tobybeagle
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Apple fires back in Epic Games 'Fortnite' saga, seeks damages for breach of contract
22july2013 said:carnegie said:22july2013 said:Is Apple required to let Epic back on the store even if Epic relents and wants to pay 30%?
Apple has informed Epic that it will deny a reapplication (by Epic) for at least a year. So at this point, Epic doesn't have the option to just undo the hotfix and make Fortnite compliant.
My question remains: can Apple stop a third-party software developer from using the App Store if it simply doesn’t like the developer? Similarly, could Walmart refuse to sell Samsung products just because they don’t like Samsung? -
Apple's 'Fortnite' takedown will cause incalculable harm to users, says Epic
I've been reading about this topic here as well at other sites and I'd like to add some thoughts:
When you buy a smartphone, you do in fact own the phone, but you don't own the operating system. Before Apple, you had Windows Mobile, Nokia, Palm and BlackBerry. As I recall, the enduser agreed to the terms and conditions to the use of operating system. If the enduser didn't like them, then the only option was to return the device and get their money back.
Installing apps on these devices was hit or miss at best. Some carriers restricted what apps were available and where you could get them. If an app bricked your phone, you had to deal with the developer directly and often the app may be in conflict with another app and you'd end up going down a rabbit hole trying to resolve the issue.
Apple came up with another model which basically tells the carriers "you manage your network and we'll take care of the phone." At the time, this was unheard of.
Then, Apple leveraged its success with iTunes to develop the iOS App Store which is a huge success.
From a developers perspective, Apple provides the development tools, support, hosting and a curated potential customer base which minimizes the potential for credit card fraud, removes the need for each developer to have a CC merchant account and presumably pays the developer on time. For this, Apple charges 30% on the app purchase and 30% on in app purchases. The developer gets to decide what price to charge for their app, as well as in app purchases. I would presume the developer knows his cost structure and would price their app so the developer can make a profit. The developer doesn't have to deal with all the other issues of running an online store and can concentrate on developing apps.
I would think that developers have read and understood the terms and conditions of their developer agreement as well as the implications that agreement entails. If it makes business sense to them, they move forward; if not then they would find another venue for app development.
Epic is just a bunch of greedy folks who are willing to renege on their agreement to make some extra coin, and really don't care about the consumers.
Do I have issues with the App Store? You bet. I'd like to get my money back from several apps I've bought that, IMHO, did not deliver what was advertised. My recourse is to review the app and express my dissatisfaction and think twice before I purchase another app from that developer.
What I like most about Apple's approach is I don't have to be concerned with an app stealing my data, bricking my phone. At the end of the day while it is a "computer in your pocket" its primary function is a phone.
Thanks for reading.
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No, Apple's new Mac Pro isn't overpriced
ajl said:🤔 Is there something I'm missing at all?
On the commercial side, I had many, many customers, (GE, Oracle, ALPA, Teamsters, UPS to name a few) who did the same thing. -
AT&T to pay $60M in settlement of FTC data throttling case
fastasleep said:$17? That'll buy a couple decent whiskeys. I'll take whatever they give me.
Leaving AT&T and theird "Unlimited" plan, having been grandfathered in from Cingular and my first iPhone back in the day, and switching over to T-Mobile, has been one of the most refreshing changes in my life since leaving Bank of America for my local credit union. Like somehow getting out of dealing with the mob.
T-Mobile doesn't advertise as being actually unlimited, but they "may" throttle you after like 28 gigs or something, which I've never even come close to reaching. That, plus allowing tethering (!) which wasn't allowed with AT&T, free international data roaming (which was a very expensive nightmare even to manage with AT&T) and other benefits costing me only 2/3 of what I was paying AT&T = a win all around. -
Editorial: The NSA remains uninterested in our safety by calling for encryption weakening