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  • Will HomePod make a second splash at WWDC 2018?

    It does seem to be a powerful processor to be sitting there doing nothing most of the time.

    I am thinking they might release a Product Red HomePod at WWDC, it's a single colour product already so seems like it might be one of the easier ones to Red.
    watto_cobra
  • Apple prepares McEnery Convention Center for WWDC 2018 [u]

    Nice work on the video, lots of things I had forgotten about such as the wireless charging AirPods.
    watto_cobra
  • Flaws in Apple's iMac Pro VESA mount fueling new episode of repair anxiety [u]

    I wonder why Apple doesn't design their own monitor arm. It seems like the kind of physical, mechanical object with lots of opportunity for cleverness that industrial designers would love to have a crack at.
    dysamoria
  • A look at Apple's secretive strategies set to unfold at WWDC 2018

    dewme said:
    I really (really!) hope that Apple doesn't fall into creating a SDK/API/Platform/Toolkit galaxy of time sucking black holes like the ones that Microsoft created for itself throughout the 90s and 00s. An endless parade of unfinished, ever changing, and unfulfilled promises perched precariously atop fragile SDKs, APIs, Platforms, Toolkits, and fantastical reimagined architectures that kept tens of thousands of engineers very busy for years building technical tidbits that would too often never even see the light of day and constantly keeping customers sitting on their hands year after year waiting for the next big thing that would transform their business and pump up their bottom line. It ends up being an endless chain of pass-along promises and everyone ends up losing - except the company selling the toolkits and technical book publishers.
    Microsoft is still doing that, last year it was all about UWP and now its PWAs. It creates an illusion of progress but its really just a lot of reinventing the wheel, of rewriting the same apps over and over on new platforms.
    cornchipwatto_cobra
  • A look at Apple's secretive strategies set to unfold at WWDC 2018

    FCP X already supports VR headsets, since last year's update. Here's a 360° video I shot at the official reveal:
    Yep it has the ability to create content for VR headsets, but does it let you make normal 2D videos, but instead of editing them with mouse and keyboard, enter a VR world and edit them with hand gestures? Because the later is what I think might be coming.
    watto_cobra