Dan_Dilger
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Editorial: Why the Apple A13 Bionic blows past Qualcomm Snapdragon 855 Plus
wizard69 said:By the way I must point out that this article is screwed as far as accuracy goes. Metal and Vulkan are ver similar and derived from the same basic infrastructure. As such Vulkan is as good or even better than Metal in the role it fills. That is just one problem with this DED article that needs to be pointed out, too many take these articles book, line and sinker.You also make two completely unsubstantiated claims that are simply wrong.“Metal and Vulkan are ver similar and derived from the same basic infrastructure.”
They are not. Vulkan is a donated version of Mantle, which was written for video games.
Apple wrote Metal from scratch to fill a wishlist of features and optimization missing in OpenGL and OpenCL.
”As such Vulkan is as good or even better than Metal in the role it fills.”
No it’s not.
It‘s nuts to preach about accuracy and then just make up bold yet silly assertions As if you are a machine that just magically emits facts. -
US lawmakers urge Apple CEO Tim Cook to reinstate HKmap Live app
cat52 said:sflocal said:These politicians are only making a ruckus to ensure their re-election. Nothing more.
What nobody really mentions is that HKMap also exists as a web app, and that nobody depends on Apple having the "courage" or whatever to keep hosting this in the App Store. Also, the delisting has no effect on users who already downloaded the app. This is purely virtue signaling by politicians who are in no way capable to do anything about it, and who are also doing very little to address real problems right here in the USA.I bet the protestors in HK would beg to differ.
While politicians do like to grandstand regarding all sorts of trivial matters, this is one example where speaking out can make a difference. So if Apple decides to swallow its moral compass, there is no harm in others reminding them to do the right thing. And if you really would like to see China's govt topple, then remaining silent and preserving the status quo isn't going to get it done. -
Editorial: Mac Pro puts the pedal to Metal in Apple's race with Nvidia
davgreg said:So the great unanswered question is will there be a Mac Pro available for me to purchase before January 1, 2020?
On the consumer end of the Mac line I expect to see Apple developed GPUs in the not too distant future. If they ever decide to move the Mac to ARM, that would just about be a requirement. Note that Microsoft is preparing to ship an ARM based Tablet running Windows and this time it is being positioned above the Intel version.
Apple is already bring some core Ax functionality to Macs in the form of the T2 chip, and certainly learning from that. And the Afterburner product shows it has plans to tackle specific needs with a custom silicon solution. So it could begin adding more and more of these extra processors to Macs until the Intel CPU is increasingly less important. -
Editorial: Mac Pro puts the pedal to Metal in Apple's race with Nvidia
dysamoria said:corrections said:
The quote from Unity literally states it "will give creators everything they need to create the next smash-hit game, augmented reality experience or award-winning animated feature"
Epic says its "Unreal Engine on the new Mac Pro takes advantage of its incredible graphics performance to deliver amazing visual quality, and will enable workflows that were never possible before on a Mac. We can't wait to see how the new Mac Pro enhances our customers' limitless creativity in cinematic production, visualization, games and more."
Pretty clear they are not talking about playing games on Mac Pro hardware. OF course, games being optimized for DirectX is the reason why games would play better on Windows than any other platform. So the goal and the incentive are both obvious to Apple. It's noteworthy that Apple is drawing attention to gaming, given that its priority has been pro creative apps.
Yes, it IS noteworthy that Apple is drawing attention to gaming, and that’s why I posted my original comments. It caught my attention, especially in context to the Mac Pro, which is the only machine Apple “will be offering” that can match a desktop PC for sustained performance. If all they’re talking about is accelerating development for mobile games, then I’d like to know that for a fact. I don’t care about mobile gaming, personally. I should have specified that in my original comment.
No, what it pretty clearly means is that these developers wrote this in June about the new Mac Pro, which wasn't set to be delivered until the fall.
It sounds reasonable that the first release of Metal dev tools for Mac Pro may not be equal to the "entire game development pipeline," but it really doesn't matter. That fact that so many major developers are investing in Metal means Apple has done years of outreach. Apple itself only just now released Metal optimized Final Cut X. Having anything to report this early is really something.
Compare Catalyst iPad apps brought to the Mac: Apple had three basic ones, now has an expanding set of its own apps (like Podcasts, Reminders, Find My) that are hard to tell apart form App Kit Mac titles. Third parties are bringing over apps, including Twitter. Catalina just shipped! It's still beta-ish itself right now.
Compare how quickly Google or Microsoft have been able to roll out entirely new initiatives and get developers lined up behind them. It's a lot of work.
You can bitch with Mark Gurman and his ridiculous Bloomberg naysaying about how Apple is top down incompetent, but you are not going to look very smart in the hindsight of a couple years. -
Editorial: Mac Pro puts the pedal to Metal in Apple's race with Nvidia
wizard69 said:Wow another excessively wordy article that fails miserably. Apple has about a 0% chance of making Metal an industry standard. A Mac standard yes, industry no. Vulkan is what the industry is moving to and that has a lot to do with being standardized. It should be noted that Metal and Vulkan are very similar so supporting Metal is far easier from a Vulkan base.These articles are beginning to remind me of some of the conspiracy videos on YouTube. You know when the producer throws a bunch of facts at you and then try’s to link everything together to support his vision. The conclusion though has nothing to do with the facts., rather the facts just obscure a wild ass guess. Sometimes it isn’t even a guess but a fabrication bring views to a channel.One only needs to get in the loop with developers to realize that the only cross platform 3D solution taken seriously these days is Vulkan.
By your logic here, CUDA isn't platform because it doesn't run on GPUs from Intel, AMD, Mali, Adreno, etc. That doesn't make any sense.
And Vulkan has no chance at being more commercially meaningful than Metal. It's some thrown away software that went open because it had no value otherwise. It's like Java on the desktop, or OpenSymbian or VP9.
The games using Metal are significant. The games that are written to Vulkan to run on Metal are hobbyist play with 2000 era id software. Again, take a look at that disagreement pyramid. You're ripping up a cliche of a Youtube strawman, not addressing anything written in the article.
And yes, Vulkan is "the only cross platform 3D solution," so not sure what your point is. Metal and DirectX are not really cross platform at all, are they? Vulkan is only relevant to platforms who need something "cross platform" because nobody cares about their platform specifically. So yes, if you're talking to Tizen, Linux PC and Android game developers, then sure Vulkan is really important. But to the industry, not really.