borps

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borps
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  • Autodesk dropping support for Alias and VRED in macOS Mojave over OpenGL deprecation

    I really think this announcement from Autodesk it entirely dishonest. They've decided to discontinue macOS support and now they want to make it look as if it was Apple's fault, which is nonsense.

    macOS Mojave will ship with OpenGL, just the same outdated 5-year-old version that we've been using on High Sierra. So nothing will change for Autodesk's apps. Deprecate means "we'll phase this out, try to port your apps to newer technology in the future". So them saying it'll stop working simply means "we can't bother to update our apps for macOS Mojave, and we don't want to look bad for it, so we're just making shit up to blame it all on Apple". OpenGL based apps and games will still run on macOS for years to come. They'll just be hopelessly outperformed by any competitor who has the brains to optimise their apps for Metal.
    StrangeDaysdysamoriapscooter63Alex1N
  • OpenGL, OpenCL deprecated in favor of Metal 2 in macOS 10.14 Mojave

    In response to the Steam game question - I received a message about a couple of my games not being supported in 10.13 (for future macOS versions). Just installed the 10.14 beta today, ran an update on steam and the message disappeared and my old games continue to run fine. So I guess that’s a good sign.
    I think you mean the warning for 32-bit apps. That’s an entirely different issue and the warning just stated that 32-bit apps will stop working with future versions of the OS (without saying which one).
    Sgt Storms(trooper)Alex1Nwatto_cobra