:
    I really don’t understand this, especially when Bethesda was $7.5B. 

    Just going to leave this here: https://medium.com/halting-problem/zyngas-offices-now-worth-more-than-zynga-the-company-47a704d48249

    Because everyone has a phone. There isn’t one person out there who doesn’t have at least 1 game on their phone, be it if they play it or not. Mobile gaming is a huge deal, more so than any other platform. 

    I had to look on my phone to confirm but - yes I am that one person - but to be fair, I have never played any sort of game on any sort of device - ever. Just not a fun kind of guy.
    williamlondonrobin huber12Strangersapplguy
  • Apple debuts $549 AirPods Max over-ear headphones

    macgui said:
    Clearly most of you aren't familiar with high-end headphones. They can range from 2-10x the cost of these Apple headphones, easy.

    It's comical the way some idiots pick one feature of these headphones then compare their little POS headsets and claim some kind of victory.

    And suggesting that these have to be binned when the battery dies? Idiocy. Replacing batteries in AirPods isn't really very practical, and comparing that to replacing the batteries in the Max is again another exercise in stupidity.

    These are pricey for the casual listener. Not all that pricey when compared to a litany of high-end headphones, if these live up to the claims. 
    Clearly you are not familiar with Apple's marketing.  These are a far cry from being high-end headphones.  They are just excessively overpriced cans.  You don't have to be so insulting to people in your comment.  No professional recording studio or person would buy these.  They will buy the high-end headphones from reputable companies in the industry that know audio very well.  Apple is not that company.  Apple is known for mediocre audio quality in their products.  Apple does not even allow you to adjust tone quality in any of their speaker products.  These are heavily marketed as BLUETOOTH headphones to use with your iPhone for playing back heavily compressed audio files.  Something a professional audio person would never listen to.  Yes, Apple charges an extra $35 for an audio cable, but again, that is not what Apple wants you to do.  These are just overpriced ugly headphones that no one will be buying, except for a few fools that think anything with an Apple logo is somehow magical.
    I’m familiar with Apple’s marketing - I bought the original Macintosh at release and have spent plenty on their products over the years and currently have 4 of their products.

    I wasn’t trying to insult anyone, I was just surprised that people were so surprised at the price. I agree, no professional studio or audio engineer would buy these and Apple is clearly not aiming their marketing for these headphones at those people as can be seen from their web site.

    You will find that Naim Audio’s NAC 552 pre-amplifier, costing £21,000 doesn’t allow you to adjust the “tone quality” either and such controls are very rare to find on a loudspeaker anyway. As for the mention of Bluetooth, again, Apple are not aiming these are audio engineers, they are being aimed at Apple’s usual audience (Pro Apps notwithstanding).

    I think they look very attractive, much more so than the endless lumps of unimaginative black plastic that pass for the design of most headphones. To say they are overpriced is unwise when you have not even heard them; you may be right, but they combine a number of features which for a lot of people will be very appealing. If no one is buying them then I’m not sure why the shipping times are already lengthening unless it’s all the fools, in which case Apple will happily take their money!
    The audiophile market is certainly in a world of it’s own. As a designer for 15 years for a small Britsh company I designed some pretty mad products; like the Titan" power amplifier, 1000 Watts per channel into 8 ohms and 2000 Watts into 4 ohms, at the bargin price of $30,000 and a 14 tube pri-amp (no tone controls of course), the Primo for $7900. I suspect Apple's headphones are going to be very good but not suitable for the professionals, The 1% distortion figure is epecially good for headphones and may put them in the same class as electrostatic types.
  • EU to propose common charger for all smartphones, ignores Apple's protest

    crowley said:

    Why does the connector in the phone iPad etc even matter? 

    The EU continues to maintain that a common standard would reduce electronic waste
    This is not possible because it means that the EU must develop new standards of connector (for each and every type of device) no matter what the required specs are.

    There is no requirement for them to get involved the the connecting leads - just the power supply, that is where the majority of waste is.

    I don't consider this is a problem, it's just that it will have some unintended consequences with more energy being wasted in the equipment.
  • Apple's Eddy Cue says Spatial Audio is a 'game-changer' for music

    sevenfeet said:
    genovelle said:
    rcfa said:
    Most people never heard of lossless? Really?

    Anyone who’s ever heard of these silver discs calls “CD”s has heard of lossless.

    Only Napster, music piracy in conjunction with slow internet, metered cellular data and expensive flash memory brought us the “blessings” of lossy audio compression algorithms.

    So, no, lossless isn’t “niche”, it was and should always be the normal case, lossy compression should be the exception.
    CDs are not lossless. They are limited to 16 bits and 44.1 kHz while lossless is at least 24 bits and 96 kHz. Every record theses days is recorded well above CD quality. 
    CDs are lossless. They do not use a compression technology that throws away data like MP3 or AAC. That is the meaning of "lossless". Do not confuse that with the sampling and bit rates, which certainly do make a difference to the overall sound profile.

    As for what Eddy Cue said, yes Spatial Audio will probably make a bigger difference to most listeners than lossless.  Most people get their music from their phones now and since lossless Bluetooth isn't a thing, Spatial Audio/Dolby Atmos makes more sense because it can be implemented with what most listeners already have.

    That being said, I'm in the minority of users who does have the ability to easily show the difference between lossy AAC and lossless and especially HiRes audio. I have a dedicated 2 channel listening room, a smaller 5.1 home theater listening room and a larger 7.1.2 Dolby Atmos home theater. I spent some of today listening to the Atmos tracks in the Atmos theater and it sounded nice....not unlike the similar content on Tidal (which I also subscribe to mainly since I use the Roon player). I've been waiting for Apple to go lossless for a LONG time, and we got the added bonus of HiRes lossless which I wasn't expecting.

    The problem for me now is that Roon has made it really easy to pipe my lossless and HiRes music to wherever I am in the house at the best possible quality. Apple Music and Airplay can't do that right now which makes using it for day to day listening a lot harder. Airplay can do straight 16 bit/44.1 CD quality lossless right now (it's been part of the standard since Airplay 1 was invented two decades ago). But I usually try to listen to HiRes audio these days if I can and that's going to be hard to feed my DACs which already connected to Roon.
    If Cd's are lossless then why have 24bit 96k or higher - surely 16bit 44.1k is enough
  • Google Play drops all subscription commissions to 15% from day one

    narwhal said:
    I think Apple should drop everything to 15% commission. The current situation is too complicated. As an under-$1M developer, I can't sell or buy apps without being bumped to 30% commission. Better to just keep it simple for everyone at 15%. Apple can handle the decreased revenue from the large developers.

    Here's another idea: Apple should consider dropping the commission even further to 5%. So the App Store is basically a loss leader to sell hardware. It will lead to more apps in the App Store, will end all the gripes and lawsuits from developers about high rates, and basically kneecap other app stores from gaining a foothold.
    Another idea - Apple should close the app store and concentrate their efforts into the own apps and a few favoured developers. Most apps I have bought through the app store have not really turned out to be that useful, but the ones bought externally (usually for much more money)  have been long term really useful. I am happy to drift back (maybe not all the way) to the bad old days where there is a few successful developers "commanding the roost". (Might solve a few litigation issues at the same time)
  • Apple made secret 5-year $275B deal with Chinese government

    It's hard to feel anything but bad about this. That's the problem with multi national companies being a thing these days. There is no loyalty nor sense of community for these companies. Apple, much like other huge International corporations prioritize its current and future wellbeing without any thought given to where they came from. Apple will continue to play all sides in order to get favor with whom ever it needs to increase its revenue and influence. I don't know what the answer is to all of this but at the end of the day I think companies like Apple, Microsoft, Google, and others have too much power. I don't like the idea of not sharing the wealth but at the same time as an American company I'd like to see apple spend some of its resources to balance that equation with (for example) some effort on improving its manufacturing footprint in the US. China won't be cheep forever. 
    In theory at least - over the long term there will be balance - as China becomes more expensive and their citizens expect more, the viability of manufacturing will shift elsewhere - maybe even back to the west, as long as the incentives (or bribes) are there.
  • Apple was founded 46 years ago, on April 1, 1976

    As an Apple customer from 2005 the few repairs I have had (apart from 2 iPhone batteries 5 years old) - all have been out of warranty and free.