jeroenhmg
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New Apple Silicon has arrived with M3, M3 Pro, and M3 Max chips
jeff fields said:https://www.apple.com/macbook-pro/specs/
M3
- Simultaneously supports full native resolution on the built-in display at 1 billion colors and:
- One external display with up to 6K resolution at 60Hz
Same thing for M3 iMac: https://www.apple.com/imac/specs/
The M3 Pro can support 2 and the M3 Max, up to 4.
You have to spend a minimum of $1999 US (+ tax in many states!) for an M3 Pro minimum configuration to get at least 2 external monitor support. -
Epic Games appears to out Apple VR development in Fortnite dispute
Seriously though, there are no winners in this.
Just brain-dumping:
Apple platforms could lose all (future) Unreal-based games, Epic seems tantrum-angry enough to just amputate an arm and ignore the bleeding.
...then again, Unreal-engine is not really going away since engine users/customers can still keep building for Apple platforms using the source.
Epic games could lose distribution channels outside of just Apple on this journey.
Epic could lose engine customers on mobile platforms, they are not the only engine provider, a very good one but not the only one.Here is what the various industry players offer as revenue split (some anecdotally):Store Rev. Cut ------------------------------------------------
Twitch 50%
Apple App Store 30%
Google Play Store 30%
Valve Steam 30%, 25% $10mil+, 20% $50mil+
Amazon App Store 30%
Sony 30% (*)
Microsoft 30% (*)
Nintendo 30% (*)
Epic Games Store 12%
Discord Store 10%Most players play Fortnite on consoles, so where is Epic's ire at Sony, Nintendo and Microsoft for their console online stores? Don't they all just take the same cut as Apple? Surely they have similar rules with payment methods?
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Note:
(*) from arstechnica article: https://arstechnica.com/gaming/2020/08/as-epic-attacks-apple-and-google-it-ignores-the-same-problems-on-consoles/ -
New Apple Silicon has arrived with M3, M3 Pro, and M3 Max chips
danox said:thadec said:I have seen in forums that the M3 still only supports 2 displays. Meaning that people are going to pay $1600 for an M3 MacBook Pro that can only support a single external monitor. Granted, the Lenovo IdeaPad Duet 3 Chromebook can only support a single external monitor, but that is because it is a $280 device that runs on a 32 bit SOC that was designed in 2017. (Moreover it is technically a tablet and not a laptop.) So can someone please explain this limitation with Apple Silicon's base chips? Whatever it is, you can bet that the Qualcomm chips in 2024 as well as the Nvidia and AMD ARM chips in 2025 aren't going to have them.
It does seem that MacBook Airs in the past also only supported a single external display:
Some old Air spec pages:
https://support.apple.com/kb/SP699?viewlocale=en_US&locale=en_US
https://support.apple.com/kb/SP753?viewlocale=en_US&locale=en_US
https://support.apple.com/kb/SP548?viewlocale=en_US&locale=en_US
https://support.apple.com/kb/SP700?viewlocale=en_US&locale=en_US
What's annoying in the Mx lineups is that the lowest end MacBook Pros only support 1 external display where the previous entry-level Intel-based ones (13" of course) supported up to 2 external displays:
https://support.apple.com/kb/SP795?viewlocale=en_US&locale=en_US
https://support.apple.com/kb/SP715?viewlocale=en_US&locale=en_US
https://support.apple.com/kb/SP668?viewlocale=en_US&locale=en_US
Side-note: Fun to see what resolutions we put up with in the past...
A Pro model only supporting a single external display is not great, It doesn't matter if Qualcomm or Nvidia will or will not support multiple displays, don't sell a machine as "pro" and support only 1 external monitor, it's just miserly.
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M1 Pro and M1 Max GPU performance versus Nvidia and AMD
My experience on the M1 MBA 16GB make me very optimistic regarding the GPU performance of the M1Pro/M1Max.I play Elder Scrolls Online (still!) and on the M1 MBA it runs using Rosetta 2. I play it at 2560x1440 on an external 32" 4K screen with medium to high level graphics settings and it is pretty smooth most of the time. I usually play this on a 2018 MBP i9 with a Vega56 eGPU on the same 32" 4K screen and it is certainly a lot smoother with the eGPU (I use the same settings on both).I recently, for fun, installed ARM Parallels with ARM Windows 10 and then installed Intel Far Cry 2 which is a bit of an old game but still great. It was properly playable and ran smoother at same settings than it does on the 2018 MBP i9 using Parallels and Windows 10, where it is not as playable due to choppy framerates. Sure, if I install it in Bootcamp it will be better but that was not the point of the exercise.
CSGO (Rosetta2 I think) also plays wonderfully at 1680x1050 with everything turned on and set to high on the internal screen.
Also Apple listed the laptops they used for the GPU performance comparisons, here they are (footnote 26 on the M1Pro/M1Max MBP info page):Discrete PC laptop graphics performance data from testing Lenovo Legion 5 (82JW0012US).
https://www.newegg.com/p/1TS-000E-0SX24
https://www.digitweek.com/lenovo-legion-5-15-82jw0012us-review/
High-end discrete PC laptop graphics performance data from testing MSI GE76 Raider (11UH-053).
https://www.newegg.com/titanium-blue-msi-ge-series-ge76-raider-11uh-053-gaming-entertainment/p/N82E16834155868
https://www.tomshardware.com/reviews/msi-ge76-raider-review
PC compact pro laptop performance data from testing Razer Blade 15 Advanced (RZ09-0409CE53-R3U1).
https://www.razer.com/gaming-laptops/Razer-Blade-15/RZ09-0409CE53-R3U1
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Apple Silicon M1 Macs do not support eGPUs
Mike Wuerthele said:Ehunt101 said:Per Apple’s shop, the Blackmagic eGPU is compatible with the newly announced M1 systems:
1) The Apple Silicon Macs don't have Thunderbolt 3 ports. They have USB 4 ports.
2) And, I'm sure the product page for the Blackmagic hasn't been touched in ages.
3) Apple has removed the Blackmagic eGPU from the MacBook Air's compatible accessories, as the article says.
2) The Black Magic product page has had its compatibility list updated.
3) see 2.
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Apple Silicon M1 Macs do not support eGPUs
Mike Wuerthele said:jeroenhmg said:Mike Wuerthele said:Ehunt101 said:Per Apple’s shop, the Blackmagic eGPU is compatible with the newly announced M1 systems:
1) The Apple Silicon Macs don't have Thunderbolt 3 ports. They have USB 4 ports.
2) And, I'm sure the product page for the Blackmagic hasn't been touched in ages.
3) Apple has removed the Blackmagic eGPU from the MacBook Air's compatible accessories, as the article says.
2) The Black Magic product page has had its compatibility list updated.
3) see 2.
Buy one for a M1 Mac at your own peril. You can't say that you weren't warned.
I use an eGPU (Vega56) with a MacBook Pro from 2018 and its been fantastic. I very occasionally have my 2018 MacBook Air connected to it and it is pretty good (but not great) with games but that's most likely due to the crappy CPU. I have ordered an M1 MacBook Air and am waiting for my trade-in box to arrive to ship off the MacBook Air - it's my secondary (tertiary?) machine and although eGPU support would have been nice, it's not required.