Naiyas

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Naiyas
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  • Apple Watch SE & Family Setup aims for a slice of the kids GPS tracker market

    Beats said:
    In my opinion, they really dropped the ball by not offering bright colors and not hitting the lowest price point.

    I think the SE will be popular among adults and the Series 3 will be popular for kids.

    Apple Watch SE $279 - For adults on a budget.
    Apple Watch Series 3 $199 - For your kids.

    It makes no sense to buy kids the mid tier. Apple could have announced 5C-style colors or AT LEAST announced some kids series of bands like licensed cartoons (Spongebob, Disney etc.) and bright colored bands. They really fu**ed this one up.
    Agree with you on the main point you are making. However there is one major issue with thinking the Series 3 will be for the kids - it won't work with family setup. Perhaps they should have raised the low end up from a Series 3 to a Series 4 thereby making their entire offering compatible.
    Beatsronnwatto_cobra
  • Here's how much money you can save with an Apple One services bundle

    briananon said:
    I wonder what this means for those of us who used to pay for MobileMe and still have no way to easily merge iCloud accounts. My dilemma is that my family of 6 is tied to my iCloud account via my old me.com address, and we use that for 2TB of iCloud sharing, calendar sharing, etc, but all of my Apple iTunes content and music is tied to my other email address, which I had long before MobileMe. I haven't looked that closely, but I'm guessing my only way to get to Premier will be to merge everything under one account. I'd pay the extra $5 to get the extra services, but a family sharing migration to my other iCloud account sounds like a risky/horrible proposition.
    I felt a bit of your pain a few years ago. I used to have a similar issue with split accounts with different subscriptions on them but I self migrated all of them (and the family sharing) under the iTunes led account. However, I still have two iCloud/Mac/Me accounts that are split at the country level... one is for the US where most of my content is held and is treated as my primary, the other is in the UK.

    Why two countries you may ask? Some US or UK apps I need (mostly banking, but there are others) aren't available in the UK or US App stores respectively. So, in order for me to ensure I have full app based access to these on my iPhone I have to retain multiple AppleID's locked to each country. In addition, migrating or merging these from one country to another would result in a significant loss of content. A niche issue I'm sure, but globalisation in my eyes just doesn't exist in reality and the digital world is where it really should!
    watto_cobramuthuk_vanalingambaconstang
  • Here's how much money you can save with an Apple One services bundle

    Here are the monthly prices if you sign up for yearly subscriptions:

    Apple Music: $8.25
    Apple TV+: $4.17
    Apple Arcade: $4.17
    iCloud Storage: $0.99 (no yearly plan)
    Apple News: $9.99 (no yearly plan)
    Apple Fitness+: $6.67

    So that's $17.58 separately instead of $20.96 for the individual plan and $34.24 separately instead of $54.94 for the premier plan. Of course, Apple One is still cheaper but the difference is much smaller now ($2.64 instead of $6.01 for the individual plan and $14.29 instead of $25 for the premier plan)
    Exactly. And let's not also forget that for AppleTV+ if you buy a new eligible device you get a whole year for free anyway and there doesn't appear to be a change to that coming yet.

    For my current subscriptions I'm in several minds.
    1. I currently have iCloud (2TB), Apple Music (Family), and AppleTV+. This should cost me $29.97 per month, but with the AppleTV+ annual plan I can get to $29.15 per month ($349.75 per year) which comes out as a $9.65 saving per year (excluding taxes) against the AppleOne Premier plan.
    2. If I bought a new AppleTV (which is on my purchase list before the end of the year) then I could get AppleTV+ free for a year. That completely changes the dynamic as I'm now sitting at $24.98 per month. Changes to the iCloud and Music plans are non-negotiable as the family uses them.
    HOWEVER...
    • The daughter could probably make use of AppleArcade soon as she's getting old enough to find some value in it and there are some interesting titles I would enjoy filling time up with during my commute to/from school drop off/pickup (public transit only);
    • My family sharing members would probably make use of AppleNews+ if we had it as we do find ourselves reading articles and coming up against the subscription wall; and
    • Some family sharing members seem really interested in AppleFitness+ so the 3 month free trial will be taken up and with it the possibility to continue afterwards.
    So while the situation right now makes the AppleOne Premier plan a touch and go decision, I can foresee that come December 2020 or March 2021 it will be a an easy decision to make to subscribe.

    Everyone's case will be different as it will depend on the value you perceive and how dependent you are on family sharing benefits.
    ronngeorge kaplanwatto_cobra
  • Apple shuts down Epic Games developer account

    quench said:
    So Epic agreed to the contract because they know Apple has an enormous base of customers. Then epic got greedy and thought they could be dishonorable and cheat the company (Apple) that helped them become a worldwide sensation.
    epic you suck for your dishonesty, lying to customers when you blamed Apple for the situation that you forced onto itself, stealing from the company that made you extremely wealthy. 
    I don’t care what quality games you produce, I will not support a greedy, lying, stealing company ever again.
    I'm done with you epic!
    And you don’t think Apple is greedy? Charging 500% of the retail price for storage in your new iMac, or soldering the SSD in your motherboard because then you’ll buy a new iMac sooner when it dies? And still 30% in 2020 on app purchases, while the vast majority of developers are drowning and disappearing in the offerings of millions of apps? 

    This is not 2009 when your app actually was discoverable on the App Store. 30% for essentially hosting your game and not getting any service out of Apple for anything else (except MAYBE getting your game on their release stream - discoverable for what, like, 3 days maybe?), and then having to PAY for advertisements on the App Store on top the 30%... That is killing developers. 
    Do you know how much devs are SPENDING and risking before that game launches? Do you have any idea about the economics of it all? I guess you don’t. 
    Well, I do, I have released over 40 games on the App Store - both licensed IP’s and games for marketing purposes, some successful and some not, and I can tell you the App Store today is a shit show because of the sheer amount of content. 
    Top tier earners keep earning because they BUY their users with their earnings. Hundreds thousands per day. You have no chance of turning the tides in your favor. It’s a mess.

    Epic is one of the exceptions - they are incredibly successful - but they are fighting the PRINCIPLE here and that’s not just for themselves. They don’t need Apple’s iOS revenue. They want CHANGE. Their philosophy in revenue sharing with developers for their own tools is much more developer friendly. They are much more values driven here. Apple is in fact the greedy one here. It’s not a coincidence they reaches a 2 trillion market cap here!

    There’s several examples of Apple being greedy.
    Stop defending Apple like it’s some exception to the rule and that it’s some kind of amazing company that is out there to help developers rich. They don’t care about that. They care about their own valuation.    
    As a developer myself, admittedly not for games, I’m very familiar with the problems the App Store has for developers, and the thousands of dollars it takes to build an app that will attract buyers. But to promote that this “battle” between Epic and Apple will help us is disingenuous.

    1. Epic want to have their own store on iOS.
    2. Epic want to have their own store on iPadOS.
    3. Epic want to have their own store on tvOS.

    Thats it.

    Epic don’t care about the 30% fee level, which for us is the bigger concern as it strips away a large chunk of our margin. They also don’t care about the additional ad spend we feel we have to do to promote our apps in the App Store as they charge for the same thing in their store.

    This Epic vs Apple battle will not help us until it transitions to the fee level which, I agree with you, is probably a little high now given the changes in the marketplace over the last decade. But we signed up to the terms knowing full well what the cost was going to be so the argument isn’t a legal one.

    The argument is an economic one. Can we take our apps out of the App Store and survive on non-Apple device revenue? You know, earning our living in a market free-for-all like the Android space is and is how Epic wants the Apple space to be. THAT is how developers force Apple’s hand on the 30% by abandoning the platform, but it won’t happen.

    My revenue/profit stream mix may not be reflective of yours (or any other developers) and it is definitely not like Epics, but the App Store distribution is close to 65% of my revenue, and 80% of my profits. I literally can not afford not to be in the App Store with its 30/15 fee as I don’t have the time or resource depth to build out myself what I get for being in the App Store. Having more stores may create market forces to bring the headline fee cut down, but there are other costs you get hit with that mean the overall costs for each platform or store distribution channel are far higher than the headline price appears.

    I’d rather focus my limited time (being a developer is not my main job) improving my apps rather than building out distribution and payment systems I’m afraid.

    But that is just my own opinion based on my own situation and Epics push for an open free-for-all space in the Apple iOS based platform is not one that will help me at all.
    mwhiteequality72521tenthousandthingsPascalxxaderutterBiggieTalln2itivguyDogpersonmanfred zorndysamoria
  • Apple shuts down Epic Games developer account

    Beats said:
    Quench,  so you believe that Apple owns a piece of all revenues from anything on their devices?

    wasnt that way with Macs and ought not be a walled garden with a 30% Apple tax.   iPads and phones ought not be so locked down,  it is anti consumer 


    quench said:
    So Epic agreed to the contract because they know Apple has an enormous base of customers. Then epic got greedy and thought they could be dishonorable and cheat the company (Apple) that helped them become a worldwide sensation.
    epic you suck for your dishonesty, lying to customers when you blamed Apple for the situation that you forced onto itself, stealing from the company that made you extremely wealthy. 
    I don’t care what quality games you produce, I will not support a greedy, lying, stealing company ever again.
    I'm done with you epic!


    If that's an "Apple Tax" then let's be fair.

    Wal-Mart Tax
    Amazon Tax
    Nintendo Tax
    Microsoft Tax
    Target Tax
    Home Depot Tax
    Kroger Tax
    Best Buy Tax

    So stupid.
    Don’t forget the Epic Tax in their own store!
    viclauyycRayz2016Beatsmdriftmeyern2itivguyStrangeDaysdysamoriacornchipkurai_kagewatto_cobra