melgross
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Apple's new iPad Pro gets M4 power, advanced Tandem OLED screens
Well, as usual I spent a lot of money I didn’t have to. So I bought the whole thing, 13”, keyboard and Pencil and also the nano glass. I hope the glass isn’t too difficult to clean as my iPad screen gets dirtier than my Apple monitor screen.
i was surprised that the rumor about the M4 was true. I’m willing to bet that there are two reasons for it. Apple has two things to contend with right now. The push in AI is one and the new SoCs from Qualcomm are the other. Apple know about both some time ago. They knew about the SoCs a good two years ago and I wouldn’t be surprised if the push to get the M4 on this, right now, before any PCs with the Qualcomm chip come out is a big reason we’re seeing it. Qualcomm is marketing their chip as being as, or even a bit more powerful than Apple;s M3. Whether that’s true or not, Apple needed to get ahead it it and with the specs for this M4 I believe they have.
anyway, I’m pretty excited to see this new one. It should be here between the 16th and the 20th. My wife’s, which doesn’t have the nano screen and 512GB instead of 1TB, will be here the 15th. -
What Apple Switcher ad star Ellen Feiss is doing now
Spoon! said:If I were her and I were high, I doubt I'd admit it as a working professional decades later.
Note that Feiss was a student friend of the son of the director of this Apple commerical series, Errol Morris (who most recently directed the Apple TV+ interview/documentary The Pigeon Tunnel), and she and Hamilton Morris each jumped in front of the camera for an an impromptu recording, each of which became an Apple commercial. (You can see Hamilton's commercial here.)
Now, Errol Morris' son Hamilton not only was a massive acidhead, as an adult he got his own drug-focused show on VICELAND called 'HAMILTON'S PHARMACOPEIA'.
So it's possible that Ellen Feiss just happened to be hanging out with Hamilton Morris while she has allergies. But it's also not implausible that this was just a convenient cover story. -
M3 MacBook Air vs M2 MacBook Air -- Compared
This is actually a good upgrade for the first gen M1 models. It’s a good 40% CPU and a good 50% GPU performance upgrade from those, p,use the various media encide and decide bumps. Additionally the machine learning cores are enhanced, which is important going forwards as Apple introduces their new AI into the various OSs in June, this year.
i do think Apple should do more each year than just SoC upgrades. -
Epic vs Apple suit finally ends, as Supreme Court refuses to hear both appeals
tech_traveller said:melgross said:tech_traveller said:Well, despite Tim Sweeney being a crook, you can't deny that this case helped developers.
Now they can advertise prices where they get 100% of the income, maybe we will even get cheaper options now.
what has been so easily forgotten is that when Apple first announced the App Store and spoke about the 30% and what developers were getting for it, they were dancing in the streets because other stores were charging between 40 - 60% and developers had to do all of their own accounting, marketing, etc. Apple’s low charges changed the industry and forced others to follow. But people forget the old world and begin to get greedy. I’ve read a number of times over the years that of the 30 cents Apple gets on every dollar of sales, they get 5 cents of profit. The rest is spent in software development of the store, marketing of products, accounting for themselves and developers products, and of course, the fact that about 2/3rds of what’s in the store is free where Apple gets nothing for downloads. Those free downloads cost Apple plenty and they have to be paid for through the paid apps.
so when developers started to sell things through their apps, such as extra features, loot for games and such, Apple decided they should get a cut. The fact that most of these sales were coming from “free” apps, most of which weren’t really that useful without the extra paid for features, it’s understandable that Apple would want a cut. These developers were really getting around the rules with this. If they all had it that way, Apple would only be getting the yearly $99 developers fee. That’s nowhere near enough to cover even part of the App Store costs. So I can understand Apple wanting to staunch the bleeding. Some of these companies are really blatantly arrogant. They want their store within Apple’s store without paying them anything, all the while getting paid for goods sold in their own stores. That’s too much!
I do agree with Apple allowing them to point to other sources for products though. That does make sense.
According to my knowledge, Stripe or other merchants take only 3-5% which is a lot less than Apple. Big developers don't really have to worry about accounting as they already had those divisions and in the future will not utilise them more. Small developers will probably stick with Apple. -
Epic vs Apple suit finally ends, as Supreme Court refuses to hear both appeals
tech_traveller said:Well, despite Tim Sweeney being a crook, you can't deny that this case helped developers.
Now they can advertise prices where they get 100% of the income, maybe we will even get cheaper options now.
what has been so easily forgotten is that when Apple first announced the App Store and spoke about the 30% and what developers were getting for it, they were dancing in the streets because other stores were charging between 40 - 60% and developers had to do all of their own accounting, marketing, etc. Apple’s low charges changed the industry and forced others to follow. But people forget the old world and begin to get greedy. I’ve read a number of times over the years that of the 30 cents Apple gets on every dollar of sales, they get 5 cents of profit. The rest is spent in software development of the store, marketing of products, accounting for themselves and developers products, and of course, the fact that about 2/3rds of what’s in the store is free where Apple gets nothing for downloads. Those free downloads cost Apple plenty and they have to be paid for through the paid apps.
so when developers started to sell things through their apps, such as extra features, loot for games and such, Apple decided they should get a cut. The fact that most of these sales were coming from “free” apps, most of which weren’t really that useful without the extra paid for features, it’s understandable that Apple would want a cut. These developers were really getting around the rules with this. If they all had it that way, Apple would only be getting the yearly $99 developers fee. That’s nowhere near enough to cover even part of the App Store costs. So I can understand Apple wanting to staunch the bleeding. Some of these companies are really blatantly arrogant. They want their store within Apple’s store without paying them anything, all the while getting paid for goods sold in their own stores. That’s too much!
I do agree with Apple allowing them to point to other sources for products though. That does make sense.