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EU to investigate Apple following Spotify anti-competition complaint
davidw said:The only time a developer has to pay Apple 30% of the sale price of an app, in the App Store, is if they want to allow their Apple iOS customers to pay with their Apple iTunes accounts. There is nothing and I mean nothing, that prevents a developer from having their customers pay by way of their own payment system, outside of the App Store.
If developers thinks paying Apple a 30% cut of the price of their app is too much, then let them host their own payment system. Let smaller developers require their customers to PayPal the money to their email account directly. Let them host their own web sites for payment purposes. Let them set up a business account with Visa and MasterCard, so they can accept CC payments and then pay the CC company 5% of each charge. Let them worry about securing their customers personal and account data from hackers on the internet. Let them have their customer mail them a check or money order. Let them handle any customers dispute with the payment.
Then they can still have their app in the App Store, without paying the "Apple tax". Apple will not "tax" them for having their app in the App Store if the payment is made outside of iTunes. How hard can that be for these developers complaining about the "Apple tax"? Surely, you must think that the cost for a developer to host, maintain and keep secure, their own payment systems, will easily be paid for by no longer having to pay the "Apple tax", if you're thinking Apple 30% cut is too much. ........ Right?
That's how I pay for my Netflix. I'm using Netflix auto pay, where Netflix directly bills by CC every month. Netflix do not have to pay the "Apple tax" with my subscription and yet, their app is available for me to use on my Apple devices.
What percentage of the their sales in the App Store, do you think it's going to cost developers to have their own payment system to handle the sales of their apps? Specially for the smaller ones. And that cost is the same whether they have any money coming in from the sales of their apps or not. At least with paying the "Apple tax", they are paying for a payment system with money that's coming in. If there's no money coming in from sales, there's no cost associated with maintaining a payment system outside the App Store.I am an app developer and for most of my apps I have 3 versions: an iOS version, an Android version and a web version for PC and Macs. For the webversion I ve set up a secure hosting and payment solution. Guess what: a secure hosting solution costs me about 0.3 % of my revenue and the secure payment costs me about 2.5% of the revenue. And these costs rise almost linear when the number of subscribers increase.So I don't complain about the Apple tax as such, I do complain that I am not allowed to offer payments inside the iOS app using my own payment system (as I do with the Android versions of my app). There is a not important cost related to maintaining 2 codes bases each with a different payment APIs, managing 2 payment processors in my back end, merging 2 payment flows in my management reporting and processing 2 payment sources in my accounting system. -
IHS Markit: Apple shipped 43.8M iPhones in Q1, down 16% from 2018
eriamjh said:Profit matters. The number of phones shipped is irrelevant compared to the profit any company makes from what they do sell.
Apple’s prices are up, for sure. I’m not happy about it, either.Maybe for Apple this matters, for the end user the price matters. And even for Apple there are limitsProfits that are an enabler for the development of new products and technologies, are good for the company and its customers.The profits in excess of this requirement, parked somewhere on a foreign bank account, have no added value to the end user. On the contrary, if a company like Apple has the marketing power to ask more than needed, the end user might get a feeling he is paying too much for what he gets. In the long run this will hurt the company. Greed comes before a fall -
Editorial: The big loser in the Apple - Qualcomm settlement isn't Intel, it's Android
Apple will only have an 5G enabled iPhone in September 2020. Samsung and Huawei will have 5G enabled phone in the 2019 Christmas period. So they will both ahve a selling argument for that period.The 5G networks will be up in running in major cities by the end of 2019A iPhone user, who only buys a smartphone every 2 to 3 years and who needs a replacement end 2019 has 2 options: either he buys a 5G enabled Android or he buys a iPhone without 5G and wait for 5G for the next replacement cycle in 2022.I can imagine that at least some users who live in areas where 5G will be available end 2019, will go for the first option.So no Android will not be losing. -
Apple agrees to open iPhone NFC for UK's Brexit app by end of 2019
AppleInsider said:
At the time, UK officials informed citizens to borrow a friend's Android device to complete the registration process, as smartphones running Google's mobile operating system do not have the same NFC restrictions.
While Apple is working on a solution, it will likely be unavailable by Brexit's due date on April 12.The original Brexit date was March 29.A friend of mine, a Belgian expat in London, did not want to take the risk and bought a month ago for the first time in his life an Android phone. And he told me he wasn't the only one.So the position of Apple about the use of NFC on the iPhone is hurting Apple -
Samsung, Huawei getting close to iPhone, spending on camera hardware to get there
foregoneconclusion said:avon b7 said:The competition is more than fierce right now.