602warren

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602warren
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  • Fanhouse protests Apple's 30% commission on payments to creators

    davidw said:
    602warren said:
    While I am typically 100% in favor of Apples 30% cut, I see where Fanhouse is coming from on this one. For example if Epic sells me a token pack in game for $10, Apple gets $3 and Epic gets $7. Pretty straight forward. Epic made the token pack, sold me the token pack and keeps the money from its sale. But for Fanhouse, if I purchase a $10 private social page from someone inside the fanhouse app, Apple gets $3, Fanhouse gets $1 and the content creator gets $6. The content creator made what I’m buying, not Fanhouse. In essence, the content creator pays Apples 30% AND the Fanhouse 10% fee, when Fanhouse should be the one paying the 30% because its their app. Fanhouse is proposing $9 to the content creator, $0.30 to Apple and $0.70 to Fanhouse, which may be how the ebay and amazon apps work. When I sell on ebay I am using the ebay platform and have agreed to ebays fees, but I certainly dont see a variation in my pay out based on whether or not someone purchased the item via the web or app, I just see ebay take their standard cut.
    The same can be said for when I buy a Sony TV from Walmart or Costco or BestBuy, etc.. Sony made the TV I'm buying, why do I have to pay the retailers their mark up? 

    It's because retailers  provided a service and made it possible for me to buy and pay for a Sony TV. And Fanhouse provides a service that  makes it possible for consumers to buy and pay for works from content creators. Neither Fanhouse or their content creators are non profit charities. They are in it for the profits. Just like Apple.

    But lets be clear, Apple is not charging the content creators a 30% commission. Apple is charging Fanhouse the 30% commission. It's Fanhouse that is getting the money. Fanhouse then pay their content creators and takes a 10% cut for their services. Apple has no control on how much Fanhouse distributes to their content creators. 

    If they could, the content creators can create their own app and bypass Fanhouse. Plus they would most likely be only paying Apple a 15% commission, unless they can generate over $1M. And if they can (generate over $1M), then for sure they do not have any reasons to not create their own app. But many, if not most, can't create and manage their own apps, plus not being able to get the needed PR that Fanhouse might provide. So the extra % they have to pay might be worth it. For most content providers using Fanhouse, without Fanhouse and Apple, they might be looking a 0%, instead of 60%. 


    Does it matter whether Apple gets the 30% directly from the content creator or Fanhouse gives Apple the 30%? No, the content creator is still seeing that money go out of their pocket, but I see your point that Fanhouse is getting the money, then charging 10% on top of Apples 30%.

    The idea of buying a Sony TV at Walmart doesn't quite track. Sony sells the TV to Walmart at a fixed cost, so Sony has their money up front. How much of a markup Walmart chooses to charge the end consumer doesn't affect what's paid to Sony. If Walmart marks the TV up $100, then decides to put it on sale 6 weeks later for $150 off then Walmart loses the $50, not Sony. If Fanhouse paid creators up front for content that they then 'resold' to consumers, that would more closely mimic your TV analogy.
    williamlondon
  • Fanhouse protests Apple's 30% commission on payments to creators

    While I am typically 100% in favor of Apples 30% cut, I see where Fanhouse is coming from on this one. For example if Epic sells me a token pack in game for $10, Apple gets $3 and Epic gets $7. Pretty straight forward. Epic made the token pack, sold me the token pack and keeps the money from its sale. But for Fanhouse, if I purchase a $10 private social page from someone inside the fanhouse app, Apple gets $3, Fanhouse gets $1 and the content creator gets $6. The content creator made what I’m buying, not Fanhouse. In essence, the content creator pays Apples 30% AND the Fanhouse 10% fee, when Fanhouse should be the one paying the 30% because its their app. Fanhouse is proposing $9 to the content creator, $0.30 to Apple and $0.70 to Fanhouse, which may be how the ebay and amazon apps work. When I sell on ebay I am using the ebay platform and have agreed to ebays fees, but I certainly dont see a variation in my pay out based on whether or not someone purchased the item via the web or app, I just see ebay take their standard cut.
    williamlondon
  • Apple reveals further details about AirTag's anti-stalking feature

    Ooh, I got another privacy concern....saw this on macrumors 

    “If you come across a lost AirTag, or if someone comes across your lost AirTag, it can be scanned with any smartphone that's equipped with NFC to bring up contact information.”

    So if you wanted to know the contact info a person you like....then you could scan their keys, bicycles, or whatever exposed AirTag that is left alone?
    Only if the owner of the AirTag puts it into 'lost mode' will their contact information be readable by NFC. So in your scenario of scanning someones tag hanging from their backpack as they ride the train or left alone in a classroom while they go to the restroom - it wouldn't broadcast contact info in those scenarios.
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  • Apple fans line up for iPhone 11, Apple Watch Series 5 as first orders arrive

    zoetmb said:
    I've never understood why anyone would do this.  What's the difference if you buy a new phone on the day it's released, a day later, a week later or a month (or more) later?   And I've never understood how there are people who can both afford the phone and waste so much time.   But I will give them some credit for having the patience to stand on line.   If a line is more than 10-15 minutes for anything, I'm out of there.   


    As someone who's stood in many a line outside an Apple store for iPhones and iPads, they were a TON of fun and exciting to do with friends and fellow Apple fans. It was really more about the conversation amongst the line goers. The comradere. Having fun with the people who walked by constantly asking 'what are you standing in line for?' was a bonus. It was exciting to hear everyones thoughts about what features they should put in NEXT years model, what cool things are you going to do with this years model, what new feature are you most excited about, etc etc. I planned for these things and took PTO in order to stay in line if I had to, but typically it was as easy as leaving work a little early one day, and packing a comfy chair, neck pillow and snacks. Luckily my Apple store was indoors, so weather wasn't really an issue. Plus, people were always good about letting you go grab a burger down the street if need be. While getting a pre-order via the internet is simple and easy now - it wasn't back then, and there's a part of me that misses those 'camp outs'. 
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