Rayz2016
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England and Wales launching COVID-19 app using Apple/Google system
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Mark Zuckerberg says Apple's App Store 'deserves scrutiny'
jimh2 said:How can it be monopoly pricing if the percentage of the fee has never changed from day 1? -
Apple fires back in Epic Games 'Fortnite' saga, seeks damages for breach of contract
carnegie said:22july2013 said:Is Apple required to let Epic back on the store even if Epic relents and wants to pay 30%?
Apple has informed Epic that it will deny a reapplication (by Epic) for at least a year. So at this point, Epic doesn't have the option to just undo the hotfix and make Fortnite compliant.Apple reviews 100,000 submissions per week in 81 languages.Epic has made $600million from iOS
Apple has sent out 500 million marketing messages for Fortnite.But the last one:Apple paid for a billboard in Times Square to promote a Fortnite in-app concert.So the App Store isn’t just an automated system that rakes in money without incurring costs.Who knew? -
Apple researching return to distributed computing in iPhone and Mac
GeorgeBMac said:Hasn't Apple essentially been doing that for the past 6 years with the iPhone and Apple Watch (and, to a lesser extent, the Apple Watch and MacBooks)?
Not really, no.
I don't think I can think of a case where Apple has used one device to increase the processing power of another by offloading some of the processing to another device. In the case of the Apple Watch, it sometimes acts as a dumb terminal to the iPhone (when it allows you to control the music on your phone for example), but that's not the same thing.
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Apple Arcade game developers talk about experience with Apple
Apple doesn't really do gaming because it believes folk should get their recreation through being outdoors and taking exercise, rather than sitting in front of a screen.
Having said that, I think Apple should work with gaming studios in much the same way it works with its manufacturing partners.
Apple doesn't manufacture its own stuff because it doesn't want to be saddled with a manufacturing infrastructure which they would need to sell or retool when they start making new widgets.
Likewise, Apple doesn't want to be saddled with a game studio that creates something that might be out of fashion in a year or two.
However they could create a really great gaming engine (and they might need one soon) and work with/pay game studios to produce really great games to run on it.